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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    mrJQB I+  
    --- PATHS +F/'+  
                                                 OBJECTS ~/NA?E-c  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... Wb|IWn H$  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 z!1j8o2  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 _zOzHc?Q  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 D( _a Xy  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 )rXP2Z  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 Q`oi=O YB  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 /M#A[tZ3  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 2"mO"2d%  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 =tP|sYR]^  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 # - kyZ  
    ;hKn$' '  
    !!++ *|4~ 0w  
    !! PATHS02.INR %;zA_Wg  
    !! Title: Typical PATHS Output R{*p \;  
    !! Category: Isolated Command ]`|bf2*eA  
    !! Keywords: PATHS, Tracing, stray, ghost x^SE>dy ?z  
    !! Description: Typical output from the PATHS zZDr=6|r_  
    !! command for all currently defined rays. This Tn-H8;Hg  
    !! output shows the default LONG form and listing gHm ^@  
    !! according to total flux. #4|?;C)u\  
    !! Notes: 2x`# f0[  
    !! 1)  Negative 'Hits' indicate incident rays that $ D45X<  
    !! either got absorbed by the Current object (typical) {~=[d`t  
    !! or did not go through or interact with current M r@M~ -  
    !! object (such as with STEP -1). eR3!P8t  
    !! 2)  The default LONG form provides for decimal places Ds-%\@p  
    !! under Current and Previous headings. This allows zKI(yC  
    !! for further breakout of paths according to specific CE?R/uNo{  
    !! facets for edge-based objects. jsL'O;K/  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter z~X]v["d  
    !! rays from that object number. Otherwise, they are r_ o2d8  
    !! specular split rays. They are traced back to the source Y[pGaiN:  
    !! from left to right (up to 10 levels possible). Refer to FS']3uJ/  
    !! chart under PATHS command description for decimal number +]AE}UXZoh  
    !! meanings. i1scoxX3\  
    !! Edit History (latest first) q!FJP9x  
    !! 10/10/2000 - cp - modified format; added description Qs4Jl;Y_  
    !! 01/01/1996 - bro - creation yJgnw6>r2  
    !!-- 8Y4YE(x5  
    [OM Kk#vW  
    --- PATHS A]>0lB  
                                                 OBJECTS 7$w:~VZ  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... &18} u~M  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 K;YK[M1!  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 8T1`TGSFC  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 t<$yxD/R  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 TpnkJygIm  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 2sf/^XC1  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 b@,w/Uw[*  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 z[7U>q[E  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 (I\aGGW  
    -------------------- tFb49zbk  
       8  1356 3.57E+01 *WOA",gZ  
    ) I@gy  
        177 ray flags changed E|ZY2&J`4  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 VP|9Cm=Fg  
    1st Digit    Definition    2nd/3rd Digits    Definition }!B<MGBd  
    0    Random Scatter    0 0    Hemispherical 7 +?  
    0    Random Scatter    # #    TOWARDS number )LnHm  
    1    Ordinary Reflection    # #    DIFFRACT number II),m8G  
    2    Ordinary Transmission    # #    DIFFRACT number ?2Bp^3ytJ  
    3    Deterministic Scatter    0 0    Retro-reflected `qX'9e3VP+  
    3    Deterministic Scatter    0 1    Near Reflected ^2Op?J  
    3    Deterministic Scatter    0 2    Near Transmitted CM7j^t  
    4    Extraordinary Reflection    # #    DIFFRACT number '9i:b]Hru  
    5    Extraordinary Transmission    ##    DIFFRACT number e}7qZ^  
    6    Volume Scatter    # #    MEDIA number h/PWi<R i  
    R0{n0Br  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......