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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    }Pm(oR'KTJ  
    --- PATHS .j:.WnW  
                                                 OBJECTS guUr1Ij  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... JXSqtk=  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 MWn L#!  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 8[`^(O#\E  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 IioE<wS)  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 fa+W9  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 pw<q?q%  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00  i_E#cU  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 +2au ;^N  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 u7Y'3x,`  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 V\M!]Nnxr  
    vs0H^L  
    !!++ + $a:X  
    !! PATHS02.INR W];6u  
    !! Title: Typical PATHS Output 5G ]#yb74  
    !! Category: Isolated Command FTYLMQ i  
    !! Keywords: PATHS, Tracing, stray, ghost  wpdEI(  
    !! Description: Typical output from the PATHS SQKY;p  
    !! command for all currently defined rays. This U)/Ul>dY  
    !! output shows the default LONG form and listing +#I~#CV!  
    !! according to total flux. W &wDH  
    !! Notes: K<L%@[gi  
    !! 1)  Negative 'Hits' indicate incident rays that F",abp!  
    !! either got absorbed by the Current object (typical) /qq&'}TZP  
    !! or did not go through or interact with current ] xLb )Z  
    !! object (such as with STEP -1). i+x6aQ24  
    !! 2)  The default LONG form provides for decimal places +@)$l+kk9  
    !! under Current and Previous headings. This allows ccRk4xR  
    !! for further breakout of paths according to specific ylxfh(  
    !! facets for edge-based objects. A-wxf91+:  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter hYZ:" x  
    !! rays from that object number. Otherwise, they are =+-.5M  
    !! specular split rays. They are traced back to the source DF[b?  
    !! from left to right (up to 10 levels possible). Refer to zT-"kK  
    !! chart under PATHS command description for decimal number %^%-h}1  
    !! meanings. VUv.Tx]Z[  
    !! Edit History (latest first) K<w5[E9V.  
    !! 10/10/2000 - cp - modified format; added description |AfQ_iT6c  
    !! 01/01/1996 - bro - creation ?{z$ { bD  
    !!-- /~rO2]rZ@  
    0?Wf\7  
    --- PATHS e(\S,@VN2  
                                                 OBJECTS y{?jr$js<  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... fh)`kZDk  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 @?=)}2=|?i  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 z+D,:!yF  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 2P=~3g*  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 %=<NqINM[  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 h%^kA@3F  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 _r5Ild @n  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 k Z[yv  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 Q0; gF?  
    -------------------- 9la~3L_g  
       8  1356 3.57E+01 nN\XVGP,t  
    F}.TT =((8  
        177 ray flags changed 6Vzc:8o>  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 oNsx Fi:  
    1st Digit    Definition    2nd/3rd Digits    Definition ']Xx#U N  
    0    Random Scatter    0 0    Hemispherical .u;TeP  
    0    Random Scatter    # #    TOWARDS number K y2xWd8  
    1    Ordinary Reflection    # #    DIFFRACT number ,:4w$!;  
    2    Ordinary Transmission    # #    DIFFRACT number /0B ?3&H  
    3    Deterministic Scatter    0 0    Retro-reflected CPeK0(7Zh  
    3    Deterministic Scatter    0 1    Near Reflected *dTf(J  
    3    Deterministic Scatter    0 2    Near Transmitted wSyu^KDz  
    4    Extraordinary Reflection    # #    DIFFRACT number FEmlC,%  
    5    Extraordinary Transmission    ##    DIFFRACT number ZxPAu%Y  
    6    Volume Scatter    # #    MEDIA number Qu\l$/  
    j77}{5@p  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......