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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    OiE;B  
    --- PATHS JJ{9U(`_y6  
                                                 OBJECTS z)z{3rR|PW  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... 5B&;uY  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 F)+{AQL  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 Pu"R,a  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 p/U+0f  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 |1ST=O7.LH  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 AC;V m: @{  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 hQ(qbt{e  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 SB5&A_tr  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 hSFn8mpXT  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 cuK,X!O  
    ,SQZD,3v4  
    !!++ zfc3)7  
    !! PATHS02.INR u ~3%bJ]  
    !! Title: Typical PATHS Output k51Eyy50(  
    !! Category: Isolated Command <`jLY)sw  
    !! Keywords: PATHS, Tracing, stray, ghost u$D*tqxG  
    !! Description: Typical output from the PATHS N gLU$/y;  
    !! command for all currently defined rays. This Iw<jT|y)  
    !! output shows the default LONG form and listing 8a_[B~  
    !! according to total flux. { .*y  
    !! Notes: Z0`T\ay  
    !! 1)  Negative 'Hits' indicate incident rays that &AlJ "N|  
    !! either got absorbed by the Current object (typical) % , N<  
    !! or did not go through or interact with current  P\]B<  
    !! object (such as with STEP -1). 6<'rG''  
    !! 2)  The default LONG form provides for decimal places e#,~,W.H  
    !! under Current and Previous headings. This allows #U*_1P0h  
    !! for further breakout of paths according to specific Wm H~m k"  
    !! facets for edge-based objects. _{Sm k [  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter TZt jbD>B  
    !! rays from that object number. Otherwise, they are }BiiE%a  
    !! specular split rays. They are traced back to the source Wd0 [%`dq  
    !! from left to right (up to 10 levels possible). Refer to .`7cBsXH  
    !! chart under PATHS command description for decimal number FSRm|  
    !! meanings. ATy*^sc&"  
    !! Edit History (latest first) /'Pd`Nxl.  
    !! 10/10/2000 - cp - modified format; added description 16L]=&@  
    !! 01/01/1996 - bro - creation kGL1!=>  
    !!-- \`ZW* EtPI  
    wHIj<"2  
    --- PATHS k"g._|G  
                                                 OBJECTS U|HB=BP  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... wZ4tCZA  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 ]`bQW?  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 GZ{]0$9I'  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 oQv3GpO  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 oG7q_4+&  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 yQ3OL#  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 +kq'+Y7  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 .))v0   
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 /XudV2P-CA  
    -------------------- t+?P^Ok  
       8  1356 3.57E+01 LTJc,3\,  
    t8+_/BXv  
        177 ray flags changed ,-+"^>  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 >a1{397Y}  
    1st Digit    Definition    2nd/3rd Digits    Definition l{VSb92f  
    0    Random Scatter    0 0    Hemispherical )RYG%  
    0    Random Scatter    # #    TOWARDS number $ n,Z  
    1    Ordinary Reflection    # #    DIFFRACT number <`!PCuR  
    2    Ordinary Transmission    # #    DIFFRACT number mR8W]'gl.L  
    3    Deterministic Scatter    0 0    Retro-reflected ](eN@Xi&@  
    3    Deterministic Scatter    0 1    Near Reflected =`Y.=RL+'n  
    3    Deterministic Scatter    0 2    Near Transmitted q> s-Y|  
    4    Extraordinary Reflection    # #    DIFFRACT number aZKOY  
    5    Extraordinary Transmission    ##    DIFFRACT number W$qd/'%  
    6    Volume Scatter    # #    MEDIA number y fSM  
    0F#>CmD  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......