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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    0>KW94  
    --- PATHS RHOEyXhOA  
                                                 OBJECTS /18VQ  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... O?I~XM'S  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 8H})Dq%d7  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 H*M)<"X  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 Q\ AM] U  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 {vL4:K  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 }VUrn2@-4  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 `*`@ro  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 Aa#WhF  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 W@( EEMhw  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 1@}`dc  
    v%=@_`Ht  
    !!++ /g_cz&luR  
    !! PATHS02.INR bAsoIra  
    !! Title: Typical PATHS Output [K\Vc9  
    !! Category: Isolated Command fXV+aZ  
    !! Keywords: PATHS, Tracing, stray, ghost C`Oc%~UkC  
    !! Description: Typical output from the PATHS BXCB/:0  
    !! command for all currently defined rays. This srh>" 2."  
    !! output shows the default LONG form and listing `}Of'i   
    !! according to total flux. fnwhkL#8  
    !! Notes: m!qbQMXn  
    !! 1)  Negative 'Hits' indicate incident rays that lD%Fk3  
    !! either got absorbed by the Current object (typical) GbLuX U  
    !! or did not go through or interact with current 94>EA/+Ek  
    !! object (such as with STEP -1). xejQ!MAB  
    !! 2)  The default LONG form provides for decimal places &RzkM4"  
    !! under Current and Previous headings. This allows 7j ]d{lD  
    !! for further breakout of paths according to specific V?.')?'V  
    !! facets for edge-based objects. nkp,  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter 6dCS Gb  
    !! rays from that object number. Otherwise, they are *u i!|;  
    !! specular split rays. They are traced back to the source -/y]'_a  
    !! from left to right (up to 10 levels possible). Refer to (SEE(G35  
    !! chart under PATHS command description for decimal number |[RoR  
    !! meanings. *WHQ1geI8  
    !! Edit History (latest first) G<2OL#Y-  
    !! 10/10/2000 - cp - modified format; added description t+ ,'  
    !! 01/01/1996 - bro - creation GV+K] KDI  
    !!-- e|t@"MxvC  
    kkyi`_ZKn  
    --- PATHS  ?)_?YLi  
                                                 OBJECTS ;V=Y#|o  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... 5Hli@:B2s  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 ]f3[I3;K  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 R 2{kS  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 p>g5WebBN  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 _V jfH2Y  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 ]tjQy1M  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 n0ZrgTVJ  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 z f rEM  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 #{m~=1%;Ya  
    -------------------- K~C6dy  
       8  1356 3.57E+01 hyHeyDO2  
    <WHu</  
        177 ray flags changed ,esryFRG  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 j$<sq  
    1st Digit    Definition    2nd/3rd Digits    Definition \Nvu[P  
    0    Random Scatter    0 0    Hemispherical 3Uy48ue  
    0    Random Scatter    # #    TOWARDS number -/ltnx)j  
    1    Ordinary Reflection    # #    DIFFRACT number )w t mc4'  
    2    Ordinary Transmission    # #    DIFFRACT number l\HLlwYO  
    3    Deterministic Scatter    0 0    Retro-reflected YQH=]5r  
    3    Deterministic Scatter    0 1    Near Reflected DL t"cAW  
    3    Deterministic Scatter    0 2    Near Transmitted ,:E*Mw:  
    4    Extraordinary Reflection    # #    DIFFRACT number A=PJg!  
    5    Extraordinary Transmission    ##    DIFFRACT number sa7F-XM  
    6    Volume Scatter    # #    MEDIA number T"b'T>Y  
    Q[wTV3d  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......