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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    pMM,ox"  
    --- PATHS p x1y#Q  
                                                 OBJECTS .w3.zZ0[  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... n;8[WR)  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 aOWW ..|  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 KB49~7XjQ@  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 a5jc8S>  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 VqqI%[!Aw  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 i-[ic!RnKj  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 :xISS  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 xayo{l=uGv  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 XB*)d 9'8  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 J'c]':U  
    C+ar]Vi  
    !!++ 4po zTe  
    !! PATHS02.INR EH{m~x[Ei  
    !! Title: Typical PATHS Output AyHhq8Y  
    !! Category: Isolated Command  uYVlF@]  
    !! Keywords: PATHS, Tracing, stray, ghost qv\n]M_&  
    !! Description: Typical output from the PATHS r4&g~+ck  
    !! command for all currently defined rays. This 7\x7ySM  
    !! output shows the default LONG form and listing o2M+=O@  
    !! according to total flux. u#(VR]u\7  
    !! Notes: 3!E*h0$}  
    !! 1)  Negative 'Hits' indicate incident rays that K|JpkEw  
    !! either got absorbed by the Current object (typical) ]@E_Hx{S  
    !! or did not go through or interact with current t;005]'Mp  
    !! object (such as with STEP -1). d%+oCoeb  
    !! 2)  The default LONG form provides for decimal places )!SA]>-  
    !! under Current and Previous headings. This allows Y'-@O"pK  
    !! for further breakout of paths according to specific JSz;>  
    !! facets for edge-based objects. SOE 5`  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter )CgKZ"  
    !! rays from that object number. Otherwise, they are W^j;"qj  
    !! specular split rays. They are traced back to the source j9Qd 45  
    !! from left to right (up to 10 levels possible). Refer to >YG1sMV-J  
    !! chart under PATHS command description for decimal number KnL-qc  
    !! meanings. #r5IwyL  
    !! Edit History (latest first)  NGQBOV  
    !! 10/10/2000 - cp - modified format; added description 7{jB!Xj  
    !! 01/01/1996 - bro - creation -u)f@e  
    !!-- )~W 35  
    sBUK v(U)  
    --- PATHS \dvzL(,  
                                                 OBJECTS u|]{|Ya'%  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... &1nZ%J9  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 G<1)N T\u  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 ',Y`XP"Q  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 ^a+W!  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 NTq#'O) f  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 |,YyuCQcL[  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 C8ss6+k&  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 `FS)i7-o6  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 $D;/b+a  
    -------------------- #63)I9>  
       8  1356 3.57E+01 <'(O0  
    T''PzY!Qf  
        177 ray flags changed 4pU|BL\j  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 Z]L_{=*  
    1st Digit    Definition    2nd/3rd Digits    Definition R0 yPmh,{  
    0    Random Scatter    0 0    Hemispherical ]IF QD  
    0    Random Scatter    # #    TOWARDS number ?HD eiJ kX  
    1    Ordinary Reflection    # #    DIFFRACT number TNi4H:\  
    2    Ordinary Transmission    # #    DIFFRACT number sY|by\-c  
    3    Deterministic Scatter    0 0    Retro-reflected ajr);xd  
    3    Deterministic Scatter    0 1    Near Reflected #:q$sKQ_$  
    3    Deterministic Scatter    0 2    Near Transmitted u/s,#  
    4    Extraordinary Reflection    # #    DIFFRACT number tccw0  
    5    Extraordinary Transmission    ##    DIFFRACT number W#|30RU.G  
    6    Volume Scatter    # #    MEDIA number mZ%"""X\Ei  
    U3UKu/Z  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......