德国
照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
=iH9=}aBFC K]uH7-YvL/ 目录.......................................................................................4
c,O;B_}M] 新增功能...............................................................................6
9hssIZO 作业环境介绍........................................................................6
={f8s,m)P, CAD窗口区.......................................................................7
]0BX5Z' 组件区.............................................................................11
9Ofls9]U 灯具选项夹......................................................................12
kKjcW` [ 我的灯具库......................................................................13
8_o~0lb 置入灯具.........................................................................14
Q*M(d\V s 家具区.............................................................................15
/Kq'3[d8 材质区.............................................................................16
c&,q`_t 报表区.............................................................................18
JVxja<43 总览表区.........................................................................19
Gs,e8ri! 检阅员对话框..................................................................20
f/s" 2r 编辑模式.........................................................................20
k"C'8<T)' 置入空间组件......................................................................23
M< .1U?_# 使用空间组件..................................................................24
NqGSoOjIO2 使用拖曳和置入的方式(drag & drop).............................25
I>##iiKN 使用检阅员对话框...........................................................25
Od^Sr4C 置入家具.............................................................................25
Z`86YYGK 置入家具.........................................................................25
[S8*b^t4 藉由检阅员对话框...........................................................25
S4?WR+:h 贴上材质.............................................................................25
U=7nz| 藉由拖曳和置入...............................................................26
,I ][ 调整贴上的材质...............................................................26
=FI[/"476 删除材质.........................................................................27
!d U$1:7 置入材质至材质库...........................................................27
3~V. 不同窗口的工作环境...........................................................28
~MXhp5PI 编辑置入的对象...................................................................30
F_m'
9KX4E 移动对象.........................................................................30
g<,0kl2'S 移动和旋转对象(去除网格).........................................31
O1)\!=&
. 旋转对象.........................................................................31
/HS"{@Z"h 缩放对象.........................................................................32
-|f0;Fl 结合和储存对象...............................................................32
17,mqXX> 移动对象的坐标...............................................................33
3Zl:rYD? 编辑对象外观..................................................................34
hvQXYo>TZx 一致性测试......................................................................34
XogCq?_m 编辑 “多样对象”...................................................................36
jwBJG7\ 窗户和门.........................................................................36
E/*&'Osq 计算表面.........................................................................37
X,#~[%h$-= 工作面.............................................................................37
eG8l^[ 计算点.............................................................................38
)7[#Ti 使用统一眩光等级方法 (UGR) 计算................................39
1_A_)l11 置入UGR计算点和UGR计算面....................................40
R&&&RI3{ 调整UGR观察员和UGR面的位置................................40
=6O*AJ 地面组件.........................................................................41
GBWL0'COV 置入和编辑灯具及灯具排列................................................42
Kd58'$ 个别的灯具......................................................................42
zH6@v+gb 灯具排列.........................................................................43
"P54|XIJ\ 置入灯具区域..................................................................46
FpU8$o~r{ 置入灯具排列..................................................................50
t*-cX 排列灯具.........................................................................51
yjMN>L' 圆形的灯具排列...............................................................52
?w'86^_z 区分灯具.........................................................................52
U%q6n"[
Cr 调整灯具位置..................................................................53
w=n(2M56C 3D窗口的工作环境.............................................................53
2<y9xvp 设定3D窗口...................................................................53
9xhc:@B1J 3D窗口内检查计算值.....................................................54
S4[#[w`= 3D窗口的存盘................................................................55
hjM?D`5x 编辑空间.............................................................................57
&e;Qabwxva 编辑一个存在的空间.......................................................57
I[v`)T'_{ 复制已存在的空间...........................................................57
FMI1[|:; 新增另一空间..................................................................58
FKu8R%9xn% 光迹追踪器..........................................................................59
N$IA~) 使用光迹追踪..................................................................59
FKz5,PeL 基本设定.........................................................................59
2 \}J*0 平面的选项......................................................................59
Cl9 nmyf
光迹追踪的3D标准窗口.................................................61
n*A1x8tn 开启POV-Ray................................................................61
KR%WBvv POV-Ray的其它功能......................................................62
Bt(<Xj D DXF 导入和导出..................................................................68
Iz#4!E|< DXF导入.........................................................................68
`OWHf?t: 基本DXF设定和图层选项..............................................68
Ez0zk9 以DXF为底稿编辑空间..................................................69
Z+J4q9^$ 以DXF为背景在3D窗口编辑........................................70
h=:/9O{H DXF导出.........................................................................71
dXQ C}JA 户外照明.............................................................................73
RR
^7/- 户外空间.........................................................................73
A;RV~!xx 投光照明.........................................................................74
\yFUQq: 标准街道.........................................................................75
-~lq <M 街道照明.........................................................................77
A)>#n) 选取欲计算的空间...........................................................77
Es)|#0m\x@ 包括家具的计算...............................................................81
1^X)vck 报表设定.............................................................................81
zU+q03l8Ur 使用者数据和设计案数据................................................81
:op_J!; 全面设定.........................................................................83
3]*1%=~X/ CAD窗口和标准值..........................................................83
ByJPSucD 报表.....................................................................................84
BLO ]78
浏览计算结果..................................................................84
z]+L=+,, 限定报表.........................................................................85
/OzoeIt 报表设定.........................................................................86
uW[[8+t| DIALux 3新增报表项目..................................................87
p^|l ',e 灯具的
光源数据表格化....................................................88
HNv~ZAzBG- 户外场景的表格化...........................................................88
4d4+%5GE 设定使用者输出标准.......................................................89
bIyg7X)/ 将报表存盘为pdf 格式....................................................90
C`ky= 图形的导出......................................................................91
CssE8p>"F 设定与选项..........................................................................91
*|dK1'Xr 自定义.............................................................................91
=(D"(OsQ/ 显示设定.........................................................................91
XDPgl=~ 显示卡设定精灵...............................................................92
QO(F%&v++ 选项.................................................................................95
3U+FXK#6 HdI)Z<Krp 本部分内容设定了隐藏,需要回复后才能看到