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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    E=-ed9({:  
    --- PATHS "zn<\z$l  
                                                 OBJECTS t 8}R?%u  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... UcHe"mn  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 us ,!U  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 "x+o(jOy  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 Zt;dPYq>  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 EU@ BNja  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 X#|B*t34  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 8,0WHivg  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 Cw*:`  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 hLqRF4>L  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 ^5MPK@)c,/  
    u6B,V  
    !!++ >l0y ss)I  
    !! PATHS02.INR /:+f5\"-b  
    !! Title: Typical PATHS Output fj7\MTy  
    !! Category: Isolated Command 3.t j%+  
    !! Keywords: PATHS, Tracing, stray, ghost }MCh$  
    !! Description: Typical output from the PATHS 1 +0-VRl  
    !! command for all currently defined rays. This ,ce sQ ou  
    !! output shows the default LONG form and listing +.EP_2f9  
    !! according to total flux. c*k%r2'  
    !! Notes: V,*<E&+  
    !! 1)  Negative 'Hits' indicate incident rays that __3s3YG  
    !! either got absorbed by the Current object (typical) ]52.nxs~  
    !! or did not go through or interact with current '[Ue0r<jn  
    !! object (such as with STEP -1). ~l^Q~W-+  
    !! 2)  The default LONG form provides for decimal places ?xRx|_}e  
    !! under Current and Previous headings. This allows e #5LBSP  
    !! for further breakout of paths according to specific j_ \?ampF  
    !! facets for edge-based objects. zc`gm~@  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter o#^(mGj_.  
    !! rays from that object number. Otherwise, they are *%nV<}e^_=  
    !! specular split rays. They are traced back to the source =hP7 Hea(N  
    !! from left to right (up to 10 levels possible). Refer to 9i=HZ\s3  
    !! chart under PATHS command description for decimal number +n)_\@aQ  
    !! meanings. ?f8)_t}^\  
    !! Edit History (latest first) @{X<|,W9w  
    !! 10/10/2000 - cp - modified format; added description x(tf0[g  
    !! 01/01/1996 - bro - creation Z]QpH<Z  
    !!-- FJ/c(K  
    $M0F~x  
    --- PATHS #hQ#_7  
                                                 OBJECTS tQ@%3`  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... qDV t  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 UGb<&)  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 <\fB+ AZ  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 r=J+  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 F?Fs x)2k  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 p9(|p Z  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 7~I*u6zY  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 +wHrS}I#g  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 %$*WdK#  
    -------------------- e!B>M{  
       8  1356 3.57E+01 Y6Mp[=  
    P&=H<^yd  
        177 ray flags changed -_KO}_  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 Bs!F |x(  
    1st Digit    Definition    2nd/3rd Digits    Definition %@~;PS3kd  
    0    Random Scatter    0 0    Hemispherical _X6@.sM/2  
    0    Random Scatter    # #    TOWARDS number !!\x]$v  
    1    Ordinary Reflection    # #    DIFFRACT number SqosJ}K  
    2    Ordinary Transmission    # #    DIFFRACT number ZYexW=@  
    3    Deterministic Scatter    0 0    Retro-reflected b;5&V_  
    3    Deterministic Scatter    0 1    Near Reflected 0zHMtC1 ,  
    3    Deterministic Scatter    0 2    Near Transmitted ?s-Z3{k  
    4    Extraordinary Reflection    # #    DIFFRACT number `:Bm@eN  
    5    Extraordinary Transmission    ##    DIFFRACT number 2gM/".|{  
    6    Volume Scatter    # #    MEDIA number )s~szmJoVD  
    $[xS>iuD  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......