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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    W>2m %q U  
    --- PATHS R;3Tyn+  
                                                 OBJECTS ,f3Ck*M  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... d~za%2{  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 w.9'TR  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 !Bqmw  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 V.H<KyaJ  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 Z^l!#"\4m  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 Ip&Q'"HYj  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 jC3)^E@:"  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 "i1r9TLc  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 0<4Sw j3s7  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 /`"&n1  
    KfkE'_ F  
    !!++ B6hd*f  
    !! PATHS02.INR !v`C-1}70  
    !! Title: Typical PATHS Output 5J0Sc  
    !! Category: Isolated Command ZUiI nO  
    !! Keywords: PATHS, Tracing, stray, ghost !/|^ )d^U  
    !! Description: Typical output from the PATHS Y#[>j4<T  
    !! command for all currently defined rays. This .)Af&+KT  
    !! output shows the default LONG form and listing Z.v2 !u  
    !! according to total flux. QTKN6P  
    !! Notes: IQ3]fLb  
    !! 1)  Negative 'Hits' indicate incident rays that eKj'[2G@/  
    !! either got absorbed by the Current object (typical) UvPD/qu$8D  
    !! or did not go through or interact with current zEu15!~   
    !! object (such as with STEP -1). \XI9 +::%  
    !! 2)  The default LONG form provides for decimal places w6w'Jx  
    !! under Current and Previous headings. This allows HGJfj*JH  
    !! for further breakout of paths according to specific 4X^{aIlshk  
    !! facets for edge-based objects. Ml Bw=Nr  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter y!;PBsU%Sx  
    !! rays from that object number. Otherwise, they are oF9c>^s  
    !! specular split rays. They are traced back to the source |loo ^!I  
    !! from left to right (up to 10 levels possible). Refer to Uq8=R)1<|d  
    !! chart under PATHS command description for decimal number }[%d=NY  
    !! meanings. @uaf&my,P  
    !! Edit History (latest first) Q|+g= |%^  
    !! 10/10/2000 - cp - modified format; added description zLa3Q\T  
    !! 01/01/1996 - bro - creation XA%a7Xtni  
    !!-- y?1<7>L5~  
    5W29oz}-S  
    --- PATHS aTx*6;-PH  
                                                 OBJECTS qauZ-Qoc9  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... >.]' N:5  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 w`?Rd  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 &D[pX|!  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 !^ /Mn  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 yXdJ5Me(T  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 49("$!  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 ,%a7sk<5k  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 *xl930y  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 X%>Sio  
    -------------------- %j=xLV\  
       8  1356 3.57E+01 L`!M3c@u  
    J^G#x}y  
        177 ray flags changed -#nfO*H}  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 { fmY_T[Q8  
    1st Digit    Definition    2nd/3rd Digits    Definition HcrI3v|6  
    0    Random Scatter    0 0    Hemispherical us^2Oplq<  
    0    Random Scatter    # #    TOWARDS number J}035  
    1    Ordinary Reflection    # #    DIFFRACT number f~3_Rv!  
    2    Ordinary Transmission    # #    DIFFRACT number 1YklPMx6  
    3    Deterministic Scatter    0 0    Retro-reflected mu1Lgs$;  
    3    Deterministic Scatter    0 1    Near Reflected l-N4RCt h  
    3    Deterministic Scatter    0 2    Near Transmitted [uh$\s7  
    4    Extraordinary Reflection    # #    DIFFRACT number 4ZZ/R?AiK  
    5    Extraordinary Transmission    ##    DIFFRACT number RQ1`k,R=  
    6    Volume Scatter    # #    MEDIA number V|h/a\P  
    +6xEz67A<  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......