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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    7HBf^N.  
    --- PATHS f!`? _  
                                                 OBJECTS *LU/3H|}  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... :C(/yg  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 #Pp:H/b  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 )Wr_*>xj  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 .Zv~a&GE  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 ?VmgM"'md  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 mXOI"B9Sq  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 (8)9S6  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 |w}j!}u  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 T7.Iqw3p  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 QIGUi,R  
    OR+qi*)  
    !!++ at_*Zh(  
    !! PATHS02.INR @F<{/|P  
    !! Title: Typical PATHS Output <J&S[`U!  
    !! Category: Isolated Command ?l/6DT>e  
    !! Keywords: PATHS, Tracing, stray, ghost U.Mfu9}#:  
    !! Description: Typical output from the PATHS ?n `m  
    !! command for all currently defined rays. This 3 y}E*QE  
    !! output shows the default LONG form and listing 7z4k5d<^_  
    !! according to total flux. Bdt6 w(`^  
    !! Notes: x950,`zy  
    !! 1)  Negative 'Hits' indicate incident rays that t^~vi'bB  
    !! either got absorbed by the Current object (typical) <bzzbR[F  
    !! or did not go through or interact with current ,*XB11P  
    !! object (such as with STEP -1). 4f[%Bb  
    !! 2)  The default LONG form provides for decimal places +twoUn{#  
    !! under Current and Previous headings. This allows aZ4EcQ@-$]  
    !! for further breakout of paths according to specific e Wux  
    !! facets for edge-based objects. W\~^*ny P6  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter Ik0g(-d  
    !! rays from that object number. Otherwise, they are SV>tw`2  
    !! specular split rays. They are traced back to the source 5[ zN M  
    !! from left to right (up to 10 levels possible). Refer to ;t{q]"? W  
    !! chart under PATHS command description for decimal number 10FiA;  
    !! meanings. - eG~  
    !! Edit History (latest first) kcCCa@~v  
    !! 10/10/2000 - cp - modified format; added description Y~I<Locv  
    !! 01/01/1996 - bro - creation 7Bp7d/R-  
    !!-- 'E_~ |C  
    AEyvljv  
    --- PATHS uAn}qrqE9  
                                                 OBJECTS 53])@Mmus  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... 'I]XX==_  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 y/Xs+ {x  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 AoS7B:T;!  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 7Z< ~{eD,  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00  'o-4'  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 ljKIxSvCFp  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 dz_S6o ]  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 ,|]J aZq  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 p~$cwbQ!  
    -------------------- h:?^0b!@  
       8  1356 3.57E+01 oACAC+CP  
    w 9dkJo  
        177 ray flags changed .Kb3VNgwvm  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 J usU5 e|  
    1st Digit    Definition    2nd/3rd Digits    Definition uR0UfKK  
    0    Random Scatter    0 0    Hemispherical OIcXelS:@k  
    0    Random Scatter    # #    TOWARDS number 2d&F<J<sU  
    1    Ordinary Reflection    # #    DIFFRACT number C~ 1]  
    2    Ordinary Transmission    # #    DIFFRACT number bKQho31a'  
    3    Deterministic Scatter    0 0    Retro-reflected BQ-x#[ %s  
    3    Deterministic Scatter    0 1    Near Reflected F$7!j$ Z  
    3    Deterministic Scatter    0 2    Near Transmitted jf9+H!?^N  
    4    Extraordinary Reflection    # #    DIFFRACT number ~aob@(  
    5    Extraordinary Transmission    ##    DIFFRACT number #EPC]jFk  
    6    Volume Scatter    # #    MEDIA number zPby+BP  
    6mM9p)"$  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......