德国
照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
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目录.......................................................................................4
mVW:]|!s 新增功能...............................................................................6
rsA K0R+ 作业环境介绍........................................................................6
n|3ENN CAD窗口区.......................................................................7
:X/j%m* 组件区.............................................................................11
hesL$Z [ 灯具选项夹......................................................................12
91e&-acA 我的灯具库......................................................................13
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v 置入灯具.........................................................................14
BPe5c :z 家具区.............................................................................15
tecCU[O 材质区.............................................................................16
*N<~"D 报表区.............................................................................18
!{"{(h)+@ 总览表区.........................................................................19
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fN0"6 检阅员对话框..................................................................20
A2g+m 编辑模式.........................................................................20
KR%DpQ&{' 置入空间组件......................................................................23
0Ocy$ 使用空间组件..................................................................24
hH|3s-o 使用拖曳和置入的方式(drag & drop).............................25
GR Rv0M 使用检阅员对话框...........................................................25
-dZ7;n5&_ 置入家具.............................................................................25
"\)j=MI8u+ 置入家具.........................................................................25
{Jwh .bJ 藉由检阅员对话框...........................................................25
U,~\}$<I 贴上材质.............................................................................25
9JpPas$] 藉由拖曳和置入...............................................................26
CsJw;]dYI 调整贴上的材质...............................................................26
O| ) [j@7 删除材质.........................................................................27
seB ^o} 置入材质至材质库...........................................................27
ab: yH ') 不同窗口的工作环境...........................................................28
pMKnA.| 编辑置入的对象...................................................................30
bBn4m: 移动对象.........................................................................30
ehV`@ss 移动和旋转对象(去除网格).........................................31
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&Rk!t 旋转对象.........................................................................31
.B+R+2uY3 缩放对象.........................................................................32
4(f[Z9 iZ] 结合和储存对象...............................................................32
a2SMNC] 移动对象的坐标...............................................................33
v&;q4b4 编辑对象外观..................................................................34
OV_Y`u7YR 一致性测试......................................................................34
nGZZCsf < 编辑 “多样对象”...................................................................36
yL7D;<!S& 窗户和门.........................................................................36
|^[]Oy= 计算表面.........................................................................37
mADq_`j 工作面.............................................................................37
4
>at#Zc 计算点.............................................................................38
J 6D?$ 使用统一眩光等级方法 (UGR) 计算................................39
b*\K I 置入UGR计算点和UGR计算面....................................40
Lo5itW 调整UGR观察员和UGR面的位置................................40
'%vb&a!.6 地面组件.........................................................................41
bx_`S#*N 置入和编辑灯具及灯具排列................................................42
?~Fk_#jz,@ 个别的灯具......................................................................42
~k'KS
7c 灯具排列.........................................................................43
I6,'o)l{_ 置入灯具区域..................................................................46
*/;[ -9 置入灯具排列..................................................................50
m-dyvW+ 排列灯具.........................................................................51
PbvRh~n 圆形的灯具排列...............................................................52
7F!_gj p 区分灯具.........................................................................52
3Un
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9 调整灯具位置..................................................................53
J\^ZRu_K 3D窗口的工作环境.............................................................53
e
C?adCb 设定3D窗口...................................................................53
XCc/\ 3D窗口内检查计算值.....................................................54
$vlq]6V8 3D窗口的存盘................................................................55
R @N
I 编辑空间.............................................................................57
Ri =>evx 编辑一个存在的空间.......................................................57
rXPq'k'h#- 复制已存在的空间...........................................................57
hy3j8?66 新增另一空间..................................................................58
B&ItA76 光迹追踪器..........................................................................59
aVNBF` 使用光迹追踪..................................................................59
MF)Xc\}0p 基本设定.........................................................................59
xb1 i{d 平面的选项......................................................................59
tpOMKh.` 光迹追踪的3D标准窗口.................................................61
sEP-jEuwG 开启POV-Ray................................................................61
[DpGL/Y. POV-Ray的其它功能......................................................62
AIgJ,=9K DXF 导入和导出..................................................................68
aw&:$twbM DXF导入.........................................................................68
%5Hsd 基本DXF设定和图层选项..............................................68
? FGzw 以DXF为底稿编辑空间..................................................69
Y&!M#7/'J3 以DXF为背景在3D窗口编辑........................................70
MB06=N DXF导出.........................................................................71
3z';Zwz &X 户外照明.............................................................................73
^ ]02)cK 户外空间.........................................................................73
(L} 投光照明.........................................................................74
PeT _Ty 标准街道.........................................................................75
WDQtj$e+ 街道照明.........................................................................77
5N<f\W, 选取欲计算的空间...........................................................77
a+sHW<QeS 包括家具的计算...............................................................81
e=ZwhRP 报表设定.............................................................................81
5G"LuA 使用者数据和设计案数据................................................81
S<HR6Xw 全面设定.........................................................................83
. J[2\ "W CAD窗口和标准值..........................................................83
2[6>h) 报表.....................................................................................84
&D0suK# 浏览计算结果..................................................................84
zO8`xrN! 限定报表.........................................................................85
~b;l08 < 报表设定.........................................................................86
8|*#r[x DIALux 3新增报表项目..................................................87
41Bp^R}^/ 灯具的
光源数据表格化....................................................88
t>.1,'zb 户外场景的表格化...........................................................88
Ww-%s9N< 设定使用者输出标准.......................................................89
IA_>x9 (~ 将报表存盘为pdf 格式....................................................90
k]?M^jrm 图形的导出......................................................................91
A`_(L|~ 设定与选项..........................................................................91
^PA[fL" 自定义.............................................................................91
,S[,F0"% 显示设定.........................................................................91
=.NZ{G 显示卡设定精灵...............................................................92
{,EOSta 选项.................................................................................95
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