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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    B!6?+< J"  
    --- PATHS #p Ld';  
                                                 OBJECTS U }xRvNz  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... LLCMp3qBz  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 Xji<oih  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 {4\(HrGNk  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 <$/'iRtRzW  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 ?bW|~<X~  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 ~:v" TuuK  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 3y<;fdS7  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 g"^<LX-  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 9*U3uyPi  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 Y- esD'MD  
    js^+{~  
    !!++ 7|bzopLJk  
    !! PATHS02.INR XA PqRJ*Z  
    !! Title: Typical PATHS Output 3g ep_ aC  
    !! Category: Isolated Command r~ N:|ip=  
    !! Keywords: PATHS, Tracing, stray, ghost c%tb6@C  
    !! Description: Typical output from the PATHS M^S <G  
    !! command for all currently defined rays. This X"lPXoCN  
    !! output shows the default LONG form and listing U|yXJ.Z3  
    !! according to total flux. qJN!L))  
    !! Notes: ->_rSjnM{  
    !! 1)  Negative 'Hits' indicate incident rays that p$.m=+K~  
    !! either got absorbed by the Current object (typical) oU"!"t  
    !! or did not go through or interact with current t`%Xxxu  
    !! object (such as with STEP -1). 5\S s`#g  
    !! 2)  The default LONG form provides for decimal places l4: B(  
    !! under Current and Previous headings. This allows CvkZ<i){  
    !! for further breakout of paths according to specific x6N)T4J(  
    !! facets for edge-based objects. A~0eJaq+  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter - ,YoVB!T  
    !! rays from that object number. Otherwise, they are ] 40@yrc  
    !! specular split rays. They are traced back to the source !:BmDX[<n  
    !! from left to right (up to 10 levels possible). Refer to ~[a6  
    !! chart under PATHS command description for decimal number ?E +[  
    !! meanings. Z/G`8|A  
    !! Edit History (latest first) 7H=V|Btnc  
    !! 10/10/2000 - cp - modified format; added description K)DpC*j  
    !! 01/01/1996 - bro - creation ^?<gz!(-  
    !!-- 3mP251"dIW  
    5TynAiSD_>  
    --- PATHS q# C;iK4  
                                                 OBJECTS Bl$Hg,in-  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... E! "N}v  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 {f1iys'Om  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 T@H<Fm_  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 CqFk(Td9-D  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 % H/V iC  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 RwyX,|  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 ,uo K'_  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 ! mb<z^>5  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 to,\sc  
    -------------------- 0#y i5U  
       8  1356 3.57E+01 , ;$SRQ.  
    y?Cq{(  
        177 ray flags changed XU5GmGu_+  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 !-AK@`i.  
    1st Digit    Definition    2nd/3rd Digits    Definition O= 84ZP%  
    0    Random Scatter    0 0    Hemispherical i+@t_pxc  
    0    Random Scatter    # #    TOWARDS number qw<~v?{|C  
    1    Ordinary Reflection    # #    DIFFRACT number wGLSei-s  
    2    Ordinary Transmission    # #    DIFFRACT number ,z5B"o{Et  
    3    Deterministic Scatter    0 0    Retro-reflected wN]]t~K)Q  
    3    Deterministic Scatter    0 1    Near Reflected wNm1H[{  
    3    Deterministic Scatter    0 2    Near Transmitted |SX31T9rG  
    4    Extraordinary Reflection    # #    DIFFRACT number b|Sjh;  
    5    Extraordinary Transmission    ##    DIFFRACT number y^:N^Gt  
    6    Volume Scatter    # #    MEDIA number pq +~|  
    >Q#\X=a>  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......