在example中的PATHS例子中 Y- esD'MD
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!!++ 7|bzopLJk
!! PATHS02.INR XA PqRJ*Z
!! Title: Typical PATHS Output 3g
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!! Category: Isolated Command r~N:|ip=
!! Keywords: PATHS, Tracing, stray, ghost c%tb6@C
!! Description: Typical output from the PATHS M ^S <G
!! command for all currently defined rays. This X"lPXoCN
!! output shows the default LONG form and listing U|yXJ.Z3
!! according to total flux. qJN!L))
!! Notes: - >_rSjnM{
!! 1) Negative 'Hits' indicate incident rays that p$.m=+K~
!! either got absorbed by the Current object (typical) oU"!"t
!! or did not go through or interact with current t`%Xxxu
!! object (such as with STEP -1). 5\S
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!! 2) The default LONG form provides for decimal places l4:B(
!! under Current and Previous headings. This allows CvkZ<i){
!! for further breakout of paths according to specific x6N)T4J(
!! facets for edge-based objects. A~0eJaq+
!! 3) Negative 'Split/Scatter' numbers indicate scatter -,YoVB!T
!! rays from that object number. Otherwise, they are ]40@yrc
!! specular split rays. They are traced back to the source !:BmDX[<n
!! from left to right (up to 10 levels possible). Refer to ~[a6
!! chart under PATHS command description for decimal number ?E +[
!! meanings. Z /G`8|A
!! Edit History (latest first) 7H=V|Btnc
!! 10/10/2000 - cp - modified format; added description K)DpC* j
!! 01/01/1996 - bro - creation ^?<gz!(-
!!-- 3mP251"dIW
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--- PATHS q#C;iK4
OBJECTS Bl$Hg,in-
Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... E!"N}v
1 177 3.51E+01 98.23 -7 2.000 1.000 0.00 {f1iys'Om
2 461 2.85E-01 0.80 -9 2.000 1.000 1.10 1.10 0.00 T@H<Fm_
3 177 6.96E-02 0.19 -17 2.000 1.000 1.10 1.10 0.00 CqFk(Td9-D
4 216 1.19E-01 0.33 -11 2.000 1.000 1.10 1.10 0.00 %H/V
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5 215 1.06E-01 0.30 -13 2.000 1.000 1.10 1.10 0.00 RwyX,|
6 94 4.15E-02 0.12 -15 2.000 1.000 1.10 1.10 0.00 ,uoK'_
7 8 4.71E-03 0.01 -10 2.000 1.000 1.10 1.10 0.00 !
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8 8 5.24E-03 0.01 -8 2.000 1.000 1.10 1.10 0.00 to,\sc
-------------------- 0#y
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8 1356 3.57E+01 , ;$SRQ.
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177 ray flags changed XU5GmGu_+
3397 rays now selected