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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    XZ7Lk)IR  
    --- PATHS DI>s-7  
                                                 OBJECTS ]/Pn EU[  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... 8=l%5r^cq  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 q 1,~  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 3u=g6W2 F  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 t# i #(H  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 SU0 hma8  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 N)T}P\l  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 ]DcFySyv  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 X8|,   
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 0S"MC9beg  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 23PGq%R  
    =cI(d ,  
    !!++ RZLq]8pM  
    !! PATHS02.INR P:c w|Q  
    !! Title: Typical PATHS Output Ml_^ `vn  
    !! Category: Isolated Command ?s01@f#  
    !! Keywords: PATHS, Tracing, stray, ghost uRvP hkqm  
    !! Description: Typical output from the PATHS k[xSbs'D  
    !! command for all currently defined rays. This L!92P{K  
    !! output shows the default LONG form and listing SUiOJ[5,  
    !! according to total flux. D*jM1w_`  
    !! Notes: )9g2D`a4  
    !! 1)  Negative 'Hits' indicate incident rays that X ?O[r3<  
    !! either got absorbed by the Current object (typical) Wr 4,YQM  
    !! or did not go through or interact with current /uc>@!F  
    !! object (such as with STEP -1). I7onX,U+  
    !! 2)  The default LONG form provides for decimal places A.SvA Yn  
    !! under Current and Previous headings. This allows ?<!|  
    !! for further breakout of paths according to specific y29m/i:  
    !! facets for edge-based objects. Q &8-\  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter e~OpofJNb  
    !! rays from that object number. Otherwise, they are Jy)/%p~  
    !! specular split rays. They are traced back to the source V3Bz Mw\9r  
    !! from left to right (up to 10 levels possible). Refer to >4TO=i  
    !! chart under PATHS command description for decimal number /~1+i'7V.,  
    !! meanings. 5BIY<B+i  
    !! Edit History (latest first) 1 MFbQs^  
    !! 10/10/2000 - cp - modified format; added description &ZO0r ^  
    !! 01/01/1996 - bro - creation '1[Ft03  
    !!-- .-zom~N-?  
    pa+hL,w{6  
    --- PATHS \z$= K  
                                                 OBJECTS wYea\^co  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... 0GwR~Z}Z  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 mH(:?_KrS-  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 $4\j]RE!  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 inL(X;@yo  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 ?ub35NLa  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 WJi]t93  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 7V>M]  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 kh<2BOV  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 C!gZN9-  
    -------------------- i8p6Xht  
       8  1356 3.57E+01 gXU8hTd8  
    JF]JOI6.e  
        177 ray flags changed (Ldi|jL  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 }H2 R3icE  
    1st Digit    Definition    2nd/3rd Digits    Definition NK+o1   
    0    Random Scatter    0 0    Hemispherical 9WHddDA  
    0    Random Scatter    # #    TOWARDS number hTkyz la  
    1    Ordinary Reflection    # #    DIFFRACT number %O<BfIZ  
    2    Ordinary Transmission    # #    DIFFRACT number b>k y  
    3    Deterministic Scatter    0 0    Retro-reflected jIyQ]:*p  
    3    Deterministic Scatter    0 1    Near Reflected  _F{C\}  
    3    Deterministic Scatter    0 2    Near Transmitted 2%1hdA<  
    4    Extraordinary Reflection    # #    DIFFRACT number [QTV9  
    5    Extraordinary Transmission    ##    DIFFRACT number ?2a$*(  
    6    Volume Scatter    # #    MEDIA number V&i;\9  
    GbyJ:  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......