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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    El5} f4sl  
    --- PATHS aH{)|?  
                                                 OBJECTS CA0XcLiFt  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... B8T$<  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 X2Z)> 10  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 9D1WUUa  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 |K Rt$t  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 t kj  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 4\&Y;upy+  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 nS%jnp#  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 sd\p[MXX  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 H,L{N'[Xph  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 w I_@  
    ;3cbXc@]  
    !!++ eA4:]A"  
    !! PATHS02.INR sh$-}1 ;  
    !! Title: Typical PATHS Output `3rwqcxA  
    !! Category: Isolated Command ?N<My& E  
    !! Keywords: PATHS, Tracing, stray, ghost }~I!'J#)  
    !! Description: Typical output from the PATHS c}o 6Rm50  
    !! command for all currently defined rays. This D9oNYF-V  
    !! output shows the default LONG form and listing h4pS~/  
    !! according to total flux. c 3QgX4vq  
    !! Notes: !'jq.RawP  
    !! 1)  Negative 'Hits' indicate incident rays that ]5Uuz?:e  
    !! either got absorbed by the Current object (typical) p,fV .5q  
    !! or did not go through or interact with current '9V/w[mI  
    !! object (such as with STEP -1). >S +}  
    !! 2)  The default LONG form provides for decimal places e,p"=/!aY  
    !! under Current and Previous headings. This allows u< BU4c/p  
    !! for further breakout of paths according to specific a+^` +p/5  
    !! facets for edge-based objects. iNA3Y  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter YO7U}6wBt  
    !! rays from that object number. Otherwise, they are jfxNV2[  
    !! specular split rays. They are traced back to the source &F&`y  
    !! from left to right (up to 10 levels possible). Refer to p`Pa;=L  
    !! chart under PATHS command description for decimal number >j5\J_( ;D  
    !! meanings. R{#< NE  
    !! Edit History (latest first) 7s|'NTp  
    !! 10/10/2000 - cp - modified format; added description )5Khl"6!z  
    !! 01/01/1996 - bro - creation \3 SY2g8+  
    !!-- >H;i#!9,  
    A>@#eyB  
    --- PATHS JtL> mH  
                                                 OBJECTS 9pp +<c  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... DK4yAR,g  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 3B&A)&pEO  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 bWswF<y-  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 4 mX(.6  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 T`bYidA  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 *4cuWkQ,  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 TrjyU  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 }T?X6LA$I8  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 OdzeHpH3g  
    -------------------- |p|Zv H  
       8  1356 3.57E+01 )(}[S:`  
    boo361L  
        177 ray flags changed iiPVqU%  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 ]*2),H1 c  
    1st Digit    Definition    2nd/3rd Digits    Definition )@g[aRFa  
    0    Random Scatter    0 0    Hemispherical uJ% <+I  
    0    Random Scatter    # #    TOWARDS number iM]O  
    1    Ordinary Reflection    # #    DIFFRACT number V%,,GmiU]  
    2    Ordinary Transmission    # #    DIFFRACT number Kr}RFJ"d  
    3    Deterministic Scatter    0 0    Retro-reflected r&u1-%%9[  
    3    Deterministic Scatter    0 1    Near Reflected |Xso}Y{  
    3    Deterministic Scatter    0 2    Near Transmitted m eF7[>!U  
    4    Extraordinary Reflection    # #    DIFFRACT number W5|{A])N  
    5    Extraordinary Transmission    ##    DIFFRACT number t~+M>Fjm?d  
    6    Volume Scatter    # #    MEDIA number =M\yh,s!  
    fv;Q*; oC&  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......