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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    W]#w4Fp!  
    --- PATHS A[uE#T ^  
                                                 OBJECTS _$96y]Bpi  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... tu<<pR>  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 3!b $R?kZ  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 U!o7Nw@ z  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 F$)l8}  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 nf^?X`g  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 pe vXixl  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 @JXpD8jn  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 ]CF-#q}'  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 zI4rAsysL  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 h p|v?3(  
    W_2;j)i  
    !!++ :')[pO_FW*  
    !! PATHS02.INR Bib<ySCre  
    !! Title: Typical PATHS Output gS'{JZu2  
    !! Category: Isolated Command H7X-\K 1w  
    !! Keywords: PATHS, Tracing, stray, ghost P`lv_oV  
    !! Description: Typical output from the PATHS D`JBK?~  
    !! command for all currently defined rays. This Y/5M)AyJt  
    !! output shows the default LONG form and listing A0Mjk  
    !! according to total flux. @3?>[R  
    !! Notes: =:&xdphZ+  
    !! 1)  Negative 'Hits' indicate incident rays that ,,{;G'R|  
    !! either got absorbed by the Current object (typical) syR"p,3EC  
    !! or did not go through or interact with current P~trxp=k  
    !! object (such as with STEP -1). J,?#O#j  
    !! 2)  The default LONG form provides for decimal places =IC.FT}  
    !! under Current and Previous headings. This allows S[F06.(1  
    !! for further breakout of paths according to specific 3%+ ~"4&  
    !! facets for edge-based objects. #-;c!<2  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter Y6v{eWtSn  
    !! rays from that object number. Otherwise, they are 2%pED xui  
    !! specular split rays. They are traced back to the source r !Aj5  
    !! from left to right (up to 10 levels possible). Refer to cX-M9Cz  
    !! chart under PATHS command description for decimal number 6j(/uF4!#  
    !! meanings. W'@ |ob  
    !! Edit History (latest first) ]W5*R07  
    !! 10/10/2000 - cp - modified format; added description P4[kW}R  
    !! 01/01/1996 - bro - creation ,0! 2x"Q=  
    !!-- `NW/Z/_  
    }Z"iW/?"  
    --- PATHS FW|& iS$  
                                                 OBJECTS P1mg;!tq  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... % Ln`c.C  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 {U=J>#@G  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 %l7[eZ{Y  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 DC8#b`j  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 *C*ZmC5  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 zgAU5cw  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 @N Yl4N  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 kZw"a*6  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 LL(xi )  
    -------------------- t*(bF[?  
       8  1356 3.57E+01 (TT=i  
    D^6*Cwb  
        177 ray flags changed !vwio!  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 TWRP|i!i  
    1st Digit    Definition    2nd/3rd Digits    Definition G)7U &B  
    0    Random Scatter    0 0    Hemispherical &O' W+4FAc  
    0    Random Scatter    # #    TOWARDS number A%8 Q}s$<s  
    1    Ordinary Reflection    # #    DIFFRACT number *O_fw 0jV  
    2    Ordinary Transmission    # #    DIFFRACT number z0}j7ns]  
    3    Deterministic Scatter    0 0    Retro-reflected ='m$ O  
    3    Deterministic Scatter    0 1    Near Reflected SxRJ{m~  
    3    Deterministic Scatter    0 2    Near Transmitted & BPYlfB1  
    4    Extraordinary Reflection    # #    DIFFRACT number VIp|U{  
    5    Extraordinary Transmission    ##    DIFFRACT number g Q\.|'%  
    6    Volume Scatter    # #    MEDIA number A^OwT#  
    |}G"^r  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......