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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    9mpQusM  
    --- PATHS Aiqb*v$  
                                                 OBJECTS s GrI%3[e"  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... &((04<@e  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 IY?o \vC  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 C?\HB#41  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 jank<Q&w  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 d 5h x%M  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 >q&e.-qL  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 -{yG+1  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 Fo]]j=  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 }E)t,T>  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 QwI HEmdM  
    C,{ Ekbg  
    !!++ az Oib=3fz  
    !! PATHS02.INR "%=K_WJ?  
    !! Title: Typical PATHS Output "+BuFhSLf  
    !! Category: Isolated Command `iwGPG!  
    !! Keywords: PATHS, Tracing, stray, ghost yIS&ZtBA  
    !! Description: Typical output from the PATHS 1sfs!b&E  
    !! command for all currently defined rays. This NbUibxJ  
    !! output shows the default LONG form and listing =Flr05}m  
    !! according to total flux. 83{v_M  
    !! Notes: ?:RWHe.P  
    !! 1)  Negative 'Hits' indicate incident rays that v/3Vsd  
    !! either got absorbed by the Current object (typical) +#g4Crb  
    !! or did not go through or interact with current 0-U%R)Q  
    !! object (such as with STEP -1). o(xt%'L`t  
    !! 2)  The default LONG form provides for decimal places 6Kd,(DI  
    !! under Current and Previous headings. This allows Uql7s:!,U  
    !! for further breakout of paths according to specific 0O?!fd n  
    !! facets for edge-based objects. e\]CZ5hs3  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter "3NE%1T  
    !! rays from that object number. Otherwise, they are mmEe@-lE  
    !! specular split rays. They are traced back to the source bw[K^/  
    !! from left to right (up to 10 levels possible). Refer to diF2:80o  
    !! chart under PATHS command description for decimal number ybgw#jv=  
    !! meanings. }h\]0'S~J~  
    !! Edit History (latest first) T'VKZ5W  
    !! 10/10/2000 - cp - modified format; added description !p4FK]B/u  
    !! 01/01/1996 - bro - creation Z`@< O%  
    !!-- :D=y<n;S+  
    RSf*[2  
    --- PATHS y1Yrf,E m=  
                                                 OBJECTS .A <n2-  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... b#_u.vP  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 K_BF=C.k  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 OlYCw.Zu  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 ,wk %)^  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 h)yAg e  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 ldWr-  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 &n& ndq  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 B,ZLX/c9  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 K]Q1VfeL=  
    -------------------- 8x<; AL|`  
       8  1356 3.57E+01 <ApzcyC  
    Dad*6;+N  
        177 ray flags changed b/'RJQSAc  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 iY4FOt7\  
    1st Digit    Definition    2nd/3rd Digits    Definition m=%WA5c?  
    0    Random Scatter    0 0    Hemispherical u6u1>  
    0    Random Scatter    # #    TOWARDS number ,;-55|o\V  
    1    Ordinary Reflection    # #    DIFFRACT number 9\W }p\c  
    2    Ordinary Transmission    # #    DIFFRACT number l+i9)Fc<i  
    3    Deterministic Scatter    0 0    Retro-reflected {afR?3GK  
    3    Deterministic Scatter    0 1    Near Reflected M\ {W&o1!  
    3    Deterministic Scatter    0 2    Near Transmitted JGKiVBN  
    4    Extraordinary Reflection    # #    DIFFRACT number ?W4IAbT\G  
    5    Extraordinary Transmission    ##    DIFFRACT number uE{nnNZy  
    6    Volume Scatter    # #    MEDIA number Z,m;eCLG]  
    K~Hp%.  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......