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照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
pmRm&VgE. galzk $D 目录.......................................................................................4
,R.rxoO 新增功能...............................................................................6
qF\w#nG 作业环境介绍........................................................................6
qA0PGo CAD窗口区.......................................................................7
-^+fZBU; 组件区.............................................................................11
;6:9 EEd 灯具选项夹......................................................................12
>v2/0>U 我的灯具库......................................................................13
~y{_NgMo 置入灯具.........................................................................14
,.Lwtp,n 家具区.............................................................................15
P?p]sLrP 材质区.............................................................................16
ncqAof(/ 报表区.............................................................................18
PriLV4? 总览表区.........................................................................19
t W+"/<U 检阅员对话框..................................................................20
/yHjds 编辑模式.........................................................................20
":0u%E?s 置入空间组件......................................................................23
}ZK%@b> 使用空间组件..................................................................24
Bv<aB(c 使用拖曳和置入的方式(drag & drop).............................25
q
#mBNe62p 使用检阅员对话框...........................................................25
& .0A% 置入家具.............................................................................25
Z_[ P7P 置入家具.........................................................................25
T*:w1*: 藉由检阅员对话框...........................................................25
9 ,:#Q<UM 贴上材质.............................................................................25
`JO>g=,4 藉由拖曳和置入...............................................................26
? X6M8` 调整贴上的材质...............................................................26
VCfHm"'E8 删除材质.........................................................................27
v4<W57oH 置入材质至材质库...........................................................27
XLC9B3Jt 不同窗口的工作环境...........................................................28
$C.a@gm 编辑置入的对象...................................................................30
"\i H/ 移动对象.........................................................................30
fcxg6W' 移动和旋转对象(去除网格).........................................31
3_<l`6^Ns/ 旋转对象.........................................................................31
sC.b'1P 缩放对象.........................................................................32
qCg<g 结合和储存对象...............................................................32
PChe w3 移动对象的坐标...............................................................33
D%~tU70a 编辑对象外观..................................................................34
VcGl8~#9 一致性测试......................................................................34
<Y."()}GeH 编辑 “多样对象”...................................................................36
k:I,$"y4 窗户和门.........................................................................36
+q'\rpt 计算表面.........................................................................37
}/dk2!?ig 工作面.............................................................................37
}[Z'Sg]s 计算点.............................................................................38
-=nk,cYn 使用统一眩光等级方法 (UGR) 计算................................39
] L97k(:Ib 置入UGR计算点和UGR计算面....................................40
+@=V}IO 调整UGR观察员和UGR面的位置................................40
?V,q&=9 地面组件.........................................................................41
Z/%FQ 置入和编辑灯具及灯具排列................................................42
/i3JP} 个别的灯具......................................................................42
qmFG 灯具排列.........................................................................43
''YqxJ fb 置入灯具区域..................................................................46
a;t}'GQGk 置入灯具排列..................................................................50
Bhxs(NO 排列灯具.........................................................................51
RI@\cJ\} 圆形的灯具排列...............................................................52
o>_})WM1[ 区分灯具.........................................................................52
Sp492W+ 调整灯具位置..................................................................53
"aOs#4N 3D窗口的工作环境.............................................................53
AY{KxCrb^ 设定3D窗口...................................................................53
tGgxI D 3D窗口内检查计算值.....................................................54
2uOYuM[7gH 3D窗口的存盘................................................................55
?D6uviQg 编辑空间.............................................................................57
JcWp14~e 编辑一个存在的空间.......................................................57
]:OrGD" 复制已存在的空间...........................................................57
/QY F|%7! 新增另一空间..................................................................58
4~,Z ' k 光迹追踪器..........................................................................59
I)rO| 使用光迹追踪..................................................................59
4T31<wk 基本设定.........................................................................59
l::q
F 0 平面的选项......................................................................59
3Do0?~n 光迹追踪的3D标准窗口.................................................61
y6nP=g|')> 开启POV-Ray................................................................61
Jqj!k*=/ POV-Ray的其它功能......................................................62
cc|W1,q DXF 导入和导出..................................................................68
-NXxxK DXF导入.........................................................................68
q7X#LY k 基本DXF设定和图层选项..............................................68
k5I;Y:~` 以DXF为底稿编辑空间..................................................69
6N#hN)/ 以DXF为背景在3D窗口编辑........................................70
rZKfb}ANQ DXF导出.........................................................................71
%"0, o$ 户外照明.............................................................................73
u#,8bw?1 户外空间.........................................................................73
iM@$uD$_Q2 投光照明.........................................................................74
+4s]#{mP 标准街道.........................................................................75
9B!Sv/)y!r 街道照明.........................................................................77
C`hdj/!A 选取欲计算的空间...........................................................77
23wztEp{a 包括家具的计算...............................................................81
J?9jD:x 报表设定.............................................................................81
~Q&J\'GQH 使用者数据和设计案数据................................................81
_#u\ar) 全面设定.........................................................................83
5MVa;m CAD窗口和标准值..........................................................83
inWLIXC,
报表.....................................................................................84
|}z)>E 浏览计算结果..................................................................84
wXKtQ#o} 限定报表.........................................................................85
=]%JTGdp( 报表设定.........................................................................86
|NuMDVd+s DIALux 3新增报表项目..................................................87
pR61bl) 灯具的
光源数据表格化....................................................88
r{;NGQYs 户外场景的表格化...........................................................88
AJ\&>6GZ(b 设定使用者输出标准.......................................................89
=rA?,74 将报表存盘为pdf 格式....................................................90
nGH6D2!F 图形的导出......................................................................91
G-d7}Uz? 设定与选项..........................................................................91
%L=e%E=m 自定义.............................................................................91
B*Tn@t W 显示设定.........................................................................91
lU{)%4e` 显示卡设定精灵...............................................................92
2 ? qC8eC 选项.................................................................................95
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