PROJ a%XF"*^v
ON 67 t`Lh(`
CCW dBb
&sA-A
CORE 6 yBkcYHT
*&O4b3R
DSEARCH 3 QUIET ./i5VBP5
SYSTEM tYUg%2G
ID 4P_ASPHERIC q5#6PYIq
OBB 0 35 0.5 !.285 =x3T+)qCNX
UNI MM Nf!WqD* je
!WAVL CDF ! use visual wavelengths at C, d, and F lines o>75s#=
b=
TW~%1G_v
WA1 .6562800 .5875600 .5460700 .4861300 .4358400 34c+70x7
CORDER 3 1 5 2 4 =Ohro'
WT1 9.00000 15.0000 16.0000 10.0000 7.00000 =HHtLW.|,
END -jWXE
)z!#8s
GOALS ! define the goals here AOv>O52F/Q
ELEMENTS 5 ! we want a four-element lens with a cover glass y"Ios:v@-
BACK 0.6 1 ! ask for 0.4 mm back focus distance !t!'
FNUM 2.4 10 ! ask for F/2.7, weight of 10 'BX
U'
THSTART .3 ! global search use thicknesses 0.1 mm +N2R'Phv
RSTART 50 ! and starting radius of 50 mm GV8`.3DBOF
ASPH 2 ! allow four aspheric terms: CC, 4th, 6th, and 8th power $Y?[[>u
]=G dAW
delay 9999 ! these runs are fast, so don’t ask to continue on timeout Oh;V%G
ANNEAL 10 1 Q ! anneal each case, temp 10 degrees, cool 1, including quick '4)4* 3z,
Quick
Fp~0 ^
SNAP 5 ! redraw PAD screen every five passes OICH:(t_
STOP FIRST ! put the stop in front UFGUP]J>
STOP Fix ! and keep it there G]RFGwGt
QUICK 20 20 ! run quick mode 20 passes, then real mode 20 d$B+xW
NGRID 6 ! 6x6 grid of rays in pupil &Pe[kCO]
TOPD ! correct both transverse aberrations and OPDs, For Mobile zn#lFPj12
FOV 0 .2 .4 .6 .8 1 ! correct six field points *hlinQKs
FWT 5 4 3 2 1 1 ! with these weights 9S/X ,|i
COVER .3 1.51872 64 ! the cover glass will be 0.3 mm thick with this GLM F@<^
PLASTIC 4 1 3 5 7 ! the four elements will be plastic gQ$0 |0O
END ! end of goals section ;7U"wI_~c
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