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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    vIpL8B86a  
    --- PATHS (H_dZL  
                                                 OBJECTS [[|#}D:L  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... ! VR&HEru  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 -+ByK#<%  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 E`TZ:W]r,  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00  Qxz[  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 aEN` `  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 HTh? &u\QG  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 $0[T<]{/?  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 W_B=}lP@x  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 dWd%>9 }  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 )FwOg;=3M"  
    ])?dqgwa  
    !!++ k$v 7@|Aw  
    !! PATHS02.INR ),{3LIr  
    !! Title: Typical PATHS Output ]MYbx)v)  
    !! Category: Isolated Command *{?2M6Z  
    !! Keywords: PATHS, Tracing, stray, ghost Sp[9vlo8  
    !! Description: Typical output from the PATHS >IQ&*Bb  
    !! command for all currently defined rays. This ~jw:4sG  
    !! output shows the default LONG form and listing #4|RaI|.  
    !! according to total flux. 05ZYOs}  
    !! Notes: KdR\a&[MA  
    !! 1)  Negative 'Hits' indicate incident rays that [%>*P~6nK  
    !! either got absorbed by the Current object (typical) 08:K9zr  
    !! or did not go through or interact with current '0 Ys`Qo  
    !! object (such as with STEP -1). Db2#QQ  
    !! 2)  The default LONG form provides for decimal places <;i&-,  
    !! under Current and Previous headings. This allows TPb&";4ROf  
    !! for further breakout of paths according to specific vasw@Uto)  
    !! facets for edge-based objects. -6 v?iiZr  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter 6AD&%v  
    !! rays from that object number. Otherwise, they are h%:wIkZ/  
    !! specular split rays. They are traced back to the source &>B|?d  
    !! from left to right (up to 10 levels possible). Refer to dY?l oFz  
    !! chart under PATHS command description for decimal number  UDpI @  
    !! meanings. j,,#B4b  
    !! Edit History (latest first) 1slt[&4N  
    !! 10/10/2000 - cp - modified format; added description z=k*D^X  
    !! 01/01/1996 - bro - creation ^R\5'9K!  
    !!-- ICoZ<;p  
    ?fs#K;w  
    --- PATHS AO$aWyI  
                                                 OBJECTS !/&~Feb  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... ,38bT#p:,r  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 a(o[ bH.|;  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 DF#WQ8?$]  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 ,Ur~DXY  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 @7PE&3  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 ;`bJgSCfo  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 nfvs"B;  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 ,TO&KO1;&  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 #iGz&S3iN$  
    -------------------- ^_ZQf  
       8  1356 3.57E+01 _jb"@TY  
    >BQF<  
        177 ray flags changed T{K+1SPy4  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 " Gn; Q-@  
    1st Digit    Definition    2nd/3rd Digits    Definition IA!ixabG  
    0    Random Scatter    0 0    Hemispherical ~ pdf'  
    0    Random Scatter    # #    TOWARDS number LA@}{hU  
    1    Ordinary Reflection    # #    DIFFRACT number n _ez6{  
    2    Ordinary Transmission    # #    DIFFRACT number S@"=,Xj M  
    3    Deterministic Scatter    0 0    Retro-reflected +m7 x>ie)  
    3    Deterministic Scatter    0 1    Near Reflected h+^T);h};|  
    3    Deterministic Scatter    0 2    Near Transmitted O}f(h5!k  
    4    Extraordinary Reflection    # #    DIFFRACT number a&ByV!%%+_  
    5    Extraordinary Transmission    ##    DIFFRACT number mVL,J=2  
    6    Volume Scatter    # #    MEDIA number 7ER 2 h*  
    S&uL9)Glb  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......