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照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
/ldE (!^n +YVnA?r? 目录.......................................................................................4
+P2f<~ 新增功能...............................................................................6
TR/'L!EE 作业环境介绍........................................................................6
5-3`@ (/ CAD窗口区.......................................................................7
^|M\vO 组件区.............................................................................11
1bs8fUPB3 灯具选项夹......................................................................12
;3wj(o0 我的灯具库......................................................................13
!r]elX 置入灯具.........................................................................14
m{4e+&S| 家具区.............................................................................15
fm C)]O%q 材质区.............................................................................16
;O5p>o 报表区.............................................................................18
">PpC]Y1 总览表区.........................................................................19
(F@.o1No% 检阅员对话框..................................................................20
(;T$[ru` 编辑模式.........................................................................20
Y>LgpO. 置入空间组件......................................................................23
zY6{ OP!# 使用空间组件..................................................................24
a"uO0LOb 使用拖曳和置入的方式(drag & drop).............................25
O)NEt 使用检阅员对话框...........................................................25
\' (_r 置入家具.............................................................................25
H. U wM 置入家具.........................................................................25
oace!si 藉由检阅员对话框...........................................................25
Cg[]y1Ne 贴上材质.............................................................................25
>tTNvb5 藉由拖曳和置入...............................................................26
0O+[z9 调整贴上的材质...............................................................26
p_T>"v 删除材质.........................................................................27
>Q':+|K} 置入材质至材质库...........................................................27
Ej\EuX 不同窗口的工作环境...........................................................28
ug*#rpb 编辑置入的对象...................................................................30
ENW>bS8e` 移动对象.........................................................................30
J`}5bnFP
移动和旋转对象(去除网格).........................................31
gRA}sF 旋转对象.........................................................................31
~Vq<nkWS 缩放对象.........................................................................32
#n&/yYl9(l 结合和储存对象...............................................................32
(GB2("p` 移动对象的坐标...............................................................33
)2t!=
ua 编辑对象外观..................................................................34
Qwl=/<p1 一致性测试......................................................................34
{?tK]g# 编辑 “多样对象”...................................................................36
l`D^)~o8 窗户和门.........................................................................36
~^jdiy5 计算表面.........................................................................37
$@k[Xh 工作面.............................................................................37
VbR/k,Co 计算点.............................................................................38
.R5[bXxe7 使用统一眩光等级方法 (UGR) 计算................................39
Z'sAu#C 置入UGR计算点和UGR计算面....................................40
C%P)_)--V 调整UGR观察员和UGR面的位置................................40
$t.i)wg + 地面组件.........................................................................41
Qx{k_ye`
置入和编辑灯具及灯具排列................................................42
o|#Mq"od 个别的灯具......................................................................42
{*WJ"9ujp] 灯具排列.........................................................................43
MJJ]8:% 置入灯具区域..................................................................46
*K#7,*Oz 置入灯具排列..................................................................50
Sj?u^L8es} 排列灯具.........................................................................51
tj:3R$a 圆形的灯具排列...............................................................52
"[(&$I 区分灯具.........................................................................52
ds@X%L;_ 调整灯具位置..................................................................53
Ckd=tvL 3D窗口的工作环境.............................................................53
E+ wd9/; 设定3D窗口...................................................................53
Uawf,57v< 3D窗口内检查计算值.....................................................54
0uX"KL]Elf 3D窗口的存盘................................................................55
.KiJq:$H 编辑空间.............................................................................57
a#H2H`% 编辑一个存在的空间.......................................................57
vd>K=!
J 复制已存在的空间...........................................................57
n#@/A 新增另一空间..................................................................58
c`:hEQs 光迹追踪器..........................................................................59
7w}D2|+ 使用光迹追踪..................................................................59
u{Jv6K, 基本设定.........................................................................59
,nn5LQ|l.j 平面的选项......................................................................59
VrL==aTYXs 光迹追踪的3D标准窗口.................................................61
BQYj"Wi 开启POV-Ray................................................................61
huh-S ,M POV-Ray的其它功能......................................................62
!:
e(- DXF 导入和导出..................................................................68
kO3{2$S6 DXF导入.........................................................................68
rGb7p`J 基本DXF设定和图层选项..............................................68
xs<~[l 以DXF为底稿编辑空间..................................................69
}$DLa#\- 以DXF为背景在3D窗口编辑........................................70
[Xp{ztGE DXF导出.........................................................................71
(!FUu 户外照明.............................................................................73
z@!z Q Vp 户外空间.........................................................................73
Q y(Gy'q~ 投光照明.........................................................................74
|$[WnYP 标准街道.........................................................................75
R#j-Z#/" 街道照明.........................................................................77
gucd]VH 选取欲计算的空间...........................................................77
_?UW,5=O 包括家具的计算...............................................................81
!N5+.E0j 报表设定.............................................................................81
'qD5 使用者数据和设计案数据................................................81
w k1O*_76 全面设定.........................................................................83
Wtl0qug CAD窗口和标准值..........................................................83
gH87e 报表.....................................................................................84
X4<!E# 浏览计算结果..................................................................84
4%l
@ 限定报表.........................................................................85
:uM2cc^ 报表设定.........................................................................86
*"rgK|CM$ DIALux 3新增报表项目..................................................87
1d49z9F 灯具的
光源数据表格化....................................................88
NOOP_:( 7H 户外场景的表格化...........................................................88
/Mq]WXq[V 设定使用者输出标准.......................................................89
*We.?"X']. 将报表存盘为pdf 格式....................................................90
3/sKRU 图形的导出......................................................................91
npcB+6 设定与选项..........................................................................91
p#vZYwe=L 自定义.............................................................................91
a`}b'X: 显示设定.........................................................................91
99Xbp P55 显示卡设定精灵...............................................................92
i!zh9,i>M 选项.................................................................................95
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