在example中的PATHS例子中 Hy.u6Jt*/
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!!++ ?Z#N9Z~\
!! PATHS02.INR }
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!! Title: Typical PATHS Output Z,).)y#B
!! Category: Isolated Command 6R6Ub
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!! Keywords: PATHS, Tracing, stray, ghost \H] |5fp*
!! Description: Typical output from the PATHS 7OV^>"S
!! command for all currently defined rays. This a1cX+{W
!! output shows the default LONG form and listing v ccH(T
!! according to total flux. hLO)-ueb
!! Notes: oPSPb(.
!! 1) Negative 'Hits' indicate incident rays that ;.>*O
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!! either got absorbed by the Current object (typical) f@OH~4FG
!! or did not go through or interact with current H5K
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!! object (such as with STEP -1). Nm*(?1
!! 2) The default LONG form provides for decimal places BPY7O
!! under Current and Previous headings. This allows zwfft
!! for further breakout of paths according to specific VdHT3r
!! facets for edge-based objects. NdXHpq;
!! 3) Negative 'Split/Scatter' numbers indicate scatter DSrU7#
!! rays from that object number. Otherwise, they are U4 !bW
!! specular split rays. They are traced back to the source gX}'b\zxC
!! from left to right (up to 10 levels possible). Refer to mrTf["K
!! chart under PATHS command description for decimal number e+[*4)Qfy
!! meanings. jl,gqMn"V
!! Edit History (latest first) n ay\)
!! 10/10/2000 - cp - modified format; added description 6$`< Y?
!! 01/01/1996 - bro - creation t7Q$
!!-- 7>Scf
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--- PATHS /Ew()>Y
OBJECTS Fy=GU<&AI
Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... uzd7v,
1 177 3.51E+01 98.23 -7 2.000 1.000 0.00 QiPqN$n
2 461 2.85E-01 0.80 -9 2.000 1.000 1.10 1.10 0.00 eD>b|U=/
3 177 6.96E-02 0.19 -17 2.000 1.000 1.10 1.10 0.00 A2'i~_e
4 216 1.19E-01 0.33 -11 2.000 1.000 1.10 1.10 0.00 Ua1&eCZi
5 215 1.06E-01 0.30 -13 2.000 1.000 1.10 1.10 0.00 Rh'z;Gyr
6 94 4.15E-02 0.12 -15 2.000 1.000 1.10 1.10 0.00 +:KZEFY?<
7 8 4.71E-03 0.01 -10 2.000 1.000 1.10 1.10 0.00 T^A(v(^D
8 8 5.24E-03 0.01 -8 2.000 1.000 1.10 1.10 0.00 s9?mX@>h
-------------------- LO`0^r
8 1356 3.57E+01 =E-x0sr?
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177 ray flags changed
+25}X{r$_
3397 rays now selected