切换到宽版
  • 广告投放
  • 稿件投递
  • 繁體中文
    • 8125阅读
    • 13回复

    [原创]lighttools背光模拟 [复制链接]

    上一主题 下一主题
    离线成龙
     
    发帖
    102
    光币
    143
    光券
    0
    只看楼主 倒序阅读 楼主  发表于: 2009-05-14
    初上手lighttools做背光贴几个图大家看看大家给点建议: A!.* eIV|  
    FErK r)  
    fw+ VR.#2H  
    :Yy8Ie#  
       #23m_w^L  
    交流探讨QQ:859504158 f+W8Gszi  
    希望大家都多给点意见
    1条评分
    doucan 金钱 +5 - 2009-05-14
     
    分享到
    离线成龙
    发帖
    102
    光币
    143
    光券
    0
    只看该作者 1楼 发表于: 2009-05-18
    欢迎广大背光朋友提出见解!!!
    离线cheering
    发帖
    77
    光币
    1
    光券
    0
    只看该作者 2楼 发表于: 2009-05-20
    我不是做背光的,对背光也不太了解 RFzMah?Q=j  
    我想请教一下,做背光和做一般照明的区别。 KXTx{R  
    z~+gche>  
    谢谢!
    离线myjobpeter
    发帖
    51
    光币
    61
    光券
    0
    只看该作者 3楼 发表于: 2009-07-15
    还不错,挺均匀,不过真够亮的
    离线yanglm
    发帖
    25
    光币
    9
    光券
    0
    只看该作者 4楼 发表于: 2009-08-13
    我也是做背光的,不知为什么,借用一下楼主的图说明一下问题,得到的总是发光强度的分布,不像楼主是照度的分布,请大家指点。。。
    发帖
    51
    光币
    45
    光券
    0
    只看该作者 5楼 发表于: 2009-08-13
    新手 看不懂哦
    离线barryrao
    发帖
    79
    光币
    62
    光券
    0
    只看该作者 6楼 发表于: 2009-08-13
    学习中.........
    离线成龙
    发帖
    102
    光币
    143
    光券
    0
    只看该作者 7楼 发表于: 2009-08-28
    你可以建立空间亮度接受器!!
    离线chengipx
    发帖
    29
    光币
    8
    光券
    0
    只看该作者 8楼 发表于: 2009-09-04
    学习一下。。
    离线成龙
    发帖
    102
    光币
    143
    光券
    0
    只看该作者 9楼 发表于: 2009-09-15
    How Many Rays Do I Need for Monte Carlo Optimization? OeuM9c{  
    While it is important to ensure that a sufficient number of rays are traced to dT%$"sj5  
    distinguish the merit function value from the noise floor, it is often not necessary to $EB&]t+  
    trace as many rays during optimization as you might to obtain a given level of ]i-peBxw  
    accuracy for analysis purposes. What matters during optimization is that the wW~y?A"{2  
    changes the optimizer makes to the model affect the merit function in the same way }jQxwi)  
    that the overall performance is affected. It is possible to define the merit function so ,{HxX0  
    that it has less accuracy and/or coarser mesh resolution than meshes used for 0Jh^((i*  
    analysis and yet produce improvements during optimization, especially in the early ' {L5 3cH=  
    stages of a design. g{zvks~it  
    A rule of thumb for the first Monte Carlo run on a system is to have an average of at 9U_uw Rv2  
    least 40 rays per receiver data mesh bin. Thus, for 20 bins, you would need 800 rays S0\;FmLIc  
    on the receiver to achieve uniform distribution. It is likely that you will need to @{_L38. Nw  
    define more rays than 800 in a simulation in order to get 800 rays on the receiver. )")_aA  
    When using simplified meshes as merit functions, you should check the before and ^ 2"r't  
    after performance of a design to verify that the changes correlate to the changes of I6x  
    the merit function during optimization. As a design reaches its final performance |&+0Tg~ZE  
    level, you will have to add rays to the simulation to reduce the noise floor so that ,m-z D  
    sufficient accuracy and mesh resolution are available for the optimizer to find the iyF~:[8  
    best solution.