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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    5 5$J% ;&  
    --- PATHS -pb>=@Yq  
                                                 OBJECTS *Fb|iR  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... ;:)1:Dy5  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 Tj[=E  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 \xtY\q,[  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 -UTTJnu^  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 }{3XbvC  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 Qv v~nGq$  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 "2J$~2{N  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 c5vi Y|C^  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 "$@Wy,yp  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 2A,iY}R  
    6Z:swgi6&  
    !!++ df'xx)kW  
    !! PATHS02.INR 2{`[<w  
    !! Title: Typical PATHS Output ea\b7a*  
    !! Category: Isolated Command OS.oknzZZ  
    !! Keywords: PATHS, Tracing, stray, ghost udjahI<{  
    !! Description: Typical output from the PATHS Q*GJREC  
    !! command for all currently defined rays. This s{30#^1R  
    !! output shows the default LONG form and listing #JLxM/5^1~  
    !! according to total flux. Wwf],Ya  
    !! Notes: sy s6 V?  
    !! 1)  Negative 'Hits' indicate incident rays that VQMPs{tm  
    !! either got absorbed by the Current object (typical) @y+Hb@ >.  
    !! or did not go through or interact with current `H#G/zOr  
    !! object (such as with STEP -1). 4!3mSWNV  
    !! 2)  The default LONG form provides for decimal places Z: e|~#  
    !! under Current and Previous headings. This allows -weCdTY`X  
    !! for further breakout of paths according to specific @ff83Bg  
    !! facets for edge-based objects. Z(gW(O9h.V  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter s/" l ?d  
    !! rays from that object number. Otherwise, they are fN h0?/3)  
    !! specular split rays. They are traced back to the source bVbh| AA  
    !! from left to right (up to 10 levels possible). Refer to *pZhwO !D  
    !! chart under PATHS command description for decimal number |J_kS90=  
    !! meanings. f(}AdW}?  
    !! Edit History (latest first) kpQXnDm 2  
    !! 10/10/2000 - cp - modified format; added description =Eimbk  
    !! 01/01/1996 - bro - creation 6Z,j^: B  
    !!-- > ]()#z  
    'T_Vm%\)  
    --- PATHS 3u tJlD  
                                                 OBJECTS 2b`3"S  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... |+|q`SwJ  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 L6jD4ec8  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 I8%2tLVY  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 fz hCV  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 qa!3lb_'M  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 "j<l=l!  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 $v#\bqY  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 ": G\  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 )j^~=Sio.  
    -------------------- ar#Xe;T!  
       8  1356 3.57E+01 Alh"ZT^*  
    ! ,*4d $  
        177 ray flags changed Q^_*&},V  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 |hlc#t ?  
    1st Digit    Definition    2nd/3rd Digits    Definition js~?y|e8k  
    0    Random Scatter    0 0    Hemispherical wE4:$+R};  
    0    Random Scatter    # #    TOWARDS number GIyb0XjTw  
    1    Ordinary Reflection    # #    DIFFRACT number ,$xV&w8f\"  
    2    Ordinary Transmission    # #    DIFFRACT number -#e3aXe  
    3    Deterministic Scatter    0 0    Retro-reflected H fg2]N  
    3    Deterministic Scatter    0 1    Near Reflected wk'12r6=(-  
    3    Deterministic Scatter    0 2    Near Transmitted F"?OLV1B&  
    4    Extraordinary Reflection    # #    DIFFRACT number w}`TJijl  
    5    Extraordinary Transmission    ##    DIFFRACT number /&`sB|  
    6    Volume Scatter    # #    MEDIA number lebwGW,!  
    6H)T=Z|  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......