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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    <{5EdX  
    --- PATHS cy yVg!+  
                                                 OBJECTS "VG+1r+]4  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... HlvuW(,x=  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 ;!!n{l$r'  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 gKYfQ+  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 @a:>$t  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 VHJM*&5  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 f y:,_#  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 j)C,%Ol  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 l vMlL5t  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 *!s;"U  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 uV!^,,~  
    E_vq  
    !!++ b0lq\9  
    !! PATHS02.INR h }B% /U  
    !! Title: Typical PATHS Output ?>I;34tL(  
    !! Category: Isolated Command :yUEkm8  
    !! Keywords: PATHS, Tracing, stray, ghost j#cYS*^H  
    !! Description: Typical output from the PATHS xuqv6b.  
    !! command for all currently defined rays. This 9 FB19  
    !! output shows the default LONG form and listing 6 J{k(H$3  
    !! according to total flux. "?V0$-DR  
    !! Notes: ]H`1F1=  
    !! 1)  Negative 'Hits' indicate incident rays that KXx32 b,~  
    !! either got absorbed by the Current object (typical) "rx-_uK*  
    !! or did not go through or interact with current SHe49!RA'{  
    !! object (such as with STEP -1). 8_{X1bj  
    !! 2)  The default LONG form provides for decimal places /Mvf8v  
    !! under Current and Previous headings. This allows a(l29>  
    !! for further breakout of paths according to specific  Vh_P/C+  
    !! facets for edge-based objects. z6*X%6,8  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter FoN|i"*l  
    !! rays from that object number. Otherwise, they are r>o63Q:  
    !! specular split rays. They are traced back to the source 5`~PR :dN  
    !! from left to right (up to 10 levels possible). Refer to HMSO=)@+  
    !! chart under PATHS command description for decimal number 6}d.5^7lr  
    !! meanings. 03q 5e  
    !! Edit History (latest first) A"L&a l$i  
    !! 10/10/2000 - cp - modified format; added description `aciXlqIF  
    !! 01/01/1996 - bro - creation MF5[lK9e  
    !!-- ML|FQ  
    ` @`CG[-9  
    --- PATHS be.*#[  
                                                 OBJECTS W"k"I vTW}  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... lhy*h_>  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 U|jSa,}  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 { \81i8b]  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 Gefne[  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 k$blEa4  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 'uBu6G  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 .%xn&3  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 Q+[n91ey**  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 4K\G16'$v  
    -------------------- AE[b},-[  
       8  1356 3.57E+01 LRL,m_gt  
    s~^5kgPA  
        177 ray flags changed +S o4rA*9  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 O%Xf!4Z  
    1st Digit    Definition    2nd/3rd Digits    Definition ;U/&I3dzV  
    0    Random Scatter    0 0    Hemispherical Z^3rLCa  
    0    Random Scatter    # #    TOWARDS number )_YX DU  
    1    Ordinary Reflection    # #    DIFFRACT number ]d$8f  
    2    Ordinary Transmission    # #    DIFFRACT number ldU?{o:\s  
    3    Deterministic Scatter    0 0    Retro-reflected &u$Q4  
    3    Deterministic Scatter    0 1    Near Reflected j#!IuH\]  
    3    Deterministic Scatter    0 2    Near Transmitted .*OdqLz  
    4    Extraordinary Reflection    # #    DIFFRACT number 5_GYrR2  
    5    Extraordinary Transmission    ##    DIFFRACT number L/$H"YOv  
    6    Volume Scatter    # #    MEDIA number ;`0%t$@-  
    em%4Ap  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......