在example中的PATHS例子中 !2('Cq_^
nl 7=Nhh
!!++ "[.adiw
!! PATHS02.INR V9 pKbX
!! Title: Typical PATHS Output CbJ ]}Z
!! Category: Isolated Command h5bQ
!! Keywords: PATHS, Tracing, stray, ghost PZQb.QAn
!! Description: Typical output from the PATHS \h%/Cp+p
!! command for all currently defined rays. This O; qerE?i`
!! output shows the default LONG form and listing B_k[N}|zD
!! according to total flux. K"cN`Kj<*-
!! Notes: B6gSt3w.
!! 1) Negative 'Hits' indicate incident rays that r lalr+Rf
!! either got absorbed by the Current object (typical) [Ng#/QXk{
!! or did not go through or interact with current _RFTm.9&
!! object (such as with STEP -1). pZ/aZg1Ld
!! 2) The default LONG form provides for decimal places e+z_Rj%Y;I
!! under Current and Previous headings. This allows F3\' WQh
!! for further breakout of paths according to specific 6'e}!O
!! facets for edge-based objects. oEE*H2l\
!! 3) Negative 'Split/Scatter' numbers indicate scatter "8Ud&o
!! rays from that object number. Otherwise, they are R4<