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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    L&Pj0K-HT3  
    --- PATHS >d^DN;p  
                                                 OBJECTS #9]O92t2UV  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ...  e3%dNa  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 Mdy4H[Odq  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 rTA#4.*&  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 cIXqnb  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 l }]"X@&G  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 Ak,T{;rD  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 &bCk`]j:  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 s'k} .}  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 *XluVochrb  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 So}pA2[0  
    HnY.=_G  
    !!++ k~=P0";  
    !! PATHS02.INR km6O3> p5r  
    !! Title: Typical PATHS Output qDjH^f  
    !! Category: Isolated Command G( #EW+  
    !! Keywords: PATHS, Tracing, stray, ghost sxPvi0>  
    !! Description: Typical output from the PATHS |uM(A~?  
    !! command for all currently defined rays. This Ba9"IXKH  
    !! output shows the default LONG form and listing lYy:A%yDT  
    !! according to total flux. WM GiV  
    !! Notes: jN!sL W  
    !! 1)  Negative 'Hits' indicate incident rays that :-cqC|Y  
    !! either got absorbed by the Current object (typical) :<xf'.  
    !! or did not go through or interact with current SHqz &2u  
    !! object (such as with STEP -1). o> yo9n%t  
    !! 2)  The default LONG form provides for decimal places Fhs/<w-  
    !! under Current and Previous headings. This allows "QM2YJ55m`  
    !! for further breakout of paths according to specific /1?{,Das=  
    !! facets for edge-based objects. G+K`FUNA  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter oX?~  
    !! rays from that object number. Otherwise, they are gTg[!}_;\N  
    !! specular split rays. They are traced back to the source 5 $. az  
    !! from left to right (up to 10 levels possible). Refer to [m9=e-KS$Q  
    !! chart under PATHS command description for decimal number 2\G[U#~bi  
    !! meanings. L}>ts(!q&  
    !! Edit History (latest first) "_ON0._(/  
    !! 10/10/2000 - cp - modified format; added description ._`?ZJ  
    !! 01/01/1996 - bro - creation &8hW~G>(m  
    !!-- +(oExp(!  
    @EUvx  
    --- PATHS &}FWpo!  
                                                 OBJECTS |6~ Kin  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... .wkW<F7  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 z O6Sl[)  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 %`]fZr A]#  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 p?x]|`M  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 k<%y+v  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 (o1o);AO  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 ccgV-'IG9  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 lt#3&@<v  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 /.:&9 c  
    -------------------- I<hMS6$<LE  
       8  1356 3.57E+01 _sF Ad`  
    T$tO[QR/  
        177 ray flags changed !FeNx*31i  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 A "~Oi  
    1st Digit    Definition    2nd/3rd Digits    Definition tdnd~WSR  
    0    Random Scatter    0 0    Hemispherical =[`gfw  
    0    Random Scatter    # #    TOWARDS number -<^3!C >  
    1    Ordinary Reflection    # #    DIFFRACT number ShMP_?]P  
    2    Ordinary Transmission    # #    DIFFRACT number :bz;_DZP  
    3    Deterministic Scatter    0 0    Retro-reflected }*56 DX  
    3    Deterministic Scatter    0 1    Near Reflected ~0 Mw\p%}  
    3    Deterministic Scatter    0 2    Near Transmitted JO\KTWtjO  
    4    Extraordinary Reflection    # #    DIFFRACT number ilFS9A3P  
    5    Extraordinary Transmission    ##    DIFFRACT number T_~xDQ`v  
    6    Volume Scatter    # #    MEDIA number iayxN5,  
    \"$jj<gc  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......