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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    d&+0JI<  
    --- PATHS [mv!r-=  
                                                 OBJECTS tUuARo7#  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... f`KO#Wc  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 (t\U5-w  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 7x=4P|(\}  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 !-N!Bt8;  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 S8B?uU  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 5]GgjQ  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 gTgoS:M"_O  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 : 5['V#(o  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 a'`?kBK7`U  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 r#2Fk &Z9  
    |dbKK\ X9  
    !!++ m2"e ]I  
    !! PATHS02.INR @MB)B5  
    !! Title: Typical PATHS Output j)Ak:l%a  
    !! Category: Isolated Command b=1E87i@W  
    !! Keywords: PATHS, Tracing, stray, ghost H<n"[u^@E  
    !! Description: Typical output from the PATHS q^sZP\i,*;  
    !! command for all currently defined rays. This )qw;KG0F  
    !! output shows the default LONG form and listing D*[J rq,  
    !! according to total flux. a*LfT<hmU3  
    !! Notes: Osm))Ua(  
    !! 1)  Negative 'Hits' indicate incident rays that j*gJP !  
    !! either got absorbed by the Current object (typical) 7(X z%v   
    !! or did not go through or interact with current NU?<bIQ  
    !! object (such as with STEP -1). c AO:fb7  
    !! 2)  The default LONG form provides for decimal places >;hAw!|#  
    !! under Current and Previous headings. This allows CYQ)'v  
    !! for further breakout of paths according to specific Dol{y=(3e  
    !! facets for edge-based objects. :>;F4gGVG  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter ;Su-Y!&%  
    !! rays from that object number. Otherwise, they are pc0{  
    !! specular split rays. They are traced back to the source v\4<6Z:4  
    !! from left to right (up to 10 levels possible). Refer to _fu <`|kc  
    !! chart under PATHS command description for decimal number &Q;sbI}  
    !! meanings. ZK'46lh  
    !! Edit History (latest first) 72"H#dy%U  
    !! 10/10/2000 - cp - modified format; added description Q2- lHn^L:  
    !! 01/01/1996 - bro - creation L;$>SLl,  
    !!-- ltDohm?  
    :&TM0O  
    --- PATHS Z:7eroZP  
                                                 OBJECTS rvy%8%e?  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... tkcs6uy  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 <>9!oOa  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 ) c\Y!vS  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 >8k Xa.)84  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 &=jPt%7#M  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 4Ex&AR8  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 e 9RYk:O  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 NT.#U?9c  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 h2f8-}fsq  
    -------------------- +"<+JRI(M5  
       8  1356 3.57E+01 y42 Cg  
    ll4CF}k  
        177 ray flags changed gAdqZJR%]  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 X\ P%C  
    1st Digit    Definition    2nd/3rd Digits    Definition [QgP6f]=  
    0    Random Scatter    0 0    Hemispherical .waw=C  
    0    Random Scatter    # #    TOWARDS number "nu]3zcd  
    1    Ordinary Reflection    # #    DIFFRACT number ;un@E:  
    2    Ordinary Transmission    # #    DIFFRACT number }u O YF  
    3    Deterministic Scatter    0 0    Retro-reflected "4\  
    3    Deterministic Scatter    0 1    Near Reflected EwN{|34C  
    3    Deterministic Scatter    0 2    Near Transmitted h>\C2Q  
    4    Extraordinary Reflection    # #    DIFFRACT number s<F*kLib  
    5    Extraordinary Transmission    ##    DIFFRACT number d'ZNp2L  
    6    Volume Scatter    # #    MEDIA number j@z IJ  
    Mww^  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......