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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    9893{}\cB  
    --- PATHS 061f  
                                                 OBJECTS 'wTJX>  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... Je` w/Hl/U  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 0j{KZy  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 j!`2Z@  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 sY'dN_F  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 jTY{MY Jh  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 WJ]g7!Ks  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 m3_)UIJZ  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 8L(KdDY  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 5{8,+ Z  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 x; *KRO  
    :dzam HbX9  
    !!++ J&6]3x  
    !! PATHS02.INR c^8y/wfok  
    !! Title: Typical PATHS Output }' t*BaU  
    !! Category: Isolated Command V|fs"HY  
    !! Keywords: PATHS, Tracing, stray, ghost _/!IjB:(70  
    !! Description: Typical output from the PATHS ffYiu4$m  
    !! command for all currently defined rays. This NASRr  
    !! output shows the default LONG form and listing ysiBru[u  
    !! according to total flux. =>6'{32W_  
    !! Notes: XX(;,[(_  
    !! 1)  Negative 'Hits' indicate incident rays that ,*Yu~4  
    !! either got absorbed by the Current object (typical) [(N<E/m%B  
    !! or did not go through or interact with current etH%E aF[  
    !! object (such as with STEP -1). r yO\$m  
    !! 2)  The default LONG form provides for decimal places ^T|~L<A3  
    !! under Current and Previous headings. This allows ;=6~,k)  
    !! for further breakout of paths according to specific bXiT}5mJU  
    !! facets for edge-based objects. Sf\mg4,  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter I(Yyg,1Z  
    !! rays from that object number. Otherwise, they are #X"eg  
    !! specular split rays. They are traced back to the source Kq;Yb&  
    !! from left to right (up to 10 levels possible). Refer to &u_f:Pog  
    !! chart under PATHS command description for decimal number lU.@! rGbw  
    !! meanings. ""ICdZ_A  
    !! Edit History (latest first) `=Hh5;ep  
    !! 10/10/2000 - cp - modified format; added description O=St}B\!m  
    !! 01/01/1996 - bro - creation ;[@< ,  
    !!-- ?J~(qaa;  
    j{9sn,<:  
    --- PATHS @vaK-&|#$  
                                                 OBJECTS "tbKKh66  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... PQ|kE`'  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 F XOA1VEg  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 |L4K#  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 i9oi}$;J  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 [x 5T7=  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 1G+42>?<1  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 ,m:YZ;J(Xd  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 MD S;qZx=  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 a<M<) {$u  
    -------------------- ]`&ws  
       8  1356 3.57E+01 \0m[Ch}~ey  
    Xb=9~7&,$  
        177 ray flags changed P-VK=Y1q  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 &gZ5dTj>  
    1st Digit    Definition    2nd/3rd Digits    Definition Lz S@@']  
    0    Random Scatter    0 0    Hemispherical >v`lsCGb  
    0    Random Scatter    # #    TOWARDS number 0I4RZ.2*Y  
    1    Ordinary Reflection    # #    DIFFRACT number hd.^ZD7  
    2    Ordinary Transmission    # #    DIFFRACT number QdL ;|3K9  
    3    Deterministic Scatter    0 0    Retro-reflected xGJ{_M  
    3    Deterministic Scatter    0 1    Near Reflected rm NqS+t  
    3    Deterministic Scatter    0 2    Near Transmitted aO?(ZL  
    4    Extraordinary Reflection    # #    DIFFRACT number /v E>*x  
    5    Extraordinary Transmission    ##    DIFFRACT number HP2]b?C  
    6    Volume Scatter    # #    MEDIA number Ex~[Hk4ow  
    T2 0dZ8{y  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......