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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
     aX'R&R  
    --- PATHS /) Pf ]  
                                                 OBJECTS t kJw}W1@  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... nA#FGfZ{Ge  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 z[q#Dw  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 <:rbK9MIl  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 Ur/+nL{  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 KkJK5dZo  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 ^mA^7jB  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00  ta\CZp  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 X pH]CF  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 ; n)9  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 )9.i'{{ 0  
    Z uh!{_x;  
    !!++ #fy#G}c  
    !! PATHS02.INR UY)e6 Zd  
    !! Title: Typical PATHS Output [HV>4,,3"  
    !! Category: Isolated Command Od?M4Ed(  
    !! Keywords: PATHS, Tracing, stray, ghost &rcC7v K9  
    !! Description: Typical output from the PATHS 1h"CjOp,7  
    !! command for all currently defined rays. This u;[*Z  
    !! output shows the default LONG form and listing OJkiTs{  
    !! according to total flux. ranLHm.nB  
    !! Notes: Guc~] B  
    !! 1)  Negative 'Hits' indicate incident rays that rM sd)  
    !! either got absorbed by the Current object (typical) 5iG+O4n%  
    !! or did not go through or interact with current xS4B"/  
    !! object (such as with STEP -1). Jj~c&LxrO  
    !! 2)  The default LONG form provides for decimal places 8op,;Z7Y  
    !! under Current and Previous headings. This allows ~s :M l  
    !! for further breakout of paths according to specific 4z_>CiA  
    !! facets for edge-based objects. Ux<2!vh  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter F|eKt/>e  
    !! rays from that object number. Otherwise, they are \Kx@?,  
    !! specular split rays. They are traced back to the source 9WJS.\G^  
    !! from left to right (up to 10 levels possible). Refer to t3~ZGOn  
    !! chart under PATHS command description for decimal number ;Y&<psQeb  
    !! meanings. !L+4YA  
    !! Edit History (latest first) d:U2b"k=/u  
    !! 10/10/2000 - cp - modified format; added description QWo_Zg0"  
    !! 01/01/1996 - bro - creation wTpjM@F?J|  
    !!-- [@l:C\2  
    +}XFkH~  
    --- PATHS 1@ e22\  
                                                 OBJECTS sd@JQ%O  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... :V(+]<  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 ,9(=Iu-?1  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 peA}/Jc  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 lw.4O^  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 (1 L9K;  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 (BB&ZUdyv  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 A]z~Dw3  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 /EN3>25"#  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 |C\%H R  
    -------------------- ST#OO!  
       8  1356 3.57E+01 $_j\b4]%  
    ,[64$=R8  
        177 ray flags changed Dlc=[kf9  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 NTnjVU }  
    1st Digit    Definition    2nd/3rd Digits    Definition &rTOJ 1)V}  
    0    Random Scatter    0 0    Hemispherical b(hnouS  
    0    Random Scatter    # #    TOWARDS number H5L~[\ 5t  
    1    Ordinary Reflection    # #    DIFFRACT number QKj-"y[  
    2    Ordinary Transmission    # #    DIFFRACT number IZ<d~ [y  
    3    Deterministic Scatter    0 0    Retro-reflected Ig9gGI,  
    3    Deterministic Scatter    0 1    Near Reflected //SH=>w2  
    3    Deterministic Scatter    0 2    Near Transmitted Ueq*R(9>  
    4    Extraordinary Reflection    # #    DIFFRACT number px@:t}  
    5    Extraordinary Transmission    ##    DIFFRACT number $ekB+ t:cj  
    6    Volume Scatter    # #    MEDIA number P/BWFN1  
    8"d0Su4r  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......