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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    UO47XAO  
    --- PATHS ^>gRK*,  
                                                 OBJECTS 8  k9(iS  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... kj~)#KDN  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 (cAv :EKpo  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 LY'_U0y4  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 p%EU,:I6  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 4(o: #9I  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 }@J&yrqg  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 z'=*pIY5f  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 GMU.Kt  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 =24)`Lyb  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 I1^0RB{~  
    ${0+LhST  
    !!++ htk5\^(X  
    !! PATHS02.INR hPF9y@lh  
    !! Title: Typical PATHS Output $]|fjB#D  
    !! Category: Isolated Command SoeL_#+^W  
    !! Keywords: PATHS, Tracing, stray, ghost ke_Dd?  
    !! Description: Typical output from the PATHS I$xfCu  
    !! command for all currently defined rays. This P$S>=*`n U  
    !! output shows the default LONG form and listing dDbPM9]5  
    !! according to total flux. 6 DqV1'  
    !! Notes: :]iV*zo_  
    !! 1)  Negative 'Hits' indicate incident rays that #X'!wr|-  
    !! either got absorbed by the Current object (typical) 34_:.QK-  
    !! or did not go through or interact with current ,pE{N&p9  
    !! object (such as with STEP -1). " NnUu 8x  
    !! 2)  The default LONG form provides for decimal places li;Np5P  
    !! under Current and Previous headings. This allows "^VKs_U8o  
    !! for further breakout of paths according to specific EpSVHD:*  
    !! facets for edge-based objects. Qc#<RbLL  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter EL$l . v  
    !! rays from that object number. Otherwise, they are J5h;~l!y  
    !! specular split rays. They are traced back to the source -'3~Y 2#  
    !! from left to right (up to 10 levels possible). Refer to o#gb+[  
    !! chart under PATHS command description for decimal number r7o63]  
    !! meanings. 8X!^ 2B}J  
    !! Edit History (latest first) [R*UPa  
    !! 10/10/2000 - cp - modified format; added description RX}6H<5R  
    !! 01/01/1996 - bro - creation hE0 p> R8  
    !!-- uoR_/vol8  
    bDVz+*bU}  
    --- PATHS ++D-,>.  
                                                 OBJECTS 7y.$'<  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... LPX@oha  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 zC #[  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 GhpVi<FL  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 fBBNP)  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 W- 5Z"m1I  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00  +LeZjA[  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 e2CjZ"C  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 F+ qRC_C>O  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 Wcd;B7OH  
    -------------------- T(zE RWo  
       8  1356 3.57E+01  vp7J';  
    kaf4GME]  
        177 ray flags changed hi4#8W  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 ]`39E"zY  
    1st Digit    Definition    2nd/3rd Digits    Definition `7$0H]*6  
    0    Random Scatter    0 0    Hemispherical F,}wQ N  
    0    Random Scatter    # #    TOWARDS number ]FV,}EZ  
    1    Ordinary Reflection    # #    DIFFRACT number  Xr'Y[E [  
    2    Ordinary Transmission    # #    DIFFRACT number F_0vh;Jo  
    3    Deterministic Scatter    0 0    Retro-reflected v&6I\1  
    3    Deterministic Scatter    0 1    Near Reflected 60p*$Vqy  
    3    Deterministic Scatter    0 2    Near Transmitted :H($|$\h  
    4    Extraordinary Reflection    # #    DIFFRACT number &U/7D!^X  
    5    Extraordinary Transmission    ##    DIFFRACT number A (z lX_  
    6    Volume Scatter    # #    MEDIA number NT+%u-  
    s8;/'?K  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......