切换到宽版
  • 广告投放
  • 稿件投递
  • 繁體中文
    • 7618阅读
    • 13回复

    [原创]lighttools背光模拟 [复制链接]

    上一主题 下一主题
    离线成龙
     
    发帖
    102
    光币
    143
    光券
    0
    只看楼主 倒序阅读 楼主  发表于: 2009-05-14
    初上手lighttools做背光贴几个图大家看看大家给点建议: Ag&K@%|*  
    \!%~( FM  
    {s6hi#R>  
    yQ&C]{>TS  
       CioS}K  
    交流探讨QQ:859504158 Zlygx  
    希望大家都多给点意见
    1条评分
    doucan 金钱 +5 - 2009-05-14
     
    分享到
    离线成龙
    发帖
    102
    光币
    143
    光券
    0
    只看该作者 1楼 发表于: 2009-05-18
    欢迎广大背光朋友提出见解!!!
    离线cheering
    发帖
    77
    光币
    1
    光券
    0
    只看该作者 2楼 发表于: 2009-05-20
    我不是做背光的,对背光也不太了解 \KKE&3=  
    我想请教一下,做背光和做一般照明的区别。 "#h/sAIs  
    mApl;D X  
    谢谢!
    离线myjobpeter
    发帖
    51
    光币
    61
    光券
    0
    只看该作者 3楼 发表于: 2009-07-15
    还不错,挺均匀,不过真够亮的
    离线yanglm
    发帖
    25
    光币
    9
    光券
    0
    只看该作者 4楼 发表于: 2009-08-13
    我也是做背光的,不知为什么,借用一下楼主的图说明一下问题,得到的总是发光强度的分布,不像楼主是照度的分布,请大家指点。。。
    发帖
    51
    光币
    45
    光券
    0
    只看该作者 5楼 发表于: 2009-08-13
    新手 看不懂哦
    离线barryrao
    发帖
    79
    光币
    62
    光券
    0
    只看该作者 6楼 发表于: 2009-08-13
    学习中.........
    离线成龙
    发帖
    102
    光币
    143
    光券
    0
    只看该作者 7楼 发表于: 2009-08-28
    你可以建立空间亮度接受器!!
    离线chengipx
    发帖
    29
    光币
    8
    光券
    0
    只看该作者 8楼 发表于: 2009-09-04
    学习一下。。
    离线成龙
    发帖
    102
    光币
    143
    光券
    0
    只看该作者 9楼 发表于: 2009-09-15
    How Many Rays Do I Need for Monte Carlo Optimization? =n;LP#(h?  
    While it is important to ensure that a sufficient number of rays are traced to %xC}#RDf  
    distinguish the merit function value from the noise floor, it is often not necessary to  7uzc1}r  
    trace as many rays during optimization as you might to obtain a given level of rgEN~e'  
    accuracy for analysis purposes. What matters during optimization is that the >=3oe.$)  
    changes the optimizer makes to the model affect the merit function in the same way q%XjJ -s:  
    that the overall performance is affected. It is possible to define the merit function so Q0L1!}w   
    that it has less accuracy and/or coarser mesh resolution than meshes used for #6#%y~N  
    analysis and yet produce improvements during optimization, especially in the early Seq ^o=  
    stages of a design. )1<GSr9  
    A rule of thumb for the first Monte Carlo run on a system is to have an average of at '"6*C*XS  
    least 40 rays per receiver data mesh bin. Thus, for 20 bins, you would need 800 rays 1=^|  
    on the receiver to achieve uniform distribution. It is likely that you will need to O1oh,~W  
    define more rays than 800 in a simulation in order to get 800 rays on the receiver. CH6;jo]  
    When using simplified meshes as merit functions, you should check the before and O`;o"\P<  
    after performance of a design to verify that the changes correlate to the changes of Krr51` hZH  
    the merit function during optimization. As a design reaches its final performance )t,efg  
    level, you will have to add rays to the simulation to reduce the noise floor so that c2PBYFCyC  
    sufficient accuracy and mesh resolution are available for the optimizer to find the G(1_P1  
    best solution.