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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    lo36b zbT  
    --- PATHS 4x.I"eW~&  
                                                 OBJECTS tR_DN  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... &09G9GsnQ  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 |@hyGu-H+  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 4 &0MB>m  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 E&Sr+D aPD  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 B0^:nYko  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 ~O 4@b/!4  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 HN<e)E38  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 Kc+9n%sp  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 8an_s%,AW  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 dkZ[~hEQG-  
    V}Pv}j:;  
    !!++ bbWW|PtWwP  
    !! PATHS02.INR l+?sR<e?!  
    !! Title: Typical PATHS Output Qa1G0qMEIF  
    !! Category: Isolated Command "mcuF]7F  
    !! Keywords: PATHS, Tracing, stray, ghost d^`n/"Ice  
    !! Description: Typical output from the PATHS xic&m5j m  
    !! command for all currently defined rays. This QW&@>i  
    !! output shows the default LONG form and listing ET|4a(x  
    !! according to total flux. AUR{O  
    !! Notes: wVUm!Y  
    !! 1)  Negative 'Hits' indicate incident rays that #F+b^WTR  
    !! either got absorbed by the Current object (typical) ,m)YL>k  
    !! or did not go through or interact with current WQHlf 0]  
    !! object (such as with STEP -1). wr2F]1bh@  
    !! 2)  The default LONG form provides for decimal places iRL|u~bj  
    !! under Current and Previous headings. This allows r D|Bj(X8  
    !! for further breakout of paths according to specific \X;)Kt"  
    !! facets for edge-based objects. Ce PI{`&,  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter =`wnng5m  
    !! rays from that object number. Otherwise, they are 3L;&MG=  
    !! specular split rays. They are traced back to the source OI)/J;[-e  
    !! from left to right (up to 10 levels possible). Refer to HE3x0H}o>  
    !! chart under PATHS command description for decimal number %X(|Z4dL  
    !! meanings. 0j[%L!hny  
    !! Edit History (latest first) @34CaZ$k  
    !! 10/10/2000 - cp - modified format; added description AHTQF#U^  
    !! 01/01/1996 - bro - creation 1!2,K ot  
    !!-- $9<P3J 1  
    AkBEE  
    --- PATHS y;tX`5(fe  
                                                 OBJECTS u]t#Vf-$u  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... YGkk"gFIA  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 ,in"8aT}~  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 WO{9S%ck  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 50`<[w<J q  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 Evq^c5n>{  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 $:*/^)L  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 N x/_+JWje  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 9'h4QF+Y  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 zY\MzhkX,  
    -------------------- %;YERO!  
       8  1356 3.57E+01 P!lTK   
    |?<r  
        177 ray flags changed hkR Jqta)  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 "pkn  
    1st Digit    Definition    2nd/3rd Digits    Definition Z/= HQ8  
    0    Random Scatter    0 0    Hemispherical F7qQrE5bl  
    0    Random Scatter    # #    TOWARDS number %z AN@  
    1    Ordinary Reflection    # #    DIFFRACT number /mFa*~dj2  
    2    Ordinary Transmission    # #    DIFFRACT number /N\[ C"8  
    3    Deterministic Scatter    0 0    Retro-reflected |>AHc_:$$  
    3    Deterministic Scatter    0 1    Near Reflected )x&OdFX  
    3    Deterministic Scatter    0 2    Near Transmitted i sV9nWo$  
    4    Extraordinary Reflection    # #    DIFFRACT number j?9fb  
    5    Extraordinary Transmission    ##    DIFFRACT number %%Z|6V74  
    6    Volume Scatter    # #    MEDIA number **lT ' D  
    zrCQEQq  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......