#define SURFACE_LAMP PERFECT_MIRROR 34.00
_p4]\LA DECLARE CYLINDER Cylinder001
B(1-u!pz BEGIN Cylinder001
2?
yo Position = 0 0 -0.3
e(/F:ZEh Vector_axis = 0 1 0
hsrf 2Xw[ Radius = 0.2
mrRid}2 Length = 60
g/f6N
z Surface = SURFACE_LAMP
aOd#f:{y material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20
]w>o=<?b V'{\g|) Color = 255 0 0
wHs1ge ( END
vTx>z\7q, jr0j0$BF DECLARE SOURCE src
11"r FZ uarfH]T{ BEGIN src
L~t<
0\r geometry = Cylinder001
sw}O g`U emission = LAMBERT
QPB,B>Z power = 200
|?VJf3A unit = Lumen
p&RC#wYu spectrum = BLACKBODY 5000
B%uY/Mwz$ END
-O\i^?lD; DECLARE CURVE2D_CONIC MyCurve2DConic001
Kw`CN BEGIN MyCurve2DConic001
F^bY]\-5 Position = 0 -0.8
% Q6
za'25 Orientation = 1 0
4zS0kk;+ Radius = 1
;DK%!."% Conic = 0
:Q"|%#P XMin = -1
Gu~*ZKyJ XMax = 1
l~;>KjZg END
pAatv;Ex DECLARE VOLUME_EXTRUSION MyVolumeExtrusion001
tjFX(;^[ BEGIN MyVolumeExtrusion001
e1-tpD:J Position = 0 30 0
y8s!sO Vector_I = 1 0 0
<7Pp98si,u Vector_J = 0 0 1
~>(~2083*; Generatrix = MYCURVE2DCONIC001
ISNL='% Length = 30
T#-;>@a} Surface = SIMPLE_SCATTERING_REFLECTION_ONLY 2.000000 10.000000 80.000000 25.000000
^C'0Y.H S Material = BASIC_MATERIAL PMMA 1.49000 1.70e-003 57.20
ujxr/8mjV Color = 255 155 255
IyHbl_P ^ END
Tp;W4]'a*: A_9^S!