德国
照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
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Bdxdx*zt {wsJ1v8! 目录.......................................................................................4
Rw%?@X3m] 新增功能...............................................................................6
1kw*Q: 作业环境介绍........................................................................6
xY#J((-iH CAD窗口区.......................................................................7
>*VvV/UU 组件区.............................................................................11
pjX= :K| 灯具选项夹......................................................................12
xVbRCu#Z 我的灯具库......................................................................13
'vZIAnB8 置入灯具.........................................................................14
1}c'UEr%) 家具区.............................................................................15
z<mN-1PM7& 材质区.............................................................................16
~59lkr8 报表区.............................................................................18
Um6}h@> 总览表区.........................................................................19
'QxJU$ 检阅员对话框..................................................................20
kY'Wf`y( 编辑模式.........................................................................20
FRZ]E)9Z]b 置入空间组件......................................................................23
VQ|{Q} 使用空间组件..................................................................24
!C05;x8{ 使用拖曳和置入的方式(drag & drop).............................25
i9XpP(mf 使用检阅员对话框...........................................................25
j&_>_*.y 置入家具.............................................................................25
7/51_=%kR 置入家具.........................................................................25
c6#E gN,X 藉由检阅员对话框...........................................................25
bTmhz 贴上材质.............................................................................25
#`
gu<xlW 藉由拖曳和置入...............................................................26
L;u 5 调整贴上的材质...............................................................26
W
h 9L!5 删除材质.........................................................................27
~{tO8
] 置入材质至材质库...........................................................27
){w{# 不同窗口的工作环境...........................................................28
#jrlNg4( 编辑置入的对象...................................................................30
v9-4yZU^WR 移动对象.........................................................................30
H.4ISmXU 移动和旋转对象(去除网格).........................................31
2m:K
%Em6u 旋转对象.........................................................................31
t_w\k_
T 缩放对象.........................................................................32
6bhb_U'f 结合和储存对象...............................................................32
_!qD/[/ 移动对象的坐标...............................................................33
\
*[Ht!y 编辑对象外观..................................................................34
R$hIgw+p[ 一致性测试......................................................................34
(,#m+ 编辑 “多样对象”...................................................................36
jIT|Kk&] 窗户和门.........................................................................36
#f24a?n| 计算表面.........................................................................37
k}H7bZug 工作面.............................................................................37
qz]qG=wmL 计算点.............................................................................38
P>iZgv 使用统一眩光等级方法 (UGR) 计算................................39
hE5?G; 置入UGR计算点和UGR计算面....................................40
]zaTX?F: 调整UGR观察员和UGR面的位置................................40
)MF@'zRK 地面组件.........................................................................41
<3BGW?=WP 置入和编辑灯具及灯具排列................................................42
3kC|y[.& 个别的灯具......................................................................42
cMZy~> 灯具排列.........................................................................43
x>Q% hl 置入灯具区域..................................................................46
d=qVIpZ 置入灯具排列..................................................................50
vLHn4>J,R 排列灯具.........................................................................51
j;@a~bks6z 圆形的灯具排列...............................................................52
ygIn6.p 区分灯具.........................................................................52
3=sBe HL 调整灯具位置..................................................................53
F&R*njJcc 3D窗口的工作环境.............................................................53
5)'Y\~2 设定3D窗口...................................................................53
.Ji9j[[#D 3D窗口内检查计算值.....................................................54
7`J2/( 3D窗口的存盘................................................................55
d;Y Kw1 编辑空间.............................................................................57
BYEZ[cM 编辑一个存在的空间.......................................................57
2K};-}eW 复制已存在的空间...........................................................57
&lSNI5l 新增另一空间..................................................................58
L7buY(F( 光迹追踪器..........................................................................59
r/'!#7dLG- 使用光迹追踪..................................................................59
}i"[5: 基本设定.........................................................................59
gR# k' 平面的选项......................................................................59
6R<+_e+v 光迹追踪的3D标准窗口.................................................61
y*+8Z&i.: 开启POV-Ray................................................................61
/Q(boY{ POV-Ray的其它功能......................................................62
#z.n?d2Gd DXF 导入和导出..................................................................68
06^/zr DXF导入.........................................................................68
l $\2|D 基本DXF设定和图层选项..............................................68
PB$beQ 以DXF为底稿编辑空间..................................................69
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M4}*n 以DXF为背景在3D窗口编辑........................................70
igA?E56? DXF导出.........................................................................71
L5I!YP#v 户外照明.............................................................................73
Pb?v i<ug+ 户外空间.........................................................................73
}WIkNG4{Z 投光照明.........................................................................74
E|c(#P{ 标准街道.........................................................................75
]#f%Dku.m 街道照明.........................................................................77
/-FV1G,h 选取欲计算的空间...........................................................77
;hDk gp 包括家具的计算...............................................................81
NJsaTBT 报表设定.............................................................................81
2sIt~ Gn 使用者数据和设计案数据................................................81
:VP4: J^ 全面设定.........................................................................83
(@XQ]S}L CAD窗口和标准值..........................................................83
@,.D]43 报表.....................................................................................84
GD.Ss9_h1 浏览计算结果..................................................................84
AE~a=e\x 限定报表.........................................................................85
XyN
" Jr 报表设定.........................................................................86
7ihcjyXB DIALux 3新增报表项目..................................................87
3JQ7Cc> 灯具的
光源数据表格化....................................................88
@ !su7 户外场景的表格化...........................................................88
Wjl2S+Cc 设定使用者输出标准.......................................................89
q`r| DcN~ 将报表存盘为pdf 格式....................................................90
tNr'@ls 图形的导出......................................................................91
lM4 Z7mT / 设定与选项..........................................................................91
PF/K&&9} 自定义.............................................................................91
v2rO>NY4 显示设定.........................................................................91
(J5}1Q<K 显示卡设定精灵...............................................................92
a`xAk^w+ 选项.................................................................................95
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