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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    Y|!m  
    --- PATHS B#;6z%WK  
                                                 OBJECTS (fun,(R6"  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... Qv W vS9]  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 j  Gp&P  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 ]iY O}JuX  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 a@S{ A5j  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 Bra}HjHO  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 A2.GNk  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 XI+GWNAmJ  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 %"Ia]0  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 &+]-e;[  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 C/4r3A/u  
    vm7ag 7@O  
    !!++ M.\XG}RR  
    !! PATHS02.INR TBIr^n>Z<k  
    !! Title: Typical PATHS Output &]tm 'N25  
    !! Category: Isolated Command -,+~W#n  
    !! Keywords: PATHS, Tracing, stray, ghost ;jJ4H+8  
    !! Description: Typical output from the PATHS P]iJ"d]+X  
    !! command for all currently defined rays. This 8!b>[Nsc  
    !! output shows the default LONG form and listing CTe!jMZ=  
    !! according to total flux. V,% K"b=  
    !! Notes: QUm[7<"  
    !! 1)  Negative 'Hits' indicate incident rays that S5:&_&R8[  
    !! either got absorbed by the Current object (typical) Nt;1&dwUb  
    !! or did not go through or interact with current 1*e7NJ/.,  
    !! object (such as with STEP -1). eE_$ADEf  
    !! 2)  The default LONG form provides for decimal places di(H-=9G62  
    !! under Current and Previous headings. This allows [ahwJF#r  
    !! for further breakout of paths according to specific yFn~rv|&G  
    !! facets for edge-based objects. +,g!xv4Q  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter k(M"k!M  
    !! rays from that object number. Otherwise, they are LM(r3sonb  
    !! specular split rays. They are traced back to the source Y_6 v@SiO  
    !! from left to right (up to 10 levels possible). Refer to l_4 ^TYF  
    !! chart under PATHS command description for decimal number M~h.M PI  
    !! meanings. J7sH]  
    !! Edit History (latest first) 1>/ iYf  
    !! 10/10/2000 - cp - modified format; added description ;<*USS6X  
    !! 01/01/1996 - bro - creation 505ejO|  
    !!-- {6O} E9  
    F-F1^$]k  
    --- PATHS v0TbQ  
                                                 OBJECTS #]Lodo9rS\  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... (w#)|9Cxm  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 r7#.DJnN.  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 F2MC)&#  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 WFzM s  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 >5E1y!  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 K%_UNivN  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00  7PuYrJ  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 0176  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 Mnk-"d  
    -------------------- `\P1Ff@z0  
       8  1356 3.57E+01 `Z#':0Z  
    ?p/}eRgi  
        177 ray flags changed DAg*  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 HO_(it \  
    1st Digit    Definition    2nd/3rd Digits    Definition (74y2U6  
    0    Random Scatter    0 0    Hemispherical sxS%1hp3  
    0    Random Scatter    # #    TOWARDS number 6nJQPa  
    1    Ordinary Reflection    # #    DIFFRACT number +sTPTCLE  
    2    Ordinary Transmission    # #    DIFFRACT number ~g%Ht# <  
    3    Deterministic Scatter    0 0    Retro-reflected {LVA_7@  
    3    Deterministic Scatter    0 1    Near Reflected ? HNuffk  
    3    Deterministic Scatter    0 2    Near Transmitted SkC.A ?  
    4    Extraordinary Reflection    # #    DIFFRACT number Vugb;5Vl  
    5    Extraordinary Transmission    ##    DIFFRACT number ,j9?9Z7R  
    6    Volume Scatter    # #    MEDIA number ,jtaTG.>  
    pr1bsrMuL  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......