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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    pfW0)V1t  
    --- PATHS />fy@nPl|  
                                                 OBJECTS gO-C[j/  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... }zVPdBRfm  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 zECdj'/  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 gkUG*Zw  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 v#0R   
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 d>:(>@wz  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 }J t( H  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 89KX.d  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 4%O*2JAw  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 )AOD~T4s7  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 dC@aQi6{6  
    sd\>|N?'  
    !!++ u8 14ZN}  
    !! PATHS02.INR G5Y5_r6Gu  
    !! Title: Typical PATHS Output 8WV1OIL  
    !! Category: Isolated Command \Q{@AC<?i  
    !! Keywords: PATHS, Tracing, stray, ghost LU4\&fd  
    !! Description: Typical output from the PATHS eA&hiAP/  
    !! command for all currently defined rays. This m}0US;c#f  
    !! output shows the default LONG form and listing ayyn6a8  
    !! according to total flux. BQ[1,\>  
    !! Notes: ~\/>b}^uf'  
    !! 1)  Negative 'Hits' indicate incident rays that ?RvXO'ml  
    !! either got absorbed by the Current object (typical) Z$0r+phQk=  
    !! or did not go through or interact with current (6z^m?t?  
    !! object (such as with STEP -1). hN c;, 13  
    !! 2)  The default LONG form provides for decimal places 1Nw&Z0MI  
    !! under Current and Previous headings. This allows FCQoz"M  
    !! for further breakout of paths according to specific 3tI=? E#  
    !! facets for edge-based objects. r9@O`i  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter W5(t+$L.  
    !! rays from that object number. Otherwise, they are lDV8<  
    !! specular split rays. They are traced back to the source `|wH=  
    !! from left to right (up to 10 levels possible). Refer to mp0p#8txi  
    !! chart under PATHS command description for decimal number JU:!lyd  
    !! meanings. zB\g'F/  
    !! Edit History (latest first) KgVit+4u/  
    !! 10/10/2000 - cp - modified format; added description ]>/YU*\  
    !! 01/01/1996 - bro - creation [y}/QPR  
    !!-- ]R}#3(]1  
    y#HD1SZ  
    --- PATHS  O/gok+K  
                                                 OBJECTS zy4AFW  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... ~X5yHf3  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 $/],QD_;"  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 a*CP1@O  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 fOJk+? c  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 2*n2!7jZ*  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 E xKH%I  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 qLKyr@\'  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 \^;Gv%E  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 B P"PUl:  
    -------------------- ]l+Bg;F#V  
       8  1356 3.57E+01 nSsVONHfa  
    0{ v?  
        177 ray flags changed Di9yd  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 0-0 )E&2  
    1st Digit    Definition    2nd/3rd Digits    Definition 9Q]v#&1  
    0    Random Scatter    0 0    Hemispherical aen(Mcd3bg  
    0    Random Scatter    # #    TOWARDS number z A&0H  
    1    Ordinary Reflection    # #    DIFFRACT number <X p F  
    2    Ordinary Transmission    # #    DIFFRACT number I.R3?+tZ  
    3    Deterministic Scatter    0 0    Retro-reflected 5|m|R"I*Y  
    3    Deterministic Scatter    0 1    Near Reflected =t@m:  
    3    Deterministic Scatter    0 2    Near Transmitted x~s>  
    4    Extraordinary Reflection    # #    DIFFRACT number }yx{13:[  
    5    Extraordinary Transmission    ##    DIFFRACT number h|=^@F_\`  
    6    Volume Scatter    # #    MEDIA number FtM7+>Do.  
    $DA0lY\  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......