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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    B=mk@gX,G  
    --- PATHS WxB}Uh  
                                                 OBJECTS 1d4?+[)gUv  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ...  ahno$[  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 -Q6njt&  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 H]7MNY  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 u!FX 0Ip  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 ~9N n8g6  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 GS %ACk  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 l cHqg  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 h#ogL-UU  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 FaOfe]F  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 '&XL|_Iq  
    }Zs y&K  
    !!++ k,p:!S(bl  
    !! PATHS02.INR =0Z^q0.  
    !! Title: Typical PATHS Output |\PI"rW  
    !! Category: Isolated Command {h< V^r  
    !! Keywords: PATHS, Tracing, stray, ghost 7rF )fKW  
    !! Description: Typical output from the PATHS qD@]FEw!O  
    !! command for all currently defined rays. This g j(|#n5C  
    !! output shows the default LONG form and listing <OQn |zU\  
    !! according to total flux. rD"$,-h  
    !! Notes: 2pKkg>/S  
    !! 1)  Negative 'Hits' indicate incident rays that Bu[sSoA  
    !! either got absorbed by the Current object (typical) avJ%J"j8z  
    !! or did not go through or interact with current it Byw1/  
    !! object (such as with STEP -1). g4Y1*`}2f  
    !! 2)  The default LONG form provides for decimal places C`4m#  
    !! under Current and Previous headings. This allows ""0 cw  
    !! for further breakout of paths according to specific X+0+ }S  
    !! facets for edge-based objects. ZDQc_{e{  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter 36 &ghx  
    !! rays from that object number. Otherwise, they are C;mcb$@  
    !! specular split rays. They are traced back to the source Pdq}~um3{  
    !! from left to right (up to 10 levels possible). Refer to ,~ z*V;y)  
    !! chart under PATHS command description for decimal number Aoi) 11>  
    !! meanings. >s 5i  
    !! Edit History (latest first) v- 793pr  
    !! 10/10/2000 - cp - modified format; added description dF@m4U@L  
    !! 01/01/1996 - bro - creation %5?Zjp+9  
    !!-- %QYH]DR  
    Nk#[~$Q-1  
    --- PATHS pTQ70V3  
                                                 OBJECTS $N;Nvp2  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... ?pBQaUl&  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 ?@*hU2MTC  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 y.iA]Ikz  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00  S2;u!f  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 aEL^N0\d  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 Vx gP^*  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 DlMT<ld  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 `RF0%Vm~t  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 ?M<q95pL  
    -------------------- ~AvB5  
       8  1356 3.57E+01 {IB}g:  
    vYPZVqF_$  
        177 ray flags changed TJ_<21a  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 v,[E*qMN  
    1st Digit    Definition    2nd/3rd Digits    Definition s"'ns  
    0    Random Scatter    0 0    Hemispherical 6E)emFkQ  
    0    Random Scatter    # #    TOWARDS number  @mD$Z09~  
    1    Ordinary Reflection    # #    DIFFRACT number }xA Eu,n^  
    2    Ordinary Transmission    # #    DIFFRACT number rGn6S &-  
    3    Deterministic Scatter    0 0    Retro-reflected D\4pLm"!v  
    3    Deterministic Scatter    0 1    Near Reflected ~Y_5q)t(  
    3    Deterministic Scatter    0 2    Near Transmitted E',z<S  
    4    Extraordinary Reflection    # #    DIFFRACT number vWs#4JoG  
    5    Extraordinary Transmission    ##    DIFFRACT number |7$Q'3V  
    6    Volume Scatter    # #    MEDIA number qexnsL  
    Ue?mb$ykC.  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......