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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    ltR^IiA}  
    --- PATHS rUjr'O0  
                                                 OBJECTS <*(R+to^d  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... w)n]}k  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 `WS_*fJ5  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 -; $/<  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 [@Y q^.6t  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 m 9@n  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 59J9V3na  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 m=B0!Z1xx  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 V&H8-,7z  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 Y;Gm,  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 9= $,]M  
    Yka&Kkw  
    !!++ 1e&b;l'*=  
    !! PATHS02.INR !&p:=}s  
    !! Title: Typical PATHS Output n4T2'e  
    !! Category: Isolated Command @i-@mxk6<  
    !! Keywords: PATHS, Tracing, stray, ghost ./y[<e  
    !! Description: Typical output from the PATHS 4~YQ\4h=  
    !! command for all currently defined rays. This KVpAV$|e  
    !! output shows the default LONG form and listing -G#@BtB2+  
    !! according to total flux. i}F;fWZ`  
    !! Notes: lY9M<8g  
    !! 1)  Negative 'Hits' indicate incident rays that X]U"ru{1q  
    !! either got absorbed by the Current object (typical) JD`;,Md  
    !! or did not go through or interact with current ?V:]u 3  
    !! object (such as with STEP -1). <sYw%9V  
    !! 2)  The default LONG form provides for decimal places A<X :K nl  
    !! under Current and Previous headings. This allows mW0&uSM D  
    !! for further breakout of paths according to specific T^;Jz!e  
    !! facets for edge-based objects. r9a!,^}F  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter | 4oM+n;Y  
    !! rays from that object number. Otherwise, they are AnE_<sPA  
    !! specular split rays. They are traced back to the source &\ lS  
    !! from left to right (up to 10 levels possible). Refer to HT=Am  
    !! chart under PATHS command description for decimal number S Y>,kwHO  
    !! meanings. ^'53]b:  
    !! Edit History (latest first) +\[![r^P  
    !! 10/10/2000 - cp - modified format; added description 1S]gD&V  
    !! 01/01/1996 - bro - creation ;@YF}%!+W  
    !!-- U2>dwn  
    bo!]  
    --- PATHS wt=>{JM  
                                                 OBJECTS 4[CBW  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... = *;Xc-_  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 2{]S_. zV  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 <Dj$0g  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 IQi[g~E.5  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 #JR,C -w  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 (6#yw`\  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 :;*#Qh3"  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 8xpYQ<cax  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 R{xyme@"^  
    -------------------- dIfs 8%kl  
       8  1356 3.57E+01 ctUF/[_w;  
    pg}+lYGP  
        177 ray flags changed u"8;fS  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 #C,f/PXfaB  
    1st Digit    Definition    2nd/3rd Digits    Definition Ux)p%-  
    0    Random Scatter    0 0    Hemispherical IL>/PuZku  
    0    Random Scatter    # #    TOWARDS number hr!f: D  
    1    Ordinary Reflection    # #    DIFFRACT number mQ ^ @ \s  
    2    Ordinary Transmission    # #    DIFFRACT number R|)2Dg  
    3    Deterministic Scatter    0 0    Retro-reflected +G!jKta7B  
    3    Deterministic Scatter    0 1    Near Reflected VmOFX:j!,  
    3    Deterministic Scatter    0 2    Near Transmitted Msa6yD#  
    4    Extraordinary Reflection    # #    DIFFRACT number ? __aVQ7  
    5    Extraordinary Transmission    ##    DIFFRACT number DYT -#Ht  
    6    Volume Scatter    # #    MEDIA number I~]Q55  
    7tfivIj)e  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......