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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    J&ECm+2  
    --- PATHS Jo aDX ,  
                                                 OBJECTS =#2qX> ?  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... agm5D/H]:  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 o/ g+Z  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 %_R|@cyD  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 _7.GzQJ  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 gq_7_Y/  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 R5&$h$[/  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 GHC?Tp   
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 (&S[R{=^j  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 dFP-(dX#  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 )`s;~_ZZ  
    Cb )=n6  
    !!++ ZO%fS'n  
    !! PATHS02.INR Z.aLk4QO@  
    !! Title: Typical PATHS Output ])QO%  
    !! Category: Isolated Command e>,9]{N+$  
    !! Keywords: PATHS, Tracing, stray, ghost BbXU| QtY  
    !! Description: Typical output from the PATHS KcmDF4C2  
    !! command for all currently defined rays. This ;-9zMbte :  
    !! output shows the default LONG form and listing B%eDBu ")  
    !! according to total flux. ^x_ >r6  
    !! Notes: A{4G@k+#d  
    !! 1)  Negative 'Hits' indicate incident rays that j(Fa=pi  
    !! either got absorbed by the Current object (typical) (zS2Ndp  
    !! or did not go through or interact with current 4/HY[FT  
    !! object (such as with STEP -1). ~tg1N^]kV  
    !! 2)  The default LONG form provides for decimal places (0OSGG9  
    !! under Current and Previous headings. This allows ZTh?^}/  
    !! for further breakout of paths according to specific rq<`(V'2  
    !! facets for edge-based objects. o <D3Y95b  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter pcRF: ~TE  
    !! rays from that object number. Otherwise, they are ?#BZ `H  
    !! specular split rays. They are traced back to the source YeRcf`  
    !! from left to right (up to 10 levels possible). Refer to e0v9uQ%F5  
    !! chart under PATHS command description for decimal number `jb0 +{08  
    !! meanings. ~']&.  
    !! Edit History (latest first) :k ME  
    !! 10/10/2000 - cp - modified format; added description ]r/(n]=(  
    !! 01/01/1996 - bro - creation qeQC&U y;  
    !!-- IOsXPf9@  
    hF7V !*5  
    --- PATHS UM4 @H1  
                                                 OBJECTS j*;*Ka w  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... G *mO&:q  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 rPiiC/T.`  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00  ``(}4 a  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 0NL :z1N-h  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 hi;WFyJTu  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 E/wQ+rv  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 B#HnPUUK  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 lnC !g  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 BGB,Gb  
    -------------------- ",~ b2]ym  
       8  1356 3.57E+01 U;';"9C2>  
    e Z@Gu  
        177 ray flags changed K[Y c<Q  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 wD<vg3e[H  
    1st Digit    Definition    2nd/3rd Digits    Definition X!U]`Qh  
    0    Random Scatter    0 0    Hemispherical /yx=7<  
    0    Random Scatter    # #    TOWARDS number 2-8YSHlh  
    1    Ordinary Reflection    # #    DIFFRACT number }7iUagN  
    2    Ordinary Transmission    # #    DIFFRACT number J*}VV9H  
    3    Deterministic Scatter    0 0    Retro-reflected v$t{o{3  
    3    Deterministic Scatter    0 1    Near Reflected f zLANya  
    3    Deterministic Scatter    0 2    Near Transmitted NlA*\vco  
    4    Extraordinary Reflection    # #    DIFFRACT number -`-ACWeNV  
    5    Extraordinary Transmission    ##    DIFFRACT number - waX#U T=  
    6    Volume Scatter    # #    MEDIA number 536^PcJlN  
    .>k=A|3G  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......