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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    %r|fuwwJO  
    --- PATHS 3[8'pQ!&  
                                                 OBJECTS MiRMjQ2  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... X?1 :Z|pJ  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 ZPMX19  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 < 27e7H*6  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 z3a te^PJF  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 M g;;o  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 [#14atv  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 p 6jR,m8S  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 &5zUk++  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 we{*%8I;  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 >} aykz*g  
    0&EX -DbV  
    !!++ ^hbh|Du  
    !! PATHS02.INR ]`u{^f  
    !! Title: Typical PATHS Output *TMg.  
    !! Category: Isolated Command `D#l(gZ  
    !! Keywords: PATHS, Tracing, stray, ghost FRfMtxvU  
    !! Description: Typical output from the PATHS _NZ) n)  
    !! command for all currently defined rays. This faJ5f.  
    !! output shows the default LONG form and listing w7%N=hL1   
    !! according to total flux. kZn!]TseN  
    !! Notes: 5^%^8o  
    !! 1)  Negative 'Hits' indicate incident rays that EBebyQcon  
    !! either got absorbed by the Current object (typical) DJ<e=F!  
    !! or did not go through or interact with current $_)f|\s  
    !! object (such as with STEP -1). 6+LX oR'  
    !! 2)  The default LONG form provides for decimal places <v{jJ7w  
    !! under Current and Previous headings. This allows 8zpK; +  
    !! for further breakout of paths according to specific t+?\4+!<  
    !! facets for edge-based objects. [;X YT  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter Ex*g>~e  
    !! rays from that object number. Otherwise, they are W]y$6P  
    !! specular split rays. They are traced back to the source `|PxEif+J  
    !! from left to right (up to 10 levels possible). Refer to Cg&1  
    !! chart under PATHS command description for decimal number 3K#e]zoI  
    !! meanings. QZwRg&d<o  
    !! Edit History (latest first) =jG3wf*  
    !! 10/10/2000 - cp - modified format; added description $~ `(!pa:  
    !! 01/01/1996 - bro - creation 'ugG^2Y  
    !!-- "= %-  
    )}6:Ke)  
    --- PATHS ^Xb!dnT.*a  
                                                 OBJECTS L\"=H4r  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... 7unu-P<C  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 16aaIK  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 K:9.fTCs*  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 U'#{v7u  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 W``e6RX-  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 6zNN 8  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 zd;xbH//)b  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 f,?7,?x  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 JHMj4Zkp  
    -------------------- WK<pZ *x  
       8  1356 3.57E+01 S@*@*>s^  
    dk3\~m%Pv  
        177 ray flags changed )lW<: ?k  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 T*H4kM  
    1st Digit    Definition    2nd/3rd Digits    Definition 2xjS;lpw  
    0    Random Scatter    0 0    Hemispherical C( r?1ma  
    0    Random Scatter    # #    TOWARDS number 9^}GUJy?  
    1    Ordinary Reflection    # #    DIFFRACT number G[wa,j^hu  
    2    Ordinary Transmission    # #    DIFFRACT number $B(B  
    3    Deterministic Scatter    0 0    Retro-reflected EoY570PN  
    3    Deterministic Scatter    0 1    Near Reflected 3*'!,gK~[  
    3    Deterministic Scatter    0 2    Near Transmitted ]V9\4#I4  
    4    Extraordinary Reflection    # #    DIFFRACT number |E}N8 \Gr  
    5    Extraordinary Transmission    ##    DIFFRACT number WIb U^WJ0  
    6    Volume Scatter    # #    MEDIA number 8 {QvB"w  
    bZKK' d$I  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......