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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    6|6O| <o  
    --- PATHS >N~jlr|  
                                                 OBJECTS VqOTrB1w/  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... L&5zr_  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 |`I9K#w3  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 B.b sU  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 3c`  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 Dn>C :YS`  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 ~( rZ)  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 $S/WAw,/  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 xTZJ5iZ17  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 -)ri,v{:c  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 %BkPkQA  
    5PKdMEK|q  
    !!++ %bTXu1  
    !! PATHS02.INR 0t00X/  
    !! Title: Typical PATHS Output z-kB!~r  
    !! Category: Isolated Command ~0{F,R.$  
    !! Keywords: PATHS, Tracing, stray, ghost /.1h_[K]  
    !! Description: Typical output from the PATHS xC$CRzAe5p  
    !! command for all currently defined rays. This ZV:0:k.x  
    !! output shows the default LONG form and listing N..@}}  
    !! according to total flux. 1ZfhDtK(  
    !! Notes: Z&y9m@  
    !! 1)  Negative 'Hits' indicate incident rays that \XG\  
    !! either got absorbed by the Current object (typical) TUR2|J@n  
    !! or did not go through or interact with current _ 3jY,*  
    !! object (such as with STEP -1). Ni61o?]Nj  
    !! 2)  The default LONG form provides for decimal places MSS0Sx<f  
    !! under Current and Previous headings. This allows a#P{[  
    !! for further breakout of paths according to specific y/Q,[Uzk\  
    !! facets for edge-based objects. OQsF$% *   
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter AkV8}>G?#A  
    !! rays from that object number. Otherwise, they are ^:m7Qd?Z[  
    !! specular split rays. They are traced back to the source N1z:9=(I  
    !! from left to right (up to 10 levels possible). Refer to <o_(,,P%  
    !! chart under PATHS command description for decimal number kM@heFJb.  
    !! meanings. Gn?<~8a  
    !! Edit History (latest first) E#+|.0*!s  
    !! 10/10/2000 - cp - modified format; added description ~@ hiLW  
    !! 01/01/1996 - bro - creation RD'i(szi?  
    !!-- oyo V1jO  
    #j${R ={  
    --- PATHS 8|\?imOp\[  
                                                 OBJECTS Q2!vO4!<N  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... W&0KO-}ot  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 Ba]^0Y u  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 EEO)b_(  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 /%T d(  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 c o%-d  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 $ #F7C[2N  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 CN<EgNt1kN  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 =G%L:m*  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 5Qgh\4  
    -------------------- yj C@  
       8  1356 3.57E+01 RL3G7;X  
    qEV>$>}  
        177 ray flags changed XfH[: XG3  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 /p_#8}Uh  
    1st Digit    Definition    2nd/3rd Digits    Definition uiIS4S_  
    0    Random Scatter    0 0    Hemispherical w [7vxQ!-  
    0    Random Scatter    # #    TOWARDS number &i?>mt  
    1    Ordinary Reflection    # #    DIFFRACT number r5S5;jL%t  
    2    Ordinary Transmission    # #    DIFFRACT number x C+TO  
    3    Deterministic Scatter    0 0    Retro-reflected eJwHeG  
    3    Deterministic Scatter    0 1    Near Reflected DDwm;,eZ  
    3    Deterministic Scatter    0 2    Near Transmitted VgyY7INx9  
    4    Extraordinary Reflection    # #    DIFFRACT number @Lf-=9  
    5    Extraordinary Transmission    ##    DIFFRACT number ]KE"|}B  
    6    Volume Scatter    # #    MEDIA number M|xs>+r*  
    U[t/40W}P  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......