在example中的PATHS例子中 ef:Zi_o
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!!++ B@vup {Kg
!! PATHS02.INR &e4EZ
!! Title: Typical PATHS Output )Z`OkkabnD
!! Category: Isolated Command BQ!_i*14+
!! Keywords: PATHS, Tracing, stray, ghost 61z^(F$@
!! Description: Typical output from the PATHS z&|sks7
!! command for all currently defined rays. This <2w41QZX
!! output shows the default LONG form and listing %BkPkQA
!! according to total flux. hl+
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!! Notes: &!8u4*K5j
!! 1) Negative 'Hits' indicate incident rays that {1vlz>82
!! either got absorbed by the Current object (typical) pA5X<)~
!! or did not go through or interact with current yjChnp
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!! object (such as with STEP -1). j&,%v+x
!! 2) The default LONG form provides for decimal places GYri\ <[
!! under Current and Previous headings. This allows )-LSn
!! for further breakout of paths according to specific wpJfP_H
!! facets for edge-based objects. OFw93UJ Y
!! 3) Negative 'Split/Scatter' numbers indicate scatter $K~ t'wr
!! rays from that object number. Otherwise, they are }RkD7
!! specular split rays. They are traced back to the source "Ze<dB#,Y
!! from left to right (up to 10 levels possible). Refer to Ktf lbI!
!! chart under PATHS command description for decimal number G^w:c]
!! meanings. F:2V;
!! Edit History (latest first) gG46hO-M%x
!! 10/10/2000 - cp - modified format; added description R<8!lQ4s
!! 01/01/1996 - bro - creation 0hju@&