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照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
:Y-{Kn6`_ w'L\?pI 目录.......................................................................................4
,/[6e\0~ 新增功能...............................................................................6
xrlmKSPa 作业环境介绍........................................................................6
$J4 *U CAD窗口区.......................................................................7
8 m5p_\& 组件区.............................................................................11
4B=2>k 灯具选项夹......................................................................12
!GOM5z, 我的灯具库......................................................................13
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U]=. 置入灯具.........................................................................14
r/& sub"X 家具区.............................................................................15
$m7?3/YG 材质区.............................................................................16
ttXXy3G# 报表区.............................................................................18
p/(~IC"!J 总览表区.........................................................................19
ag$Vgl 检阅员对话框..................................................................20
vesJEaw7 编辑模式.........................................................................20
whonDG4WP 置入空间组件......................................................................23
pnMEB,) 使用空间组件..................................................................24
FSU ttg" 使用拖曳和置入的方式(drag & drop).............................25
]"+95*B 使用检阅员对话框...........................................................25
dX\.t< 置入家具.............................................................................25
W-Fu -Cz= 置入家具.........................................................................25
<Gav5Rc 藉由检阅员对话框...........................................................25
9k9_mjLZ 贴上材质.............................................................................25
9 Yx]=n 藉由拖曳和置入...............................................................26
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}$' 调整贴上的材质...............................................................26
7~&/_3 删除材质.........................................................................27
D6CS8
~" 置入材质至材质库...........................................................27
1mfs4 不同窗口的工作环境...........................................................28
R-NS,i={ 编辑置入的对象...................................................................30
]E_h 移动对象.........................................................................30
fR)m%m 移动和旋转对象(去除网格).........................................31
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xXGSx 旋转对象.........................................................................31
|X,|QC*7? 缩放对象.........................................................................32
ET _W- 结合和储存对象...............................................................32
PlF87j ( 移动对象的坐标...............................................................33
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SEu 编辑对象外观..................................................................34
8%%f%y 一致性测试......................................................................34
CqHK %M 编辑 “多样对象”...................................................................36
8~9030>Q 窗户和门.........................................................................36
?q(\=;Y 计算表面.........................................................................37
!FA# K8 工作面.............................................................................37
B.g[c97 计算点.............................................................................38
zUkN 0 使用统一眩光等级方法 (UGR) 计算................................39
lY~4'8^ 置入UGR计算点和UGR计算面....................................40
AS E91T~ 调整UGR观察员和UGR面的位置................................40
/&CmO>^e 地面组件.........................................................................41
7M<'ddAN 置入和编辑灯具及灯具排列................................................42
0dA7pY9 个别的灯具......................................................................42
OkCQ?] 灯具排列.........................................................................43
TMs,j!w?I 置入灯具区域..................................................................46
:C}2= 置入灯具排列..................................................................50
{%VV\qaC 排列灯具.........................................................................51
-+7uy.@cS 圆形的灯具排列...............................................................52
L7= Q<D< 区分灯具.........................................................................52
V?P,&c?84 调整灯具位置..................................................................53
Xg=x7\V 3D窗口的工作环境.............................................................53
`((Yc]:7 设定3D窗口...................................................................53
+$$$ 3D窗口内检查计算值.....................................................54
L lw&& K 3D窗口的存盘................................................................55
eVt$7d?Jw 编辑空间.............................................................................57
p}|.ZkyN 编辑一个存在的空间.......................................................57
Vo9F 复制已存在的空间...........................................................57
bn(`O1r[( 新增另一空间..................................................................58
7}GK%H-u 光迹追踪器..........................................................................59
sK"9fU 使用光迹追踪..................................................................59
e/*$^i+S 基本设定.........................................................................59
Qd_Y\PzS 平面的选项......................................................................59
YXU|h 光迹追踪的3D标准窗口.................................................61
l"{Sm6:;- 开启POV-Ray................................................................61
W(25TbQ POV-Ray的其它功能......................................................62
Wxkx,q? DXF 导入和导出..................................................................68
[w0/\]o DXF导入.........................................................................68
=?])['VaA 基本DXF设定和图层选项..............................................68
`:wvh( 以DXF为底稿编辑空间..................................................69
}C
/] 以DXF为背景在3D窗口编辑........................................70
SVa6V}"Iv DXF导出.........................................................................71
`^(jm 户外照明.............................................................................73
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b[n|^wS 户外空间.........................................................................73
e8h,,:l3j 投光照明.........................................................................74
EQIUSh)M 标准街道.........................................................................75
<e)o1+[w 街道照明.........................................................................77
3Wcy)y>2Ap 选取欲计算的空间...........................................................77
G\/"}B:( 包括家具的计算...............................................................81
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1%- 报表设定.............................................................................81
H]\Zn%.# 使用者数据和设计案数据................................................81
"BVdPS DBk 全面设定.........................................................................83
#FYAV%pi CAD窗口和标准值..........................................................83
mxFn7.|r~ 报表.....................................................................................84
}wwe}E-e 浏览计算结果..................................................................84
?0<w 限定报表.........................................................................85
u/Fj'*M 报表设定.........................................................................86
sk2% DIALux 3新增报表项目..................................................87
Q0_>'sEM 灯具的
光源数据表格化....................................................88
Zg:gY"^ 户外场景的表格化...........................................................88
d"~(T:=r 设定使用者输出标准.......................................................89
kw,$NK' 将报表存盘为pdf 格式....................................................90
7ODaX.t-> 图形的导出......................................................................91
ohc1 ~?3b 设定与选项..........................................................................91
\k.vN@K# 自定义.............................................................................91
*(GZ^QH. 显示设定.........................................................................91
Zv qn%K], 显示卡设定精灵...............................................................92
UQd6/mD`e 选项.................................................................................95
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