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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    7jezw'\=~  
    --- PATHS }=pOiILvD  
                                                 OBJECTS ]I XAucI]  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... X\G)81Q.S  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 U2&HSE|2J  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 B007x{-L  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 LD@7(?mlU  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 n8FT<pUq  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 JFJIls  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 -RCv7U`  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 (6#M9XL  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 n `#+L~X  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 B[Ix?V4yy  
    a]{uZGn@i  
    !!++ s|BX> 1  
    !! PATHS02.INR ]zy~@,\  
    !! Title: Typical PATHS Output  }Olr  
    !! Category: Isolated Command >9(7h&[Y  
    !! Keywords: PATHS, Tracing, stray, ghost PGMv(}%;  
    !! Description: Typical output from the PATHS L;nZ0)@@l  
    !! command for all currently defined rays. This S]5VEn;pV  
    !! output shows the default LONG form and listing vx PDC~3;  
    !! according to total flux. oMz/sL'u  
    !! Notes: @\S]]oLn  
    !! 1)  Negative 'Hits' indicate incident rays that {rtM%%l  
    !! either got absorbed by the Current object (typical) d~vTD|Et  
    !! or did not go through or interact with current ./'; P <)  
    !! object (such as with STEP -1). /kAwe *)  
    !! 2)  The default LONG form provides for decimal places DXt]b,  
    !! under Current and Previous headings. This allows )#)nBM2\  
    !! for further breakout of paths according to specific <8g *O2  
    !! facets for edge-based objects. 2Ti" s-  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter J& n ^y  
    !! rays from that object number. Otherwise, they are Z={D0`  
    !! specular split rays. They are traced back to the source A8#.1uEgNb  
    !! from left to right (up to 10 levels possible). Refer to #: dR^zr<  
    !! chart under PATHS command description for decimal number B#| Z`mZ  
    !! meanings. ],H1  
    !! Edit History (latest first) y*y`t6D  
    !! 10/10/2000 - cp - modified format; added description uDpf2(>s  
    !! 01/01/1996 - bro - creation wBg<Q{J  
    !!-- t5I^1u6  
    E~rs11  
    --- PATHS TEH*@~P"  
                                                 OBJECTS 4!NfQk>X  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... 9k714bnMLX  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 E_ o{c5N  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 i#CaKS  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 j` [#Ij  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 ./7&_9| <  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 j|3g(_v4W  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 Usa{J:  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 2U=/<3;u  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 ^zBjG/'7  
    -------------------- <O <'1uO,  
       8  1356 3.57E+01 DBqg_v  
    Pmqx ;  
        177 ray flags changed _)HD4,`  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 _A@fP[C  
    1st Digit    Definition    2nd/3rd Digits    Definition *F26}q  
    0    Random Scatter    0 0    Hemispherical ` <l/GwtAJ  
    0    Random Scatter    # #    TOWARDS number icKg7-$N  
    1    Ordinary Reflection    # #    DIFFRACT number T% /xti5$!  
    2    Ordinary Transmission    # #    DIFFRACT number aB$y+`f)@  
    3    Deterministic Scatter    0 0    Retro-reflected &cv@Kihq(  
    3    Deterministic Scatter    0 1    Near Reflected iBGSBSeL&  
    3    Deterministic Scatter    0 2    Near Transmitted >z fq*_  
    4    Extraordinary Reflection    # #    DIFFRACT number u7<qaOzs?  
    5    Extraordinary Transmission    ##    DIFFRACT number Q:-%3)g<<  
    6    Volume Scatter    # #    MEDIA number xA[Wb'  
    kT Z?+hx  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......