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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    lH"4"r  
    --- PATHS MXrh[QCU)  
                                                 OBJECTS ,_I#+XiXY  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... AZfW  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 ~c${?uf   
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 BL H~`N3U  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 -P We  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 |`Iispn  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 h.)o4(bO  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 Y(6p&I  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 Itv}TK eF  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 ok(dCAKP  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 ]h?p3T$h  
    u_jhmKr~  
    !!++ T1i}D"H %  
    !! PATHS02.INR pFcCe 'd"  
    !! Title: Typical PATHS Output .dKFQH iYJ  
    !! Category: Isolated Command Xhp={p;  
    !! Keywords: PATHS, Tracing, stray, ghost #"!q_@b,D  
    !! Description: Typical output from the PATHS Q|(G -  
    !! command for all currently defined rays. This \`Ow)t:  
    !! output shows the default LONG form and listing Ft 6{g JBG  
    !! according to total flux. q.!<GqSgb  
    !! Notes: #}S<O_  
    !! 1)  Negative 'Hits' indicate incident rays that Z~v-@  
    !! either got absorbed by the Current object (typical) +jb<=ERV[  
    !! or did not go through or interact with current Y>Fh<"A|$  
    !! object (such as with STEP -1). 0F9p'_C  
    !! 2)  The default LONG form provides for decimal places %![3?|8~  
    !! under Current and Previous headings. This allows ,racmxnv  
    !! for further breakout of paths according to specific CqR^w(  
    !! facets for edge-based objects. a~&euT2  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter !![HR6"Q  
    !! rays from that object number. Otherwise, they are R3hyz~\x&  
    !! specular split rays. They are traced back to the source 'g:.&4x_w  
    !! from left to right (up to 10 levels possible). Refer to 'f-8P  
    !! chart under PATHS command description for decimal number 8 t`lRWJ  
    !! meanings. \k.W F|~  
    !! Edit History (latest first) xl ,(=L]  
    !! 10/10/2000 - cp - modified format; added description SGP)A(,k9  
    !! 01/01/1996 - bro - creation GUC.t7!  
    !!-- 9wdl1QS  
    GD0Q`gWNe  
    --- PATHS +d=w%r)  
                                                 OBJECTS 2Z+:^5  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... jJyS^*.X  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 d8.A8<wUr  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 ^NXxMC( e+  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 M`p[ Zq  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 _B7+n"t\r  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 {ep.So6  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 r<5i  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 p(. z#o#  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 dfT  
    -------------------- uU/'oZ?  
       8  1356 3.57E+01 -8Hv3J'=  
    !OV+=Rwdx  
        177 ray flags changed A,4Z{f83  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 5xhYOwQBo  
    1st Digit    Definition    2nd/3rd Digits    Definition MG vp6/Pd  
    0    Random Scatter    0 0    Hemispherical v(;n|=O  
    0    Random Scatter    # #    TOWARDS number sp6A* mwl  
    1    Ordinary Reflection    # #    DIFFRACT number <&l@ ):a  
    2    Ordinary Transmission    # #    DIFFRACT number s[#_sR`y  
    3    Deterministic Scatter    0 0    Retro-reflected `JcWH_[  
    3    Deterministic Scatter    0 1    Near Reflected 0t%`jY~%  
    3    Deterministic Scatter    0 2    Near Transmitted xwojjiV  
    4    Extraordinary Reflection    # #    DIFFRACT number AI]lG]q8  
    5    Extraordinary Transmission    ##    DIFFRACT number ak\[+wQ  
    6    Volume Scatter    # #    MEDIA number ZMGC@4^F  
    6iS7Hao"  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......