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    [求助]PATHS命令输出的意义? [复制链接]

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    离线fang0705
     
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    只看楼主 倒序阅读 楼主  发表于: 2008-08-09
    ?@R")$  
    --- PATHS MS<SAD>w  
                                                 OBJECTS LS.r%:$mb  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... Gzt=u"FV  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 H]31l~@]  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 ~2uh'e3  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 ] c}91  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 Uh|>Skic4  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 "DSPPE&[c  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 wk\L*\@Y}  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 XidxNPz0^  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 o%y;(|4t >  
    在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
     
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    离线xpwj
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    只看该作者 1楼 发表于: 2008-08-10
    到ASAP中文入门里有
    离线fang0705
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    只看该作者 2楼 发表于: 2008-08-14
    中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
    离线hemet
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    只看该作者 3楼 发表于: 2008-08-14
    在example中的PATHS例子中 73DlRt *  
    oL *n>dH  
    !!++ 2eok@1  
    !! PATHS02.INR DBbc|I/[l  
    !! Title: Typical PATHS Output VEh]p5D  
    !! Category: Isolated Command (:$9%,x  
    !! Keywords: PATHS, Tracing, stray, ghost aIGn9:\  
    !! Description: Typical output from the PATHS #q4*]qGHm  
    !! command for all currently defined rays. This mf4z?G@6  
    !! output shows the default LONG form and listing (Nz]h:}r  
    !! according to total flux. ^o%_W0_r  
    !! Notes: zW'/2W.  
    !! 1)  Negative 'Hits' indicate incident rays that kEK[\f VE  
    !! either got absorbed by the Current object (typical) INLf#  N  
    !! or did not go through or interact with current -qn[HXq  
    !! object (such as with STEP -1). SWoEt1w  
    !! 2)  The default LONG form provides for decimal places H2\1gNL  
    !! under Current and Previous headings. This allows t* z'c  
    !! for further breakout of paths according to specific :{CFTc5:A  
    !! facets for edge-based objects. J%r7<y\  
    !! 3)  Negative 'Split/Scatter' numbers indicate scatter >_#)3K1y8  
    !! rays from that object number. Otherwise, they are +rQg7a}  
    !! specular split rays. They are traced back to the source u 2lX d'  
    !! from left to right (up to 10 levels possible). Refer to D=w9cKa  
    !! chart under PATHS command description for decimal number SL*DK.  
    !! meanings. <;KRj85"j  
    !! Edit History (latest first) cqg=8$RB  
    !! 10/10/2000 - cp - modified format; added description ??TdrTS  
    !! 01/01/1996 - bro - creation }=pOiILvD  
    !!-- cHn;}l!I  
    S1C^+Sla]  
    --- PATHS  wF;B@  
                                                 OBJECTS T#e4": A&x  
    Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... B/u*<k4  
       1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 7ti<  
       2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 8dV=1O$ /  
       3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 {F)E\)$G  
       4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 m3%ef  
       5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 nL\ZId  
       6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 r03I*b  
       7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 M 5rwoyn  
       8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 v|y<_Ya  
    -------------------- ![q }BU4  
       8  1356 3.57E+01 ,# iZS&  
    US]"4=Zm  
        177 ray flags changed JB'qiuhab  
       3397 rays now selected
    离线hemet
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    只看该作者 4楼 发表于: 2008-08-14
    在加上HELP文档里的说明 >EeAPO4  
    1st Digit    Definition    2nd/3rd Digits    Definition  xLLC)~  
    0    Random Scatter    0 0    Hemispherical lSs^A@s  
    0    Random Scatter    # #    TOWARDS number ?V6 %>RU  
    1    Ordinary Reflection    # #    DIFFRACT number j$%yw4dsj  
    2    Ordinary Transmission    # #    DIFFRACT number ylT6h_z1[Y  
    3    Deterministic Scatter    0 0    Retro-reflected S].Ft/+H  
    3    Deterministic Scatter    0 1    Near Reflected F42TKPN^uu  
    3    Deterministic Scatter    0 2    Near Transmitted ax;{MfsK  
    4    Extraordinary Reflection    # #    DIFFRACT number _p$"NNFN  
    5    Extraordinary Transmission    ##    DIFFRACT number XzN-slu!  
    6    Volume Scatter    # #    MEDIA number &KOO&,  
    (,d/JnP  
    !!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
    离线fang0705
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    只看该作者 5楼 发表于: 2008-08-14
    谢谢,我再看看.......