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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    ,`U'q|b  
    --- PATHS I0v4TjHH  
                                                 OBJECTS 2W6t0MgZ  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... RFT`r  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 ?7\$zn)v#  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 e<duD W$X  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 UU  DZ  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 ?^!: Lw  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 vhL/L?NB$  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 3GM9ZPeN:  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 b9"HTQHl  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 /m8&E*+T1  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 Y!fgc<]'&  
    m$80D,3  
    !!++ [hXnw'Im/  
    !! PATHS02.INR g<jgR*TE`  
    !! Title: Typical PATHS Output EbMG9  
    !! Category: Isolated Command lWWy|r'il  
    !! Keywords: PATHS, Tracing, stray, ghost !y-,r4\@`  
    !! Description: Typical output from the PATHS wfrSI:+>  
    !! command for all currently defined rays. This JQk][3Rv  
    !! output shows the default LONG form and listing >SaT?k1E  
    !! according to total flux. ;}QM#5Xdt  
    !! Notes: 2; ~jKR[~  
    !! 1)  Negative 'Hits' indicate incident rays that B| .8+Q  
    !! either got absorbed by the Current object (typical) Pef$-3aP>E  
    !! or did not go through or interact with current DY?;Z98P?  
    !! object (such as with STEP -1). hp!. P1b  
    !! 2)  The default LONG form provides for decimal places UQ.DKUg  
    !! under Current and Previous headings. This allows vz}_^8O  
    !! for further breakout of paths according to specific Bxs0m]  
    !! facets for edge-based objects. 3FhkK/@  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter (#5TM1/A  
    !! rays from that object number. Otherwise, they are MH h;>tw  
    !! specular split rays. They are traced back to the source P#N@W_""YD  
    !! from left to right (up to 10 levels possible). Refer to x5"F`T>Y  
    !! chart under PATHS command description for decimal number 0)nY- f0  
    !! meanings. o.x<h";  
    !! Edit History (latest first) 6[SE*/E@L  
    !! 10/10/2000 - cp - modified format; added description &N\4/'wV  
    !! 01/01/1996 - bro - creation .|x" '3#  
    !!-- OYayTKxN  
    JF-ew"o<E  
    --- PATHS mYw9lM  
                                                 OBJECTS PYJ8\XZ1_N  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... ZGbY  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 EViQB.3w\  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 m8C scC Z}  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 aW@J]slg  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 " UxKG+   
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 PR;A 0   
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 5.X`[/]<r  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 .C?rToCY  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 (5R_q.Wu  
    -------------------- -:NFF'  
       8  1356 3.57E+01 bZ_vb? n  
    J~(M%] &k^  
        177 ray flags changed {*Tnl-m~  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 &&er7_Q  
    1st Digit    Definition    2nd/3rd Digits    Definition H;=++Dh  
    0    Random Scatter    0 0    Hemispherical 2j( ]Bt:  
    0    Random Scatter    # #    TOWARDS number c</u]TD  
    1    Ordinary Reflection    # #    DIFFRACT number ``9`Xq  
    2    Ordinary Transmission    # #    DIFFRACT number AW< z7B D  
    3    Deterministic Scatter    0 0    Retro-reflected t) h{ w"v  
    3    Deterministic Scatter    0 1    Near Reflected =!Ce#p?h,  
    3    Deterministic Scatter    0 2    Near Transmitted > cM}M=4s  
    4    Extraordinary Reflection    # #    DIFFRACT number }"o,j>IP  
    5    Extraordinary Transmission    ##    DIFFRACT number sUTh}.[5  
    6    Volume Scatter    # #    MEDIA number Ki{]5Rz  
    ,)](h+zl_6  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......