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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    CAC%lp  
    --- PATHS heL`"Y2'y>  
                                                 OBJECTS 6 &0r/r  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... @_?2iN?4Z  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 ]A5Y/dd  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 #/o~h|g  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 Xdx8HB@L  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 ~^jPE)  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 Qrt\bz h/}  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 ~TsRUT  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 {kw% 7}!  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 :"MHmm=uU8  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 +^+'.xQ  
    RSh_~qMX  
    !!++ !5(DU~S*@S  
    !! PATHS02.INR ,c|MB  
    !! Title: Typical PATHS Output s$isDG#Sr  
    !! Category: Isolated Command ^n0;Q$\  
    !! Keywords: PATHS, Tracing, stray, ghost On}1&!{1]  
    !! Description: Typical output from the PATHS 84.L1|k  
    !! command for all currently defined rays. This )f|`mM4DW!  
    !! output shows the default LONG form and listing 6"* <0  
    !! according to total flux. qvSYrnpn  
    !! Notes: ;W|NG3_y  
    !! 1)  Negative 'Hits' indicate incident rays that cJaA*sg  
    !! either got absorbed by the Current object (typical) 6vsA8u(|V#  
    !! or did not go through or interact with current 'k[qx}  
    !! object (such as with STEP -1). ];hqI O#nM  
    !! 2)  The default LONG form provides for decimal places zUL,~u  
    !! under Current and Previous headings. This allows M,_ $s,  
    !! for further breakout of paths according to specific qWheoyAB  
    !! facets for edge-based objects. sFz0:SqhE  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter cVW7I  
    !! rays from that object number. Otherwise, they are e O\72? K  
    !! specular split rays. They are traced back to the source < ,0D|O ,Y  
    !! from left to right (up to 10 levels possible). Refer to B6 (\1  
    !! chart under PATHS command description for decimal number 9GH5  
    !! meanings. a%B&F|u  
    !! Edit History (latest first) |Q 3d7y  
    !! 10/10/2000 - cp - modified format; added description yy8-t2V  
    !! 01/01/1996 - bro - creation hg" i;I  
    !!-- L? DlR hu  
    cl4z%qv*  
    --- PATHS AJ7^'p9Y  
                                                 OBJECTS KhfADqji|  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... 7-K8u  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 NUYKMo1ze  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 5<dg@,\  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 `^SRg_rH=`  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 l;_IH|A  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 /S"jO [n9b  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 ?d-w#<AiV  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 GLtd<M"  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 oYkd%N9P  
    -------------------- 6]b"n'G  
       8  1356 3.57E+01 XeI2 <=@%  
    c EYHB1*cT  
        177 ray flags changed y<Q"]H.CkQ  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 {1OxJn1hd  
    1st Digit    Definition    2nd/3rd Digits    Definition pNb2t/8%%  
    0    Random Scatter    0 0    Hemispherical ^<OYW|q?\r  
    0    Random Scatter    # #    TOWARDS number xc#t8`  
    1    Ordinary Reflection    # #    DIFFRACT number x8rg/y  
    2    Ordinary Transmission    # #    DIFFRACT number 5U~KYy^v  
    3    Deterministic Scatter    0 0    Retro-reflected 9O3#d  
    3    Deterministic Scatter    0 1    Near Reflected o4kLgY !Q  
    3    Deterministic Scatter    0 2    Near Transmitted =Pl@+RgK+  
    4    Extraordinary Reflection    # #    DIFFRACT number tr<f ii 3<  
    5    Extraordinary Transmission    ##    DIFFRACT number k)n b<JW|r  
    6    Volume Scatter    # #    MEDIA number ~-zTY&c_  
    skcyLIb  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......