#define SURFACE_LAMP PERFECT_MIRROR 34.00
[2ez" 4e DECLARE CYLINDER Cylinder001
gLy1*k4 BEGIN Cylinder001
t}w<xe Position = 0 0 -0.3
Qv~lH&jG Vector_axis = 0 1 0
4c0 =\v Radius = 0.2
#%5[8~& Length = 60
%=e^MN1 Surface = SURFACE_LAMP
b*Sw")# material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20
crTRfqF '(fQtQ% Color = 255 0 0
21_sg f? END
2D;2QdO @|N{EI DECLARE SOURCE src
YMXhzqj '3Ro`p{ BEGIN src
xU9T8Lw geometry = Cylinder001
%1h%#/#[ emission = LAMBERT
7!F<Uf,V3 power = 200
+@G#Z3;l! unit = Lumen
M5c$ spectrum = BLACKBODY 5000
[+;>u| END
=/kwUjC? DECLARE CURVE2D_CONIC MyCurve2DConic001
&uP,w# BEGIN MyCurve2DConic001
0Sx$6:-~ Position = 0 -0.8
7fE U5@ Orientation = 1 0
_O#R,Y2# Radius = 1
zPm|$d Conic = 0
wjy<{I XMin = -1
Xnc?oT+ XMax = 1
f0M5^ END
:yxP3e%rp DECLARE VOLUME_EXTRUSION MyVolumeExtrusion001
!KC4[;Y BEGIN MyVolumeExtrusion001
Y+)qb); Position = 0 30 0
*jC Hv Vector_I = 1 0 0
(! a;}V<7 Vector_J = 0 0 1
$&Lw 2 c0 Generatrix = MYCURVE2DCONIC001
~`yO@f;D Length = 30
Bi-x
gq'z Surface = SIMPLE_SCATTERING_REFLECTION_ONLY 2.000000 10.000000 80.000000 25.000000
JO-FnoQK Material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20
fD3>g{ Color = 255 155 255
adY ,Nz END
>lkjoEVQ pL5Bz!_r