德国照明设计、计算软件DIALux Version 3中文使用手册下载,以下是DIALux中文使用手册目录。 jY/ARBC}H
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目录.......................................................................................4 ZjD)?4
新增功能...............................................................................6 q$gz_nVq,b
作业环境介绍........................................................................6 {~N3D4n^
CAD窗口区.......................................................................7 @TzvT3\q
组件区.............................................................................11 :"QfF@Z{
灯具选项夹......................................................................12 E9+ HS
我的灯具库......................................................................13 byGn,m
置入灯具.........................................................................14 vvq/
家具区.............................................................................15 XJgh>^R^
材质区.............................................................................16 F_=1;,K%
报表区.............................................................................18 OQp, 3M{_
总览表区.........................................................................19 1u~ MXGF
检阅员对话框..................................................................20 (}smW_`5
编辑模式.........................................................................20 S2K#[mDG
置入空间组件......................................................................23 ;+U<bqL6
使用空间组件..................................................................24 pJBg?D
使用拖曳和置入的方式(drag & drop).............................25 ,%[4j9#!_
使用检阅员对话框...........................................................25 e[1>(l}Ss
置入家具.............................................................................25 7 [d?
置入家具.........................................................................25 *fnvZw?
藉由检阅员对话框...........................................................25 rrqQCn9
贴上材质.............................................................................25 ;3"@g]e
藉由拖曳和置入...............................................................26 sw;|'N$:<
调整贴上的材质...............................................................26 *k [J6
删除材质.........................................................................27 =']3(6*
置入材质至材质库...........................................................27 `Ye8
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不同窗口的工作环境...........................................................28 h|bT)!|
编辑置入的对象...................................................................30 C ^w)|2o}
移动对象.........................................................................30 TL0[@rr4
移动和旋转对象(去除网格).........................................31 lCIDBBjy^
旋转对象.........................................................................31 4)kG-[#
缩放对象.........................................................................32 !eI2r
结合和储存对象...............................................................32 $,fy$
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移动对象的坐标...............................................................33 6C [E
编辑对象外观..................................................................34 < zOi4v0
一致性测试......................................................................34 MS3=~*+
编辑 “多样对象”...................................................................36 'cBBt
窗户和门.........................................................................36 KxzYfH
计算表面.........................................................................37 W),l
工作面.............................................................................37 wN=;i#
计算点.............................................................................38 D`yEwpV^
使用统一眩光等级方法 (UGR) 计算................................39 Vh|\ _~9
置入UGR计算点和UGR计算面....................................40 $}GTG'*.
调整UGR观察员和UGR面的位置................................40 IH9.F
地面组件.........................................................................41 7Nzbz3
置入和编辑灯具及灯具排列................................................42 -WJ?:?'
个别的灯具......................................................................42 ^D{lPu
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灯具排列.........................................................................43 ;*2>ES
置入灯具区域..................................................................46 x/
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置入灯具排列..................................................................50 \%0n}.A
排列灯具.........................................................................51 _;
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圆形的灯具排列...............................................................52 ?6^|ZtB
区分灯具.........................................................................52 Yg9joNBh
调整灯具位置..................................................................53
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3D窗口的工作环境.............................................................53 ?jx1R^
设定3D窗口...................................................................53 QDx$==Fo
3D窗口内检查计算值.....................................................54 ZcJ\ZbE|
3D窗口的存盘................................................................55 PG~$D];
编辑空间.............................................................................57 -7
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编辑一个存在的空间.......................................................57 PcT?<HU
复制已存在的空间...........................................................57 9(4&KZpK
新增另一空间..................................................................58 $za8"T*I
光迹追踪器..........................................................................59 5=|hC3h
使用光迹追踪..................................................................59 *{
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基本设定.........................................................................59 ^T::-pN*
平面的选项......................................................................59 <h-vjz
光迹追踪的3D标准窗口.................................................61 #_93f
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开启POV-Ray................................................................61 **3 z;58i
POV-Ray的其它功能......................................................62 Om;&_!i
DXF 导入和导出..................................................................68 7*5Z
DXF导入.........................................................................68 %Dg0fL
基本DXF设定和图层选项..............................................68 RTh`ENCKR
以DXF为底稿编辑空间..................................................69 &-d&t` `
以DXF为背景在3D窗口编辑........................................70 4)|8Eu[p7
DXF导出.........................................................................71 E_e6^Sk5B(
户外照明.............................................................................73 6 5N~0t
户外空间.........................................................................73 G s+3e8
投光照明.........................................................................74 Zwz&