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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 正序阅读 楼主  发表于: 2008-08-09
    e)uC  
    --- PATHS L3{(B u  
                                                 OBJECTS P}4&J ^  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... ^xHKoOTj[  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 ZxvH1qx8  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 l\Ozy  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 "VZ1LVI  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 =2&\<Q_Fi  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 X9| Z ?jJ  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 rMwa6ZO'm;  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 ]q"&V\b  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 =d8Rij-  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 ?J2{6,}O*.  
    1st Digit    Definition    2nd/3rd Digits    Definition c=u+X` Q  
    0    Random Scatter    0 0    Hemispherical 44e]sT.B  
    0    Random Scatter    # #    TOWARDS number ,g?ny<#o  
    1    Ordinary Reflection    # #    DIFFRACT number l`\L@~ln  
    2    Ordinary Transmission    # #    DIFFRACT number qlcd[Y*B  
    3    Deterministic Scatter    0 0    Retro-reflected })O S2F  
    3    Deterministic Scatter    0 1    Near Reflected yepRJ%mp  
    3    Deterministic Scatter    0 2    Near Transmitted mW{;$@PLF"  
    4    Extraordinary Reflection    # #    DIFFRACT number Fizrsr 6%  
    5    Extraordinary Transmission    ##    DIFFRACT number \hX,z =  
    6    Volume Scatter    # #    MEDIA number QD.5o S  
    jnqp" Ult>  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 ).kU7;0  
    SGl|{+(A  
    !!++ R"OT&:0/  
    !! PATHS02.INR +(Y\w^@%H  
    !! Title: Typical PATHS Output (`4&h%g  
    !! Category: Isolated Command Z kw-a  
    !! Keywords: PATHS, Tracing, stray, ghost =+X*$'<J  
    !! Description: Typical output from the PATHS 2M+RA}dX  
    !! command for all currently defined rays. This ]MYbx)v)  
    !! output shows the default LONG form and listing vE9"1M  
    !! according to total flux. P{dR pH|  
    !! Notes: HVvm3qu4  
    !! 1)  Negative 'Hits' indicate incident rays that q5g_5^csM{  
    !! either got absorbed by the Current object (typical) VQ!4( <XD  
    !! or did not go through or interact with current )[hs#nKTh  
    !! object (such as with STEP -1). q2 7Ac; y  
    !! 2)  The default LONG form provides for decimal places ANPG3^w  
    !! under Current and Previous headings. This allows ]/ !*^;cY(  
    !! for further breakout of paths according to specific GYw/KT~$  
    !! facets for edge-based objects. KeyKLkg>  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter .:H'9QJg  
    !! rays from that object number. Otherwise, they are %enJ[a%Qg  
    !! specular split rays. They are traced back to the source ,;6%s>Cvd(  
    !! from left to right (up to 10 levels possible). Refer to xF UD9TM  
    !! chart under PATHS command description for decimal number S*}GW-)oA  
    !! meanings. :C;fEJN  
    !! Edit History (latest first) hak#Iz0[C  
    !! 10/10/2000 - cp - modified format; added description `T[yyOL/  
    !! 01/01/1996 - bro - creation =O8YU)#  
    !!-- p3fV w]N  
    4oF,;o+v\4  
    --- PATHS R@WW@ Of  
                                                 OBJECTS ruqE]Hx9(  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... vasw@Uto)  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 '_g&!zi8~  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 %/zHL?RqJ  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 |QzJHP @  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 3>(~5  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 -C^qN7Bz  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 b c .Vy  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 *QW.#y>"j  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 _)-2h[  
    -------------------- W(ZEqH2  
       8  1356 3.57E+01 b<fN,U< k  
    5YZ\@<|rH  
        177 ray flags changed 3s BWtz  
       3397 rays now selected
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有