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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    xXCsJ9]  
    --- PATHS lS?#(}a1)  
                                                 OBJECTS %rO)w?  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... G,6 i!M  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 $Y8iT<nP  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 Se>v|6  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 &3:<WU:U  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 5YLc4z*  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 " :V@AT  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 V6_~"pRR=  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 f |NXibmP  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 5 Q,j+  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 =69sWcC8  
    DPfN*a-P(  
    !!++ y:k7eE"  
    !! PATHS02.INR |(uo@-U  
    !! Title: Typical PATHS Output @eYD@!  
    !! Category: Isolated Command o1H6E1$=  
    !! Keywords: PATHS, Tracing, stray, ghost s\(@f4p  
    !! Description: Typical output from the PATHS " s/ws  
    !! command for all currently defined rays. This n>,? V3ly  
    !! output shows the default LONG form and listing G6qFAepwi  
    !! according to total flux. q[x|tO  
    !! Notes: 1*:BOoYx  
    !! 1)  Negative 'Hits' indicate incident rays that Rp>%umDyL  
    !! either got absorbed by the Current object (typical) <3x:nH @  
    !! or did not go through or interact with current KBA& s  
    !! object (such as with STEP -1). eWXR #g!%>  
    !! 2)  The default LONG form provides for decimal places Mtn{63cK  
    !! under Current and Previous headings. This allows U-D00l7C  
    !! for further breakout of paths according to specific @*WrHoa2N  
    !! facets for edge-based objects. ek d[|g  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter /< Dtu UM  
    !! rays from that object number. Otherwise, they are QiaBZAol  
    !! specular split rays. They are traced back to the source gFXz:!A  
    !! from left to right (up to 10 levels possible). Refer to A2.4#Qb'  
    !! chart under PATHS command description for decimal number vnqLcNB H  
    !! meanings. 'fZ\uMdTx  
    !! Edit History (latest first) 0|,Ij $  
    !! 10/10/2000 - cp - modified format; added description Ac\e>N  
    !! 01/01/1996 - bro - creation NleMZ  
    !!-- WUb] 8$n  
    iKv"200h(  
    --- PATHS w`atk=K  
                                                 OBJECTS J^zB 5W,)  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... &td   
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 WsT   
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 >|mZu)HIY;  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 0iKAg  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 s<5PsR  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 I(b]V!mj:  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 H>%L@Btw  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 <Vh }d/  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 W9S6 SO^\  
    -------------------- H% FP!03  
       8  1356 3.57E+01 (^58$IW71  
    'ZAIe7i&  
        177 ray flags changed s\ Ln  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 EtQ:x$S_  
    1st Digit    Definition    2nd/3rd Digits    Definition RL*b4 7,  
    0    Random Scatter    0 0    Hemispherical 1! 5VWF0  
    0    Random Scatter    # #    TOWARDS number .etG>tH  
    1    Ordinary Reflection    # #    DIFFRACT number [rz5tfMp  
    2    Ordinary Transmission    # #    DIFFRACT number B &3sV+  
    3    Deterministic Scatter    0 0    Retro-reflected T/:6Z  
    3    Deterministic Scatter    0 1    Near Reflected NHe[,nIV  
    3    Deterministic Scatter    0 2    Near Transmitted a'O-0]g,  
    4    Extraordinary Reflection    # #    DIFFRACT number 0 qW"b`9R  
    5    Extraordinary Transmission    ##    DIFFRACT number arvKJmD  
    6    Volume Scatter    # #    MEDIA number dV /Es  
    V;hO1xfR3&  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......