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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    Ata:^qI  
    --- PATHS ;dZZ;#k%  
                                                 OBJECTS W_(j3pV?Ml  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... 3E $f)  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 =BAW[%1b  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 94.DHZqh  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 ""F5z,'  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 7XLtN "$$  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 Y}|X|!0x  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 F {4bo$~>  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 >T3-  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 ZWU)\}}_R  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 3kIN~/<R+7  
    \y)rt )  
    !!++ C]eSizS.  
    !! PATHS02.INR ~'iHo]9O  
    !! Title: Typical PATHS Output %C'?@,7C  
    !! Category: Isolated Command K{cD+=]{  
    !! Keywords: PATHS, Tracing, stray, ghost F2dHH^  
    !! Description: Typical output from the PATHS #!qm ZN  
    !! command for all currently defined rays. This ^aMg/.j  
    !! output shows the default LONG form and listing fc%xS7&  
    !! according to total flux. KL:j?.0  
    !! Notes: C'+YQ]u  
    !! 1)  Negative 'Hits' indicate incident rays that gsv uE  
    !! either got absorbed by the Current object (typical) $L>@Ed<  
    !! or did not go through or interact with current 2LL'J7  
    !! object (such as with STEP -1).  |`f$tj  
    !! 2)  The default LONG form provides for decimal places `d +Da=L  
    !! under Current and Previous headings. This allows ?m=N]!n  
    !! for further breakout of paths according to specific @ ZwvBH  
    !! facets for edge-based objects. a| x.C6P e  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter NP#w +Qw  
    !! rays from that object number. Otherwise, they are !t %j?\f  
    !! specular split rays. They are traced back to the source _AYK435>N  
    !! from left to right (up to 10 levels possible). Refer to  &)Tdc  
    !! chart under PATHS command description for decimal number Ic:(Gi- %  
    !! meanings. Un(aW=PQ0  
    !! Edit History (latest first) /y#f3r+*2  
    !! 10/10/2000 - cp - modified format; added description ygS;$2m%2  
    !! 01/01/1996 - bro - creation }[};IqVaK  
    !!-- N/'b$m5= S  
    p8H'{f\G  
    --- PATHS #m<nAR  
                                                 OBJECTS | y# Jx  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... ua Gk6S  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 hh)`645=x  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 C12Fl  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 qIE9$7*X  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 }J`w4P  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 2K6qY)/_  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 <X^@*79m  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 /P3 <"?#k  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 \fr~  
    -------------------- B =T'5&  
       8  1356 3.57E+01 '$IKtM`L  
    F>6|3bOR  
        177 ray flags changed cJ n=  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 &|ex`nwc0  
    1st Digit    Definition    2nd/3rd Digits    Definition N7QK> "a  
    0    Random Scatter    0 0    Hemispherical {n.PF8A5X  
    0    Random Scatter    # #    TOWARDS number z`}qkbvi  
    1    Ordinary Reflection    # #    DIFFRACT number t%FwXaO#  
    2    Ordinary Transmission    # #    DIFFRACT number g \:[ 55;8  
    3    Deterministic Scatter    0 0    Retro-reflected t!X. |`h  
    3    Deterministic Scatter    0 1    Near Reflected Rz/gtEP  
    3    Deterministic Scatter    0 2    Near Transmitted 9c'xHO`  
    4    Extraordinary Reflection    # #    DIFFRACT number hJ? O],4J  
    5    Extraordinary Transmission    ##    DIFFRACT number I@~QV@U  
    6    Volume Scatter    # #    MEDIA number ~2N"#b&J  
    1Z2HUzqh.  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......