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照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
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C6`<SW 目录.......................................................................................4
!^*I?9P 新增功能...............................................................................6
L?5OWVX!v 作业环境介绍........................................................................6
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o9^< CAD窗口区.......................................................................7
3e.v'ccK& 组件区.............................................................................11
C4ut!I # 灯具选项夹......................................................................12
P"WnU'+ 我的灯具库......................................................................13
v|v^(P,o 置入灯具.........................................................................14
C^x+'. ^N 家具区.............................................................................15
'ehJr/0&g 材质区.............................................................................16
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Jl #3YP 报表区.............................................................................18
wbaXRvg 总览表区.........................................................................19
*R6n+d 检阅员对话框..................................................................20
iEf6oM 编辑模式.........................................................................20
ZP&"[_ 置入空间组件......................................................................23
cn4CK.? 使用空间组件..................................................................24
OgTE^W@ 使用拖曳和置入的方式(drag & drop).............................25
vZns,K#4H\ 使用检阅员对话框...........................................................25
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|p6R 置入家具.............................................................................25
O/(qi8En 置入家具.........................................................................25
Y+#e| x 藉由检阅员对话框...........................................................25
KR6*)?c` 贴上材质.............................................................................25
YJ`[$0mam 藉由拖曳和置入...............................................................26
$MmCh&V 调整贴上的材质...............................................................26
L:y}
L 删除材质.........................................................................27
Pb|'f( 置入材质至材质库...........................................................27
Q\~4J1 不同窗口的工作环境...........................................................28
fFfH9 cl! 编辑置入的对象...................................................................30
ZN2g( 移动对象.........................................................................30
1;l&ck-Gg/ 移动和旋转对象(去除网格).........................................31
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旋转对象.........................................................................31
<~}t;ji 缩放对象.........................................................................32
I,r 3.2u 结合和储存对象...............................................................32
rZy38Wo 移动对象的坐标...............................................................33
nNIV( 编辑对象外观..................................................................34
_=_]Yx 一致性测试......................................................................34
b-{\manH 编辑 “多样对象”...................................................................36
PomX@N}1 窗户和门.........................................................................36
:ji_dQ8k 计算表面.........................................................................37
gno V>ON0 工作面.............................................................................37
pQxaT$ 计算点.............................................................................38
byv(:xk|'e 使用统一眩光等级方法 (UGR) 计算................................39
%T UljX K} 置入UGR计算点和UGR计算面....................................40
Tv0|e'^ 调整UGR观察员和UGR面的位置................................40
9BGPq) # 地面组件.........................................................................41
2k[i7Rl \c 置入和编辑灯具及灯具排列................................................42
+0=u] 个别的灯具......................................................................42
8kih81tx"U 灯具排列.........................................................................43
?kew[oZ 置入灯具区域..................................................................46
:rb<mg[ 置入灯具排列..................................................................50
-uiZp ! 排列灯具.........................................................................51
uKqN 圆形的灯具排列...............................................................52
}(-R`.e; 区分灯具.........................................................................52
xyx.1o
e! 调整灯具位置..................................................................53
I<.3"F1} 3D窗口的工作环境.............................................................53
O!zH5 设定3D窗口...................................................................53
YF@'t~_Z 3D窗口内检查计算值.....................................................54
.b vB8VOrW 3D窗口的存盘................................................................55
T IPb ] 编辑空间.............................................................................57
:>'^l?b'WX 编辑一个存在的空间.......................................................57
@.-g 复制已存在的空间...........................................................57
Nora< 新增另一空间..................................................................58
BpCzmU 光迹追踪器..........................................................................59
!xMyk>%2 使用光迹追踪..................................................................59
!a3cEzs3 基本设定.........................................................................59
(]>c8;o#b 平面的选项......................................................................59
:gb7Py'C 光迹追踪的3D标准窗口.................................................61
ReP7c3D>p 开启POV-Ray................................................................61
=4yME POV-Ray的其它功能......................................................62
WB5[! DXF 导入和导出..................................................................68
!5 %c`4 DXF导入.........................................................................68
G3 #c 基本DXF设定和图层选项..............................................68
!:`QX\Ux 以DXF为底稿编辑空间..................................................69
GFx>xQk 以DXF为背景在3D窗口编辑........................................70
A7-QOqST( DXF导出.........................................................................71
hH{&k> 户外照明.............................................................................73
Rs8`M8(4% 户外空间.........................................................................73
}MrRsvN 投光照明.........................................................................74
/bVU^vo 标准街道.........................................................................75
W*-+j*e|_P 街道照明.........................................................................77
-U"(CGb5 选取欲计算的空间...........................................................77
?`,UW; Br6 包括家具的计算...............................................................81
$t-HJ<! 报表设定.............................................................................81
L]kSj$A 使用者数据和设计案数据................................................81
,jbj-b( 全面设定.........................................................................83
j;1X- CAD窗口和标准值..........................................................83
?bQ~+M\ 报表.....................................................................................84
vgHMVzxj 浏览计算结果..................................................................84
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3C: 限定报表.........................................................................85
2@1A, 报表设定.........................................................................86
(2QFwBW] DIALux 3新增报表项目..................................................87
N(]6pG= 灯具的
光源数据表格化....................................................88
J^ryUOo}b 户外场景的表格化...........................................................88
A%oHx|PD 设定使用者输出标准.......................................................89
P$Xig 将报表存盘为pdf 格式....................................................90
kfg9l?R$I< 图形的导出......................................................................91
r.[!n)* 设定与选项..........................................................................91
xgL*O>l) 自定义.............................................................................91
1>4'YMdZi 显示设定.........................................................................91
D+N{'d?+ 显示卡设定精灵...............................................................92
sk$MJSE
~ 选项.................................................................................95
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