在example中的PATHS例子中 x/ lW=EQ
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!!++ vE^Hk!^
!! PATHS02.INR ;J Fy
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!! Title: Typical PATHS Output f =B)jYI
!! Category: Isolated Command XOAZ
!! Keywords: PATHS, Tracing, stray, ghost KFvNsqd
!! Description: Typical output from the PATHS MS)(\&N
!! command for all currently defined rays. This a39Kl_\
!! output shows the default LONG form and listing T}jryN;J5
!! according to total flux. 615, P/
!! Notes: icOh/G=N;
!! 1) Negative 'Hits' indicate incident rays that VnAJOR7lrx
!! either got absorbed by the Current object (typical) 80U07tJ
!! or did not go through or interact with current *+{umfZy
!! object (such as with STEP -1). ^(r?k_i/
!! 2) The default LONG form provides for decimal places 2&S*> (
!! under Current and Previous headings. This allows #XE`8$
!! for further breakout of paths according to specific *W~+Nho.A
!! facets for edge-based objects. wM8Gz.9,
!! 3) Negative 'Split/Scatter' numbers indicate scatter 3iMh)YH5b
!! rays from that object number. Otherwise, they are f$[6]7P
!! specular split rays. They are traced back to the source -}_-#L!Q
!! from left to right (up to 10 levels possible). Refer to 5B)Z@-x2
!! chart under PATHS command description for decimal number Ze[ezu
!! meanings. ^N KB
!! Edit History (latest first) sS7r)HV&GI
!! 10/10/2000 - cp - modified format; added description S7vT=
!! 01/01/1996 - bro - creation $yS7u
!!--
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--- PATHS q{?Po;\D
OBJECTS jr29+>
Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... `'H"|WsT
1 177 3.51E+01 98.23 -7 2.000 1.000 0.00 G'T/I\tB
2 461 2.85E-01 0.80 -9 2.000 1.000 1.10 1.10 0.00 q|xJ)[AO
3 177 6.96E-02 0.19 -17 2.000 1.000 1.10 1.10 0.00 -*t4(wT|j
4 216 1.19E-01 0.33 -11 2.000 1.000 1.10 1.10 0.00 1'@/jR
5 215 1.06E-01 0.30 -13 2.000 1.000 1.10 1.10 0.00 ve;#o<
6 94 4.15E-02 0.12 -15 2.000 1.000 1.10 1.10 0.00 zBg>I=hiG
7 8 4.71E-03 0.01 -10 2.000 1.000 1.10 1.10 0.00 xcz[w}{eEq
8 8 5.24E-03 0.01 -8 2.000 1.000 1.10 1.10 0.00 3eX;T +|o
-------------------- aVcQ
8 1356 3.57E+01 rw/WD(
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177 ray flags changed H.cN(7LXm
3397 rays now selected