德国
照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
cWa>rUsF @"`{Sh`Y$ 目录.......................................................................................4
5O"wPsl 新增功能...............................................................................6
p+R8Mo;I 作业环境介绍........................................................................6
I`}x 9t CAD窗口区.......................................................................7
=_d-MJy~6 组件区.............................................................................11
!7anJl 灯具选项夹......................................................................12
|y2cI,& 我的灯具库......................................................................13
.w)T2( 置入灯具.........................................................................14
]I0(_e|z} 家具区.............................................................................15
:6frx=< 材质区.............................................................................16
#e;\Eap 报表区.............................................................................18
H @8 ;6D 总览表区.........................................................................19
q8vRUlf 检阅员对话框..................................................................20
%suXp,j 编辑模式.........................................................................20
Y&DC5T] 置入空间组件......................................................................23
9rQpKq:#
E 使用空间组件..................................................................24
U_e e3KKA 使用拖曳和置入的方式(drag & drop).............................25
HltURTbI 使用检阅员对话框...........................................................25
D\V
(r\i 置入家具.............................................................................25
d:=:l? 置入家具.........................................................................25
QX393v! 藉由检阅员对话框...........................................................25
yO09NQ 5u 贴上材质.............................................................................25
f5QJj<@ 藉由拖曳和置入...............................................................26
zgHF-KEV 调整贴上的材质...............................................................26
pmi`Er 删除材质.........................................................................27
atWAhN 置入材质至材质库...........................................................27
rDWqJ<8 不同窗口的工作环境...........................................................28
4S#q06=Xe 编辑置入的对象...................................................................30
Ic&Jhw;]z 移动对象.........................................................................30
|/AY!Y3 移动和旋转对象(去除网格).........................................31
9S[Tan| 旋转对象.........................................................................31
=9vmRh?8 缩放对象.........................................................................32
xo*[
g`N 结合和储存对象...............................................................32
iG;GAw|E 移动对象的坐标...............................................................33
EYF]&+ 9 编辑对象外观..................................................................34
Qws#v}xF 一致性测试......................................................................34
r` (U3EgP 编辑 “多样对象”...................................................................36
!U!}*clYL 窗户和门.........................................................................36
ceqYyVy 计算表面.........................................................................37
%z:;t 工作面.............................................................................37
2*1s(Jro 计算点.............................................................................38
e#$ZOK)` 使用统一眩光等级方法 (UGR) 计算................................39
/h'b,iYVV 置入UGR计算点和UGR计算面....................................40
K%"cVqb2V 调整UGR观察员和UGR面的位置................................40
A PR%ZpG 地面组件.........................................................................41
s*DDO67\W 置入和编辑灯具及灯具排列................................................42
{CR'Z0 个别的灯具......................................................................42
hkL[hD 灯具排列.........................................................................43
JRj%d&^} 置入灯具区域..................................................................46
MM%c 置入灯具排列..................................................................50
0Ie9T1D= 排列灯具.........................................................................51
f
i3 < 圆形的灯具排列...............................................................52
N;6WfdA- 区分灯具.........................................................................52
3QrYH
@7zx 调整灯具位置..................................................................53
YEx76 3D窗口的工作环境.............................................................53
7)Rx- 设定3D窗口...................................................................53
B[0XzV]Z 3D窗口内检查计算值.....................................................54
fw1 g;;E 3D窗口的存盘................................................................55
KD7RI3'? 编辑空间.............................................................................57
nn_j"Nu 编辑一个存在的空间.......................................................57
'
cl&S: 复制已存在的空间...........................................................57
b%<i&YY# 新增另一空间..................................................................58
Gm.n@U p 光迹追踪器..........................................................................59
8?r
,ylUj 使用光迹追踪..................................................................59
\ oIVE+L/P 基本设定.........................................................................59
8vcV-+x 平面的选项......................................................................59
)5j%." 光迹追踪的3D标准窗口.................................................61
WeTs va+ 开启POV-Ray................................................................61
rE
bC_< POV-Ray的其它功能......................................................62
?q<"!U|e DXF 导入和导出..................................................................68
pU*dE
DXF导入.........................................................................68
=,~h]_\_ 基本DXF设定和图层选项..............................................68
[S/]Vk|4 以DXF为底稿编辑空间..................................................69
##!)}i 以DXF为背景在3D窗口编辑........................................70
)[>b7K$f DXF导出.........................................................................71
ccJ@jpXI 户外照明.............................................................................73
\@4_l?M 户外空间.........................................................................73
8 JUUK(&Z 投光照明.........................................................................74
Nd~?kZZu 标准街道.........................................................................75
-zd*tujx 街道照明.........................................................................77
451r!U1Z 选取欲计算的空间...........................................................77
!z;a>[T' 包括家具的计算...............................................................81
)BY\c7SG 报表设定.............................................................................81
Vet7a_ 使用者数据和设计案数据................................................81
KFd"JtPg 全面设定.........................................................................83
sSi1;9^o CAD窗口和标准值..........................................................83
EIwTx:{F 报表.....................................................................................84
bO:Ei 浏览计算结果..................................................................84
g`!:7|&,_ 限定报表.........................................................................85
H85HL-{ 报表设定.........................................................................86
HZdmL-1Z^+ DIALux 3新增报表项目..................................................87
_gB`;zo 灯具的
光源数据表格化....................................................88
~n84x 户外场景的表格化...........................................................88
/)xG%J7H 设定使用者输出标准.......................................................89
p
IXBJk 将报表存盘为pdf 格式....................................................90
JI}(R4uV 图形的导出......................................................................91
elZ?>5P$} 设定与选项..........................................................................91
RV|: mI 自定义.............................................................................91
DA@YjebP' 显示设定.........................................................................91
85l 1 显示卡设定精灵...............................................................92
4?X#d)L( 选项.................................................................................95
AyKaazm]9 B3'qmi< 本部分内容设定了隐藏,需要回复后才能看到