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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    VBj;2~Xj4h  
    --- PATHS 9g,L1 W*  
                                                 OBJECTS {m*J95[   
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... KcyM2hE7  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 {xb%P!o`  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 [Kj#KJxy  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 U3iyuE  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 kQiW5  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 /r 2.j3:l  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 VH1c)FI  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 c3 ]^f6)?  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 tNNg[;0  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 !d@`r1t  
    <"P '"SC  
    !!++ xR%ayT.  
    !! PATHS02.INR `lOoT  
    !! Title: Typical PATHS Output V zx(J)  
    !! Category: Isolated Command  b- /x  
    !! Keywords: PATHS, Tracing, stray, ghost =_:L wmI  
    !! Description: Typical output from the PATHS C)kQi2T  
    !! command for all currently defined rays. This 7anpz%  
    !! output shows the default LONG form and listing :QSW^x  
    !! according to total flux. ty=?SZF  
    !! Notes: \r9%;?f  
    !! 1)  Negative 'Hits' indicate incident rays that 2^lT!X@  
    !! either got absorbed by the Current object (typical) />7/S^  
    !! or did not go through or interact with current *}&aK}h}I  
    !! object (such as with STEP -1). wLSYzz  
    !! 2)  The default LONG form provides for decimal places #9"_|d=l  
    !! under Current and Previous headings. This allows W"@lFUi  
    !! for further breakout of paths according to specific  aj B  
    !! facets for edge-based objects. G{Q'N04RA  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter v%Q7\X(  
    !! rays from that object number. Otherwise, they are `3n*4Lz  
    !! specular split rays. They are traced back to the source ]V("^.~$+C  
    !! from left to right (up to 10 levels possible). Refer to <TuSU[]  
    !! chart under PATHS command description for decimal number ea+rjvm  
    !! meanings. 0)44*T  
    !! Edit History (latest first) rl7Y=*Dv  
    !! 10/10/2000 - cp - modified format; added description B.WkHY%/  
    !! 01/01/1996 - bro - creation B+ sqEj-  
    !!-- _Q}z 6+_\  
    !r <|F  
    --- PATHS @S92D6  
                                                 OBJECTS KYW1<Wcp  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... nd1*e  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 O+J;Hp;\_  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 s~w+bwr  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 O waXG/z~  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 _4]dPk#^  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 o>tT!8rH  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 `:4cb $  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 i% lB U 1  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 Z`KmH.l!  
    --------------------  Nf'9]I  
       8  1356 3.57E+01 rXX|?9 '  
    =h;!#ZC  
        177 ray flags changed &3J#"9 _S  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 2[hl^f^%,  
    1st Digit    Definition    2nd/3rd Digits    Definition n9Yk;D2  
    0    Random Scatter    0 0    Hemispherical sSK$  
    0    Random Scatter    # #    TOWARDS number @=c='V]  
    1    Ordinary Reflection    # #    DIFFRACT number k:xV[9ev:  
    2    Ordinary Transmission    # #    DIFFRACT number +s}28U!  
    3    Deterministic Scatter    0 0    Retro-reflected u<zDZ{jt)  
    3    Deterministic Scatter    0 1    Near Reflected vGw}e&YI  
    3    Deterministic Scatter    0 2    Near Transmitted CcTJCuOS  
    4    Extraordinary Reflection    # #    DIFFRACT number ja2]VbB  
    5    Extraordinary Transmission    ##    DIFFRACT number 9g"H9)EZ^  
    6    Volume Scatter    # #    MEDIA number TbuR?#  
    TW0^wSm  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......