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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    EXR6Vb,  
    --- PATHS 2s}G6'xE]P  
                                                 OBJECTS x+v&3YF  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... 7Rn 4gT  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 P1 |3%#c  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 |o@U L  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 .R^ R|<x  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 "*:?m{w5  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 "`h.8=-  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 cv. j  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 V 7D<'!  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 <YrsS-9  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 lB7/oa1]>  
    TQOJN  
    !!++ @6-3D/=  
    !! PATHS02.INR 6U,:J'5gP  
    !! Title: Typical PATHS Output 6=x]20  
    !! Category: Isolated Command G]dHYxG  
    !! Keywords: PATHS, Tracing, stray, ghost y^D3}ds  
    !! Description: Typical output from the PATHS SCjVzvG$yg  
    !! command for all currently defined rays. This !e~d,NIy  
    !! output shows the default LONG form and listing :u2tu60&MJ  
    !! according to total flux. To-$)GQ@W  
    !! Notes: dvglh?7d  
    !! 1)  Negative 'Hits' indicate incident rays that YB4|J44Y  
    !! either got absorbed by the Current object (typical) B)dd6R>8  
    !! or did not go through or interact with current SN`L@/I  
    !! object (such as with STEP -1). y,c \'}*H  
    !! 2)  The default LONG form provides for decimal places 7 ,Q7`}gBf  
    !! under Current and Previous headings. This allows rMJ4w['J=  
    !! for further breakout of paths according to specific K3&k+~$  
    !! facets for edge-based objects. slLTZ]  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter Djf~8q V!  
    !! rays from that object number. Otherwise, they are a;(,$q3M  
    !! specular split rays. They are traced back to the source mn(MgJKQ\  
    !! from left to right (up to 10 levels possible). Refer to QwuSo{G  
    !! chart under PATHS command description for decimal number G#='*v OtO  
    !! meanings. TLg 9`UA  
    !! Edit History (latest first) $H6ngL  
    !! 10/10/2000 - cp - modified format; added description d8WEsQ+)A  
    !! 01/01/1996 - bro - creation R5 EC/@  
    !!-- . :(gg  
    {@Z*.G^  
    --- PATHS 5UQ[vHMqI  
                                                 OBJECTS \_+Af`  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... aZmbt,.V  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 , _xJ9_  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 Mi`t$hmP  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 M[e{(iQ:  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 SQk5SP  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 wD@ wOC  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 QdIoK7J 9  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 o/!a7>xO4  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 V_9\Ax'X  
    -------------------- f&X M|Bg  
       8  1356 3.57E+01 w!Z,3Yc)  
    ?MiMwVR  
        177 ray flags changed w h^I|D?"  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 ~>}7+p ?;  
    1st Digit    Definition    2nd/3rd Digits    Definition WW~QK2o-@  
    0    Random Scatter    0 0    Hemispherical PU\@^)$  
    0    Random Scatter    # #    TOWARDS number HGW;]8xl  
    1    Ordinary Reflection    # #    DIFFRACT number mPi{:  
    2    Ordinary Transmission    # #    DIFFRACT number v2mqM5Z  
    3    Deterministic Scatter    0 0    Retro-reflected ";59,\6  
    3    Deterministic Scatter    0 1    Near Reflected ~ o5h}OU"  
    3    Deterministic Scatter    0 2    Near Transmitted Q\$cBSJC1  
    4    Extraordinary Reflection    # #    DIFFRACT number 4_\]zhS  
    5    Extraordinary Transmission    ##    DIFFRACT number 1{wOjq(4  
    6    Volume Scatter    # #    MEDIA number KYFkO~N  
    T9gQq 7(l  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......