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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    \0mb 3Q'  
    --- PATHS Pb8^ b  
                                                 OBJECTS - /(s#D  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... jCrpL~tWT  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 wKi^C 8Z2  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 `.T}=j|  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 c%[#~;E  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 # eCjn  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 e|&6$A>4]  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 ]~6_WE8L  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 C_4)=#@GU  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 4#5:~M }  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 UG'bOF4  
    :> &fV  
    !!++ M:P0m6ie  
    !! PATHS02.INR '{ [5M!B  
    !! Title: Typical PATHS Output }U SC1J  
    !! Category: Isolated Command ^/5XZ} *  
    !! Keywords: PATHS, Tracing, stray, ghost dgDy5{_  
    !! Description: Typical output from the PATHS [HN|\afz  
    !! command for all currently defined rays. This 8)kLV_+%  
    !! output shows the default LONG form and listing gtYAHi  
    !! according to total flux. n39t}`WIl  
    !! Notes: wHIj<"2  
    !! 1)  Negative 'Hits' indicate incident rays that ur vduE  
    !! either got absorbed by the Current object (typical) l~D N1z6`  
    !! or did not go through or interact with current ?x^z]N|P  
    !! object (such as with STEP -1). `fNG$ODL   
    !! 2)  The default LONG form provides for decimal places xr7+$:>a  
    !! under Current and Previous headings. This allows (_4;') 9  
    !! for further breakout of paths according to specific pDQ}*   
    !! facets for edge-based objects. ,v&L:a  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter hoT/KWD,  
    !! rays from that object number. Otherwise, they are /t6X(*xoy  
    !! specular split rays. They are traced back to the source BC,.^"fA6  
    !! from left to right (up to 10 levels possible). Refer to +dBz`W D  
    !! chart under PATHS command description for decimal number lNv".Y=l  
    !! meanings. [>^PRs  
    !! Edit History (latest first) $5L0.$Tj  
    !! 10/10/2000 - cp - modified format; added description lCF `*DM#  
    !! 01/01/1996 - bro - creation 1xU3#b&2tC  
    !!-- ^'p|!`:  
    +[J/Zw0{  
    --- PATHS g~BoFc.V2~  
                                                 OBJECTS Qu< Bu)`  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... pxSX#S6I  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 U$H @ jJ*  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 v`V7OD#:j]  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 *WE1;msr  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 @\w,otT  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 _SACqamo5s  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 |!q$_at  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 ]I/Vbs  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 &TG5rUUg  
    -------------------- pG^}Xf2a  
       8  1356 3.57E+01 cECi')  
    n,~;x@=5  
        177 ray flags changed [+w3J#K  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 tn|,O.t  
    1st Digit    Definition    2nd/3rd Digits    Definition }j1!j&&  
    0    Random Scatter    0 0    Hemispherical =2y8 CgLj  
    0    Random Scatter    # #    TOWARDS number !3oKmL5  
    1    Ordinary Reflection    # #    DIFFRACT number sA9 &/p/  
    2    Ordinary Transmission    # #    DIFFRACT number o5\b'hR*#  
    3    Deterministic Scatter    0 0    Retro-reflected M,3wmW&d6  
    3    Deterministic Scatter    0 1    Near Reflected XYx 6V  
    3    Deterministic Scatter    0 2    Near Transmitted 7&O`p(j  
    4    Extraordinary Reflection    # #    DIFFRACT number ;Qi }{;+  
    5    Extraordinary Transmission    ##    DIFFRACT number TP1S[`nR  
    6    Volume Scatter    # #    MEDIA number 7GZgu$'  
    5FC4@Ms`  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......