德国
照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
T8Gx oNm I')URk[ 目录.......................................................................................4
1U;je,) 新增功能...............................................................................6
6m_Y%&
作业环境介绍........................................................................6
'aBX>M CAD窗口区.......................................................................7
W|NzdxCY 组件区.............................................................................11
f` 2W}|(jA 灯具选项夹......................................................................12
O/e5LA 我的灯具库......................................................................13
$LRvPan` 置入灯具.........................................................................14
_'ltz!~ 家具区.............................................................................15
m>x.4aO1 材质区.............................................................................16
kUUN2 报表区.............................................................................18
.</d$FM JE 总览表区.........................................................................19
fZ`b~ZBwIj 检阅员对话框..................................................................20
<K=:_ 编辑模式.........................................................................20
ZK[4 n5} 置入空间组件......................................................................23
'VS!< 使用空间组件..................................................................24
7m~+HM\ 使用拖曳和置入的方式(drag & drop).............................25
ax[-907 使用检阅员对话框...........................................................25
/+1+6MqRn* 置入家具.............................................................................25
\L}Soe' 置入家具.........................................................................25
B# |w}hj 藉由检阅员对话框...........................................................25
H1yl88K 贴上材质.............................................................................25
r,(rWptf4 藉由拖曳和置入...............................................................26
?SK1*; i 调整贴上的材质...............................................................26
|#D3~au
删除材质.........................................................................27
+XLy Pj 置入材质至材质库...........................................................27
\zR@FOl`q 不同窗口的工作环境...........................................................28
u>
XCE|D* 编辑置入的对象...................................................................30
(@B
gsY 移动对象.........................................................................30
#Q.A)5_ 移动和旋转对象(去除网格).........................................31
D.kLx@Z 旋转对象.........................................................................31
KS!mzq- 缩放对象.........................................................................32
-K0>^2hh 结合和储存对象...............................................................32
6%sX<)n%] 移动对象的坐标...............................................................33
G#t!{Q}8 编辑对象外观..................................................................34
z2vrV?: 一致性测试......................................................................34
m=j xTZK 编辑 “多样对象”...................................................................36
-|\V' 窗户和门.........................................................................36
8~YhT]R= 计算表面.........................................................................37
gXZC%S 工作面.............................................................................37
12U1DEd>- 计算点.............................................................................38
4:.yE|@h[ 使用统一眩光等级方法 (UGR) 计算................................39
T?4MFx# 置入UGR计算点和UGR计算面....................................40
tV%:sk^d 调整UGR观察员和UGR面的位置................................40
>'iXwe- 地面组件.........................................................................41
y2;uG2IS_g 置入和编辑灯具及灯具排列................................................42
Qh<_/X? 个别的灯具......................................................................42
LX[<Wh_X( 灯具排列.........................................................................43
2a'b}<|[( 置入灯具区域..................................................................46
#!wu}nDu 置入灯具排列..................................................................50
: KhAf2A 排列灯具.........................................................................51
X,y0J 圆形的灯具排列...............................................................52
hm*1w6 = 区分灯具.........................................................................52
R*VRxQ,h6+ 调整灯具位置..................................................................53
m^Qc9s#D 3D窗口的工作环境.............................................................53
N_(qMW 设定3D窗口...................................................................53
Q '/v-bd?o 3D窗口内检查计算值.....................................................54
ShbW[*5 3D窗口的存盘................................................................55
C ?JcCD2 编辑空间.............................................................................57
R".~{6 编辑一个存在的空间.......................................................57
\=Rw/[lR 复制已存在的空间...........................................................57
h}r .(MVt 新增另一空间..................................................................58
_^]2??V 光迹追踪器..........................................................................59
:l~Wt7R 使用光迹追踪..................................................................59
;)].Dj9 基本设定.........................................................................59
)65 o 平面的选项......................................................................59
4WU%K`jnXb 光迹追踪的3D标准窗口.................................................61
luXcr
H+w 开启POV-Ray................................................................61
Y`
t-Bg!~ POV-Ray的其它功能......................................................62
"i0{E!,XL DXF 导入和导出..................................................................68
K,(37Id' DXF导入.........................................................................68
q;a"M7 基本DXF设定和图层选项..............................................68
(Qq;ySZ# 以DXF为底稿编辑空间..................................................69
[hC-} 9 以DXF为背景在3D窗口编辑........................................70
V_+XZ+7Lx} DXF导出.........................................................................71
fGS5{dti 户外照明.............................................................................73
S bI7<_ 户外空间.........................................................................73
g:<2yT 投光照明.........................................................................74
+)YU/41W 标准街道.........................................................................75
K,_d/(T4 街道照明.........................................................................77
EAafi<n 选取欲计算的空间...........................................................77
4UP#~ 包括家具的计算...............................................................81
7bJAOJ'_ 报表设定.............................................................................81
R@zl?>+ 使用者数据和设计案数据................................................81
q$IgkL 全面设定.........................................................................83
1?+%*uoPX CAD窗口和标准值..........................................................83
is`O,Met 报表.....................................................................................84
L
*",4! 浏览计算结果..................................................................84
%Y!31oC# 限定报表.........................................................................85
6j
uNn} 报表设定.........................................................................86
=, kH(rp2 DIALux 3新增报表项目..................................................87
)~@iM.}S2 灯具的
光源数据表格化....................................................88
%*J'!PC9n 户外场景的表格化...........................................................88
/A$mP)}tz 设定使用者输出标准.......................................................89
BO]}E:C9 将报表存盘为pdf 格式....................................................90
cl3@+v1 图形的导出......................................................................91
mtfEK3?2* 设定与选项..........................................................................91
]1YyP 自定义.............................................................................91
Qn0 1ig
显示设定.........................................................................91
Sy\ec{$+V] 显示卡设定精灵...............................................................92
sUl/9VKl 选项.................................................................................95
=?9z6= 1:{BC2P 本部分内容设定了隐藏,需要回复后才能看到