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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    <ZeZq  
    --- PATHS fAeq(tI=  
                                                 OBJECTS |F>'7JJJ  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... &eX^ll  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 l8!n!sC[,  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 !iGZo2LV  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 Pexg"328  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00  *U4eL-  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 gM Z `  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 / =:X,^"P  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 ("@ih]zYf  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00  qr7_3  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 ^X/[x]UOT@  
    U6@ j=|q  
    !!++ _+hf.[""  
    !! PATHS02.INR y0D="2)  
    !! Title: Typical PATHS Output 0W I3m2i  
    !! Category: Isolated Command (},TZ+u  
    !! Keywords: PATHS, Tracing, stray, ghost V.*0k~  
    !! Description: Typical output from the PATHS kG>d^K  
    !! command for all currently defined rays. This L^zF@n^5A  
    !! output shows the default LONG form and listing =N%;HfUD  
    !! according to total flux. Gn_rf"  
    !! Notes: 8QN#PaY  
    !! 1)  Negative 'Hits' indicate incident rays that B2PjS1z2  
    !! either got absorbed by the Current object (typical) +84JvOkWi  
    !! or did not go through or interact with current eS/4gM7%  
    !! object (such as with STEP -1). P=%' 2BQ{{  
    !! 2)  The default LONG form provides for decimal places A[@xTq s{{  
    !! under Current and Previous headings. This allows  X)^kJ`  
    !! for further breakout of paths according to specific w{1DwCLKq  
    !! facets for edge-based objects. ,dM}B-  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter 5P'<X p  
    !! rays from that object number. Otherwise, they are G92Ya^`  
    !! specular split rays. They are traced back to the source ? L A>5  
    !! from left to right (up to 10 levels possible). Refer to W9ZfD~(3-  
    !! chart under PATHS command description for decimal number 451TTqc  
    !! meanings. [h>RO55e  
    !! Edit History (latest first) !vB8Pk"  
    !! 10/10/2000 - cp - modified format; added description +p:#$R)MW  
    !! 01/01/1996 - bro - creation T(E$0a)#  
    !!-- G:HPd.ay  
    478gl o  
    --- PATHS M7|k"iz v  
                                                 OBJECTS DRC2U%[  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... ([y2x.kd  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 t<Iy `r7 1  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 u&HLdSHe  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 $d]3ek/  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 lC8DhRd0_  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 [/ B$cH  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 x4&<Vr  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 9%i|_c}  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 p_x@FA(  
    -------------------- Lc<v4Bp  
       8  1356 3.57E+01 0:Ow$  
    dD Qx[  
        177 ray flags changed YY\$lM  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 k}xXja*  
    1st Digit    Definition    2nd/3rd Digits    Definition I\%a<  
    0    Random Scatter    0 0    Hemispherical ?C%mwW3pc  
    0    Random Scatter    # #    TOWARDS number ]kXiT Yg  
    1    Ordinary Reflection    # #    DIFFRACT number f,Z* o  
    2    Ordinary Transmission    # #    DIFFRACT number >l<`)4*H  
    3    Deterministic Scatter    0 0    Retro-reflected T*AXS|=ju  
    3    Deterministic Scatter    0 1    Near Reflected (#uz_/xXa  
    3    Deterministic Scatter    0 2    Near Transmitted tZW2TUM]  
    4    Extraordinary Reflection    # #    DIFFRACT number k/ 6Qwb#  
    5    Extraordinary Transmission    ##    DIFFRACT number 7Nu.2qE  
    6    Volume Scatter    # #    MEDIA number yK1@`3@?  
    Oz3JMZe  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......