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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    :Y AxL J  
    --- PATHS b)5z'zQu  
                                                 OBJECTS v@6TC1M,  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... [ NSsT>C  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 JpFfO<uO  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 6"d^4L?  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 r dc} e"v  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 T2nbU6H  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 E27N1J+1  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 ]G0`W6;$]  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 _>G=v!  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 1lxsj{>U  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 :t\pi. uWt  
    DLYk#d: q?  
    !!++ r;`6ML[5Vx  
    !! PATHS02.INR huu:z3{=J  
    !! Title: Typical PATHS Output 1F*gPhm  
    !! Category: Isolated Command fX).A`  
    !! Keywords: PATHS, Tracing, stray, ghost JcEPwF.  
    !! Description: Typical output from the PATHS  Z(p kj  
    !! command for all currently defined rays. This Vx@JP93|  
    !! output shows the default LONG form and listing @ U6Iw"@  
    !! according to total flux. f&glY`s#  
    !! Notes: j nvi_Rodm  
    !! 1)  Negative 'Hits' indicate incident rays that ]}2+yK  
    !! either got absorbed by the Current object (typical) [*U6L<JI  
    !! or did not go through or interact with current `_C4L=q"  
    !! object (such as with STEP -1). !(PAUW S@  
    !! 2)  The default LONG form provides for decimal places 6q ._8%  
    !! under Current and Previous headings. This allows (J8 (_MF  
    !! for further breakout of paths according to specific K'.aQ&2  
    !! facets for edge-based objects. LutP&Ebt8  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter s/+@o:  
    !! rays from that object number. Otherwise, they are y@"6Dt|  
    !! specular split rays. They are traced back to the source hER]%)#r  
    !! from left to right (up to 10 levels possible). Refer to ~G.'pyW  
    !! chart under PATHS command description for decimal number -@{5 u d  
    !! meanings. 4$ LVl  
    !! Edit History (latest first)  L5/J  
    !! 10/10/2000 - cp - modified format; added description n}cjVH5  
    !! 01/01/1996 - bro - creation iIFM 5CT  
    !!-- Lu,72i0O ^  
    `,|"rn#S  
    --- PATHS 5 s3!{zT{  
                                                 OBJECTS  }t}y  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... F]kn4zr  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 -0rc4<};h  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 *;7~aM  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 gE$D#PZa  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 2fIHFo\8  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 34S0W]V  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 r:fMd3;gq  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 RV^ N4q4  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 }pqnF53  
    -------------------- Gf``0F)  
       8  1356 3.57E+01 _Q)rI%A2  
    LbCcOkL/@@  
        177 ray flags changed >@?!-Fy5  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 oUSv)G.zb  
    1st Digit    Definition    2nd/3rd Digits    Definition 3Lg)237&j  
    0    Random Scatter    0 0    Hemispherical &Ul8h,qw  
    0    Random Scatter    # #    TOWARDS number *z?Vy<u G  
    1    Ordinary Reflection    # #    DIFFRACT number U+[ p>iP  
    2    Ordinary Transmission    # #    DIFFRACT number Ec2?'*s   
    3    Deterministic Scatter    0 0    Retro-reflected k`aHG8S\  
    3    Deterministic Scatter    0 1    Near Reflected >~+qU&'2  
    3    Deterministic Scatter    0 2    Near Transmitted |f+`FOliP  
    4    Extraordinary Reflection    # #    DIFFRACT number I \Luw*:  
    5    Extraordinary Transmission    ##    DIFFRACT number OdSglB  
    6    Volume Scatter    # #    MEDIA number *'l|ws  
    I9VU,8~  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......