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!!++ v]1rH$
!! PATHS02.INR N,1wfOE
!! Title: Typical PATHS Output A6Qi^TI
!! Category: Isolated Command 1 h"B-x
!! Keywords: PATHS, Tracing, stray, ghost f[ywC$en
!! Description: Typical output from the PATHS w7W-=\Hvh
!! command for all currently defined rays. This _8`|KY
!! output shows the default LONG form and listing >ylVES/V
!! according to total flux. @GV^B'}*
!! Notes: SW=p5@Hy{
!! 1) Negative 'Hits' indicate incident rays that [+1
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!! either got absorbed by the Current object (typical) MWuVV=rd8a
!! or did not go through or interact with current 8;5/_BwMu
!! object (such as with STEP -1). Yl f4q/-
!! 2) The default LONG form provides for decimal places JSL 3.J
!! under Current and Previous headings. This allows Mu%'cwp$
!! for further breakout of paths according to specific YUH/tl
!! facets for edge-based objects. #-`lLI:w0
!! 3) Negative 'Split/Scatter' numbers indicate scatter O| 2Q-
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!! rays from that object number. Otherwise, they are 'SY&-<t(
!! specular split rays. They are traced back to the source yqU++;6
!! from left to right (up to 10 levels possible). Refer to N$+"zJmw&