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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    %gJf&A  
    --- PATHS U=QV^I Qm  
                                                 OBJECTS 9EK5#_L[=  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... y0M^oLx  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 d5\w'@Di  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 K]oFV   
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 @.a[2,o_  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 w8kp6_i'  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 g,7`emOX  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 #<S+E7uTs  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 :7<spd(%"  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 yK_$6EtNKj  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 szu!*wc9  
    CH[U.LJQ-O  
    !!++ c3W9"  
    !! PATHS02.INR [fiB!G ]?  
    !! Title: Typical PATHS Output V##=-KZ  
    !! Category: Isolated Command _HW~sz|  
    !! Keywords: PATHS, Tracing, stray, ghost 7xTgG!>v  
    !! Description: Typical output from the PATHS 0?8O9i  
    !! command for all currently defined rays. This rkugV&BhV  
    !! output shows the default LONG form and listing Uoe;4ni  
    !! according to total flux. hCVe05  
    !! Notes: wmAZ {  
    !! 1)  Negative 'Hits' indicate incident rays that umhg O.!  
    !! either got absorbed by the Current object (typical) HQJ_:x Y  
    !! or did not go through or interact with current D1rXTI$$  
    !! object (such as with STEP -1). ?{[ ISk)  
    !! 2)  The default LONG form provides for decimal places 8[\F*H  
    !! under Current and Previous headings. This allows p2 V8{k  
    !! for further breakout of paths according to specific  +:k Iq  
    !! facets for edge-based objects. Sio^FOTD  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter |ZZl3l=]  
    !! rays from that object number. Otherwise, they are F7P?*!dx  
    !! specular split rays. They are traced back to the source e&sZ]{uD  
    !! from left to right (up to 10 levels possible). Refer to vikA  
    !! chart under PATHS command description for decimal number : 8dQ8p;  
    !! meanings. XHs>Q>`  
    !! Edit History (latest first) +z}O*,M"q  
    !! 10/10/2000 - cp - modified format; added description s.7\?(Lg  
    !! 01/01/1996 - bro - creation @SeInew;`l  
    !!-- "Zm**h.t  
    B3|h$aKC  
    --- PATHS 9'nM$ a  
                                                 OBJECTS aO8n\'bv  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... {w:*t)@j  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 J<hqF4z  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 VBnD:w"z  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 p}H:t24Cr5  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 B=14 hY@`  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 8_ byS<b8  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 ;e Iqxe>  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 [hzw..?g  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 _=0%3Sh  
    -------------------- aT|SKb`  
       8  1356 3.57E+01 Q^13KWvuV  
    O?\UPNb:K  
        177 ray flags changed $d0xJxM  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 B|9[DNd  
    1st Digit    Definition    2nd/3rd Digits    Definition ?e=3G4N  
    0    Random Scatter    0 0    Hemispherical 55O_b)$  
    0    Random Scatter    # #    TOWARDS number )R %>g-dw  
    1    Ordinary Reflection    # #    DIFFRACT number a|}v?z\  
    2    Ordinary Transmission    # #    DIFFRACT number ^.3(o{g  
    3    Deterministic Scatter    0 0    Retro-reflected JG^fu*K  
    3    Deterministic Scatter    0 1    Near Reflected !m]_tB  
    3    Deterministic Scatter    0 2    Near Transmitted 1fgO3N  
    4    Extraordinary Reflection    # #    DIFFRACT number YQ? "~[mL  
    5    Extraordinary Transmission    ##    DIFFRACT number 2/o_,k  
    6    Volume Scatter    # #    MEDIA number `L~gERW#  
    6&oaxAp<s  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......