在example中的PATHS例子中 W]l&mr
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!! PATHS02.INR !GL
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!! Title: Typical PATHS Output ~wl4
!! Category: Isolated Command "oc&uj
!! Keywords: PATHS, Tracing, stray, ghost >56I`[)
!! Description: Typical output from the PATHS <+iL@'SgF
!! command for all currently defined rays. This //W7$DYEG
!! output shows the default LONG form and listing L28DBj E)A
!! according to total flux. i<ug("/
!! Notes: [<H'JsJl
!! 1) Negative 'Hits' indicate incident rays that !caY
!! either got absorbed by the Current object (typical) CpG]g>]L&[
!! or did not go through or interact with current <1xs
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!! object (such as with STEP -1). /Q*o6Gys0
!! 2) The default LONG form provides for decimal places gdKn!; ,w#
!! under Current and Previous headings. This allows r'5~4'o$
!! for further breakout of paths according to specific $T%~t@Cv1
!! facets for edge-based objects. *W&}}iL
!! 3) Negative 'Split/Scatter' numbers indicate scatter Yj-JB
!! rays from that object number. Otherwise, they are G:k]tZ*`
!! specular split rays. They are traced back to the source c"H59 jE
!! from left to right (up to 10 levels possible). Refer to
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!! chart under PATHS command description for decimal number xLp<G(;
!! meanings. )!tqock*v
!! Edit History (latest first) $wq[W,'#L
!! 10/10/2000 - cp - modified format; added description <[W41{
!! 01/01/1996 - bro - creation +T|M U
!!-- qzbpLV|
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--- PATHS Mb0l*'ZF
OBJECTS piv/QP-X
Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... v0|[w2Q2
1 177 3.51E+01 98.23 -7 2.000 1.000 0.00 2qQG
2 461 2.85E-01 0.80 -9 2.000 1.000 1.10 1.10 0.00 sCi"qtHP
3 177 6.96E-02 0.19 -17 2.000 1.000 1.10 1.10 0.00 B<}0r4T}
4 216 1.19E-01 0.33 -11 2.000 1.000 1.10 1.10 0.00 { t1|6R0
5 215 1.06E-01 0.30 -13 2.000 1.000 1.10 1.10 0.00 5OS|Vp||b
6 94 4.15E-02 0.12 -15 2.000 1.000 1.10 1.10 0.00 ML9nfB^z!
7 8 4.71E-03 0.01 -10 2.000 1.000 1.10 1.10 0.00 #x^dR-@
8 8 5.24E-03 0.01 -8 2.000 1.000 1.10 1.10 0.00 ,-[e{=Cz
-------------------- U|2*.''+Q
8 1356 3.57E+01 S, g/2k*
yCt,-mz!z
177 ray flags changed (}jYi*B
3397 rays now selected