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照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
%|3I|'%Y {G+pI2^ 目录.......................................................................................4
T\G2B*fGd 新增功能...............................................................................6
b&y"[1` 作业环境介绍........................................................................6
lE8M.ho\ CAD窗口区.......................................................................7
:`9hgd/9 组件区.............................................................................11
P~>E 灯具选项夹......................................................................12
g"60{ 我的灯具库......................................................................13
T4O H,^J 置入灯具.........................................................................14
=9lrPQ]w 家具区.............................................................................15
,Tb~+z|-[ 材质区.............................................................................16
M<A*{@4$w& 报表区.............................................................................18
=*icCng 总览表区.........................................................................19
zH1pW( 检阅员对话框..................................................................20
&nc0stuL 编辑模式.........................................................................20
3H_mR
j9th 置入空间组件......................................................................23
6hE. i
x 使用空间组件..................................................................24
v{N4*P.0T 使用拖曳和置入的方式(drag & drop).............................25
%<g(EKl 使用检阅员对话框...........................................................25
"!9hcv-; 置入家具.............................................................................25
GJUorj& 置入家具.........................................................................25
WMo 藉由检阅员对话框...........................................................25
0g-bApxz*& 贴上材质.............................................................................25
IZ$7'Mo86 藉由拖曳和置入...............................................................26
>t[beRcR6 调整贴上的材质...............................................................26
wIrjWU2 删除材质.........................................................................27
wH=L+bA>a 置入材质至材质库...........................................................27
aKLA_-E 不同窗口的工作环境...........................................................28
G2bZl%
,D 编辑置入的对象...................................................................30
!J5k?J&{= 移动对象.........................................................................30
cB;:}Q08# 移动和旋转对象(去除网格).........................................31
<K~> :4c 旋转对象.........................................................................31
+0w~Skd, 缩放对象.........................................................................32
!besMZ 结合和储存对象...............................................................32
I^M%+\ 移动对象的坐标...............................................................33
}@6/sg
编辑对象外观..................................................................34
QFP3S( 一致性测试......................................................................34
5/v,| 编辑 “多样对象”...................................................................36
ArFsr 窗户和门.........................................................................36
B? Vr9H 7n 计算表面.........................................................................37
*h<=
(Y% 工作面.............................................................................37
N=>6PLie 计算点.............................................................................38
6m.ChlO/ 使用统一眩光等级方法 (UGR) 计算................................39
g>lJZD@ 置入UGR计算点和UGR计算面....................................40
ho1Mo 调整UGR观察员和UGR面的位置................................40
|WopsV
% 地面组件.........................................................................41
jRswGMx 置入和编辑灯具及灯具排列................................................42
r'kUU]j9 个别的灯具......................................................................42
E%eTjvvxus 灯具排列.........................................................................43
tQSj[Yl 置入灯具区域..................................................................46
.6,+q2tyk, 置入灯具排列..................................................................50
6.o8vC/PZ 排列灯具.........................................................................51
thoAEG80 圆形的灯具排列...............................................................52
[-Zp[ 区分灯具.........................................................................52
Di[}y; 调整灯具位置..................................................................53
Qz T>h 3D窗口的工作环境.............................................................53
^i"C%8 设定3D窗口...................................................................53
Lx{bR= 3D窗口内检查计算值.....................................................54
`EV"
/&` 3D窗口的存盘................................................................55
yI&{8DCCw 编辑空间.............................................................................57
|-WoR u 编辑一个存在的空间.......................................................57
]L'FYOfrpx 复制已存在的空间...........................................................57
dQoZhE 新增另一空间..................................................................58
\9U4V>p 光迹追踪器..........................................................................59
9;Z2.P"w 使用光迹追踪..................................................................59
}PZz(Ms 基本设定.........................................................................59
5yvaY
"B 平面的选项......................................................................59
0p8Z l 光迹追踪的3D标准窗口.................................................61
xwjim7#_: 开启POV-Ray................................................................61
k,EI+lC X POV-Ray的其它功能......................................................62
}pE8G#O& DXF 导入和导出..................................................................68
- nWs@\ DXF导入.........................................................................68
)V!9/d 基本DXF设定和图层选项..............................................68
CaX0Jlk* 以DXF为底稿编辑空间..................................................69
U=?hT&w\S 以DXF为背景在3D窗口编辑........................................70
GVFR^pzO DXF导出.........................................................................71
TY|5O!
< 户外照明.............................................................................73
IrJPP2Q 户外空间.........................................................................73
x^UE4$oo 投光照明.........................................................................74
_3q% 标准街道.........................................................................75
br!:g]Vh 街道照明.........................................................................77
r]XXN2[jO 选取欲计算的空间...........................................................77
T5mdC 包括家具的计算...............................................................81
U Ox$Xwp5& 报表设定.............................................................................81
8
S'g% 使用者数据和设计案数据................................................81
aZ$$a+ 全面设定.........................................................................83
_$<Q$P6y CAD窗口和标准值..........................................................83
=1dU~B:Lm 报表.....................................................................................84
"W_C%elg 浏览计算结果..................................................................84
5lp
L$ 限定报表.........................................................................85
e=11EmN9 报表设定.........................................................................86
N4 O'{ DIALux 3新增报表项目..................................................87
"J0,SFu: 灯具的
光源数据表格化....................................................88
_9Pxtf 户外场景的表格化...........................................................88
F&{RP> 设定使用者输出标准.......................................................89
gTI!b 将报表存盘为pdf 格式....................................................90
.s4hFB^n 图形的导出......................................................................91
| v?
pS 设定与选项..........................................................................91
P!?Je/Tz] 自定义.............................................................................91
O[p;IG` 显示设定.........................................................................91
p_!;N^y. 显示卡设定精灵...............................................................92
Qm|Q0u 选项.................................................................................95
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