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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    {-ZFp  
    --- PATHS )@N2  
                                                 OBJECTS OtSL*'7>  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... U0=]  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 _4TH4~cY  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 $Vsk Ew"|M  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 '"y|p+=j:  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 $m7?3/YG  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 :iFIQpk  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00  zG+R5:  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 dG@"!!,  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 BLN^ <X/  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 hOFOO_byzO  
    bgS$ {n/  
    !!++ Qhs/E`k4  
    !! PATHS02.INR 0OT\"O~S[  
    !! Title: Typical PATHS Output p(PMZVV`  
    !! Category: Isolated Command 3k|oK'l  
    !! Keywords: PATHS, Tracing, stray, ghost iS&l8@2a  
    !! Description: Typical output from the PATHS /R~1Zj2&  
    !! command for all currently defined rays. This ( xXGSx  
    !! output shows the default LONG form and listing z?[r  
    !! according to total flux. Dw=gs{8D  
    !! Notes: 6&DX] [G  
    !! 1)  Negative 'Hits' indicate incident rays that {D? 50Q  
    !! either got absorbed by the Current object (typical) ^M%uV  
    !! or did not go through or interact with current 1^ _U;O:I  
    !! object (such as with STEP -1). 5~Cakd ]>  
    !! 2)  The default LONG form provides for decimal places 61/.K_%I.  
    !! under Current and Previous headings. This allows xfy1pS.[:  
    !! for further breakout of paths according to specific fLDg~;3  
    !! facets for edge-based objects. CqHK%M  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter lrWV#`6!+  
    !! rays from that object number. Otherwise, they are 8~90 30>Q  
    !! specular split rays. They are traced back to the source af#pR&4}   
    !! from left to right (up to 10 levels possible). Refer to (T>nPbv)  
    !! chart under PATHS command description for decimal number @Ys!DScY,  
    !! meanings. Jg]'+>,J  
    !! Edit History (latest first) '\Jj8oJQj  
    !! 10/10/2000 - cp - modified format; added description @[#$J0q q  
    !! 01/01/1996 - bro - creation cCo`~7rE  
    !!-- chV9_(8  
    I8+~ &V}  
    --- PATHS 1rKlZsZ#*  
                                                 OBJECTS CNr/U*+  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... {o!KhF:[  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 /&CmO>^e  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 c1$ngH0  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 b !%hH  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 rgSOS-ox  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 4|mD*o  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 < 'f dkW  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 OkCQ?]  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 %9k!A]KD  
    -------------------- TMs,j!w?I  
       8  1356 3.57E+01 NE/m-ILw  
    JYrY[',u  
        177 ray flags changed L KCb_9  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 r'dr9"-{  
    1st Digit    Definition    2nd/3rd Digits    Definition _* IPk  
    0    Random Scatter    0 0    Hemispherical s:2|c]wQ#R  
    0    Random Scatter    # #    TOWARDS number o\88t){/kB  
    1    Ordinary Reflection    # #    DIFFRACT number P y>{t4;S  
    2    Ordinary Transmission    # #    DIFFRACT number 3I!?e!y3(  
    3    Deterministic Scatter    0 0    Retro-reflected b+6"#/s  
    3    Deterministic Scatter    0 1    Near Reflected y kW [B  
    3    Deterministic Scatter    0 2    Near Transmitted j:}J}P  
    4    Extraordinary Reflection    # #    DIFFRACT number ew;ur?  
    5    Extraordinary Transmission    ##    DIFFRACT number cooUE<a  
    6    Volume Scatter    # #    MEDIA number ~_9n.C  
    ly4s"4v  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......