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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    3l?-H|T  
    --- PATHS 8RE"xJMff  
                                                 OBJECTS ?K9zTas@  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... |(Q !$  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 Hi5}s  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 J\fu6Ti  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 hxX-iQya  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 @Y| %  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 \[MQJX,dn  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 {CH *?|t  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 Rk(2|I  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 *s[bq;$  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 W]l&mr  
    ,MRAEa2  
    !!++ t.YY?5 l  
    !! PATHS02.INR !GL kAV  
    !! Title: Typical PATHS Output ~wl 4  
    !! Category: Isolated Command "oc&uj  
    !! Keywords: PATHS, Tracing, stray, ghost >56I`[)  
    !! Description: Typical output from the PATHS <+iL@'SgF  
    !! command for all currently defined rays. This //W7$DYEG  
    !! output shows the default LONG form and listing L28DBjE)A  
    !! according to total flux. i<ug("/  
    !! Notes: [<H'JsJl  
    !! 1)  Negative 'Hits' indicate incident rays that !caY  
    !! either got absorbed by the Current object (typical) CpG]g>]L&[  
    !! or did not go through or interact with current <1xs ya[e  
    !! object (such as with STEP -1). /Q*o6G ys0  
    !! 2)  The default LONG form provides for decimal places gdKn!; ,w#  
    !! under Current and Previous headings. This allows r'5~4'o$  
    !! for further breakout of paths according to specific $T%~t@Cv1  
    !! facets for edge-based objects. *W&}}iL  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter Yj-JB  
    !! rays from that object number. Otherwise, they are G:k]tZ*`  
    !! specular split rays. They are traced back to the source c"H59 jE  
    !! from left to right (up to 10 levels possible). Refer to 7%g8&d  
    !! chart under PATHS command description for decimal number xLp<G(;  
    !! meanings. )!tqock*v  
    !! Edit History (latest first) $wq[W,'#L  
    !! 10/10/2000 - cp - modified format; added description <[W41{  
    !! 01/01/1996 - bro - creation +T|M U  
    !!-- qzbpLV|  
    @_ Q  
    --- PATHS Mb0l*'ZF  
                                                 OBJECTS piv/QP-X  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... v0|[w2Q2  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 2qQG  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 sCi"qtHP  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 B<}0r 4T}  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 { t1|6R0  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 5OS|Vp||b  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 ML9nfB^z!  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 #x^dR-@   
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 ,-[e{=Cz  
    -------------------- U|2*.''+Q  
       8  1356 3.57E+01 S, g/2k*  
    yCt,-mz!z  
        177 ray flags changed (}jYi*B  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 kl&9M!;:n  
    1st Digit    Definition    2nd/3rd Digits    Definition E?@batIrf  
    0    Random Scatter    0 0    Hemispherical s1/:Ts[3i  
    0    Random Scatter    # #    TOWARDS number mxxuD"5  
    1    Ordinary Reflection    # #    DIFFRACT number =^L?Sgg  
    2    Ordinary Transmission    # #    DIFFRACT number 2wKW17wj,  
    3    Deterministic Scatter    0 0    Retro-reflected n@"h^-  
    3    Deterministic Scatter    0 1    Near Reflected aLKvl~s;m  
    3    Deterministic Scatter    0 2    Near Transmitted %?`TyVt&0  
    4    Extraordinary Reflection    # #    DIFFRACT number qDzd_E@aR  
    5    Extraordinary Transmission    ##    DIFFRACT number vi :IO  
    6    Volume Scatter    # #    MEDIA number 265sNaX  
    NjL^FqA[  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......