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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    HM0&%  
    --- PATHS @@K/0:],  
                                                 OBJECTS {g1"{  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... ^gx~{9`RR  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 {+_p?8X  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 ^ '|y^t  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 ]58~b%s  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 r'#!w3*Cy  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 ;@ixrj0u  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 I50Ly sM  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 h M7 SGEV  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 KCbJ^Rln  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 ob/<;SrU<  
    FIfLDT+Wh  
    !!++ D :j5/ *  
    !! PATHS02.INR >gL&a#<S  
    !! Title: Typical PATHS Output /~WBqcl  
    !! Category: Isolated Command --"5yGOL  
    !! Keywords: PATHS, Tracing, stray, ghost l lcq~*zz  
    !! Description: Typical output from the PATHS $PRd'YdL/  
    !! command for all currently defined rays. This  G$'UK  
    !! output shows the default LONG form and listing G7`mK}J7  
    !! according to total flux. l$j~p=S$F  
    !! Notes: k)D5>T  
    !! 1)  Negative 'Hits' indicate incident rays that r*mSnPz\q  
    !! either got absorbed by the Current object (typical) #W/Ch"Kv  
    !! or did not go through or interact with current ewn\'RLZ"@  
    !! object (such as with STEP -1). OhN2FkxL  
    !! 2)  The default LONG form provides for decimal places 4@\$k+v  
    !! under Current and Previous headings. This allows 0[d*Z  
    !! for further breakout of paths according to specific /^jl||'H,:  
    !! facets for edge-based objects. ndDF(qHr  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter ^CQp5kp]  
    !! rays from that object number. Otherwise, they are u@:[ dbJ  
    !! specular split rays. They are traced back to the source @>$qb|j  
    !! from left to right (up to 10 levels possible). Refer to :%AEwRZ  
    !! chart under PATHS command description for decimal number G?b*e|@S  
    !! meanings. w{_g"X  
    !! Edit History (latest first) LU8[$.P  
    !! 10/10/2000 - cp - modified format; added description A =Z$H2  
    !! 01/01/1996 - bro - creation x%H,ta%  
    !!-- ws QuJrG  
    sl@>GbnS  
    --- PATHS YW~ 9N  
                                                 OBJECTS )sK53O$  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... wBw(T1VN  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 LcA7f'GVK  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 A2L"&dl  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 <VstnJo`Z  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 P~lU`.X}  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 Yc6.v8a  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 7Q Ns q  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 +Tx_q1/f5X  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 tmBt[  
    -------------------- 9a+Y )?z  
       8  1356 3.57E+01 9* 3;v;F  
    {"$ [MYi:  
        177 ray flags changed -e0[$v  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 KTot40osj  
    1st Digit    Definition    2nd/3rd Digits    Definition O/#uQn}  
    0    Random Scatter    0 0    Hemispherical d)Z&_v<|  
    0    Random Scatter    # #    TOWARDS number gxUa -R  
    1    Ordinary Reflection    # #    DIFFRACT number QT!>izgc U  
    2    Ordinary Transmission    # #    DIFFRACT number ue+{djz[4  
    3    Deterministic Scatter    0 0    Retro-reflected rx9y^E5T`;  
    3    Deterministic Scatter    0 1    Near Reflected {SXSQ'=  
    3    Deterministic Scatter    0 2    Near Transmitted nnT#S  
    4    Extraordinary Reflection    # #    DIFFRACT number c1a$J`  
    5    Extraordinary Transmission    ##    DIFFRACT number Tjv'S <  
    6    Volume Scatter    # #    MEDIA number E>5p7=Or;"  
    -L6CEe  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......