在example中的PATHS例子中 ^5MPK@)c,/
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!! PATHS02.INR /:+f5\"-b
!! Title: Typical PATHS Output fj7\MTy
!! Category: Isolated Command 3.t
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!! Keywords: PATHS, Tracing, stray, ghost }MCh$
!! Description: Typical output from the PATHS 1 +0-VRl
!! command for all currently defined rays. This ,cesQ
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!! output shows the default LONG form and listing +.EP_2f9
!! according to total flux. c*k%r2'
!! Notes: V,*<E &+
!! 1) Negative 'Hits' indicate incident rays that __3s3YG
!! either got absorbed by the Current object (typical) ]52.nxs~
!! or did not go through or interact with current '[Ue0r<jn
!! object (such as with STEP -1). ~l^Q~W-+
!! 2) The default LONG form provides for decimal places ?xRx|_}e
!! under Current and Previous headings. This allows e#5LBSP
!! for further breakout of paths according to specific j_\?ampF
!! facets for edge-based objects. zc`gm~@
!! 3) Negative 'Split/Scatter' numbers indicate scatter o#^(mGj_.
!! rays from that object number. Otherwise, they are *%nV<}e^_=
!! specular split rays. They are traced back to the source =hP7Hea(N
!! from left to right (up to 10 levels possible). Refer to 9i=HZ\s3
!! chart under PATHS command description for decimal number + n)_\@aQ
!! meanings. ?f8)_t}^\
!! Edit History (latest first) @{X<|,W9w
!! 10/10/2000 - cp - modified format; added description x(tf0[g
!! 01/01/1996 - bro - creation Z]QpH<Z
!!-- FJ/c(K
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--- PATHS #hQ#_7
OBJECTS tQ@%3`
Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... qDVt
1 177 3.51E+01 98.23 -7 2.000 1.000 0.00 UGb<&)
2 461 2.85E-01 0.80 -9 2.000 1.000 1.10 1.10 0.00 <\fB+ AZ
3 177 6.96E-02 0.19 -17 2.000 1.000 1.10 1.10 0.00 r=J+
4 216 1.19E-01 0.33 -11 2.000 1.000 1.10 1.10 0.00 F?Fs x)2k
5 215 1.06E-01 0.30 -13 2.000 1.000 1.10 1.10 0.00 p9(|p Z
6 94 4.15E-02 0.12 -15 2.000 1.000 1.10 1.10 0.00 7~ I*u6zY
7 8 4.71E-03 0.01 -10 2.000 1.000 1.10 1.10 0.00 +wHrS}I#g
8 8 5.24E-03 0.01 -8 2.000 1.000 1.10 1.10 0.00 %$*WdK#
-------------------- e!B>M{
8 1356 3.57E+01 Y6Mp[=
P&=H<^yd
177 ray flags changed - _KO}_
3397 rays now selected