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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    C:1(<1K  
    --- PATHS 0A} X hX  
                                                 OBJECTS a"s2N%{  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... bU gg2iFS  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 .{gDw  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 jTwSyW  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 qkfof{z  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 Rk9n,"xpv  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 Bo:epus}\  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 j+!u=E  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 T4x%3-4 ;  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 O+!4KNN.-  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 RH,x);J|  
    CeU=A9  
    !!++ x7B;\D#`i/  
    !! PATHS02.INR j hRr!  
    !! Title: Typical PATHS Output ['>ZC3?"h  
    !! Category: Isolated Command ;/NC[:'$D  
    !! Keywords: PATHS, Tracing, stray, ghost L=54uCv Q  
    !! Description: Typical output from the PATHS ]@y%j'e  
    !! command for all currently defined rays. This 0fj C>AS  
    !! output shows the default LONG form and listing y?cN  
    !! according to total flux. ftmP dha%+  
    !! Notes: XX-(>B0L  
    !! 1)  Negative 'Hits' indicate incident rays that |FFz $'8)  
    !! either got absorbed by the Current object (typical) ZxO o&YR3  
    !! or did not go through or interact with current "+2Cs  
    !! object (such as with STEP -1). ;t>4VA  
    !! 2)  The default LONG form provides for decimal places r4cz?e |  
    !! under Current and Previous headings. This allows &g}P)x r  
    !! for further breakout of paths according to specific oFp1QrI3k8  
    !! facets for edge-based objects. ;\|GU@K{hC  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter f>xi (0  
    !! rays from that object number. Otherwise, they are D,*|:i  
    !! specular split rays. They are traced back to the source m*1  
    !! from left to right (up to 10 levels possible). Refer to D]>Z5nr |  
    !! chart under PATHS command description for decimal number ;d>n2  
    !! meanings. ,^n&Q'p3  
    !! Edit History (latest first) @gqZiFM)  
    !! 10/10/2000 - cp - modified format; added description >aVtYp B  
    !! 01/01/1996 - bro - creation " ;Cf@}i>  
    !!-- qh W]Wd" g  
    ?=)lbSu K  
    --- PATHS dHAT($QG  
                                                 OBJECTS H9'psv  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... Kt qOA[6  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 zrSYLG  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 3O 4,LXdA  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 f.j<VKF}  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 yX*$PNL5w  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 3st?6?7|  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 GwXhn2  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 jLn#%Ia}  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 RIUJX{?  
    -------------------- u,:hT] ~+  
       8  1356 3.57E+01 Hr=|xw8.  
    y(iq  
        177 ray flags changed ,j{tGj_  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 IDf\! QGx  
    1st Digit    Definition    2nd/3rd Digits    Definition x R$T/]/  
    0    Random Scatter    0 0    Hemispherical 569p/?  
    0    Random Scatter    # #    TOWARDS number sMVk]Mb  
    1    Ordinary Reflection    # #    DIFFRACT number OqRRf  
    2    Ordinary Transmission    # #    DIFFRACT number -Op^3WWyY  
    3    Deterministic Scatter    0 0    Retro-reflected C6F7,v62  
    3    Deterministic Scatter    0 1    Near Reflected Ri AMW|M"C  
    3    Deterministic Scatter    0 2    Near Transmitted <-' !I&  
    4    Extraordinary Reflection    # #    DIFFRACT number {A< 961  
    5    Extraordinary Transmission    ##    DIFFRACT number a_0I)' ?  
    6    Volume Scatter    # #    MEDIA number { 7DXSe4  
    w\D !e  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......