Parameterize the Bumps )GF>]|CG
The Backlight Utility was helpful to build the backlight system quickly. However, K 6HH_T
the bumps must be parameterized in order to get the desired output distribution. >d#Ks0\&
You can do this easily using the LightTools Properties dialog box. ,P$Crs[
1.In the System Navigator, expand the items LightGuide, CubePrimitive_1, $_b^p=
BottomSurface, and Zones. Then, select Texture, as shown in the following ~Is-^k)y
figure. ulxy 4] h
2.Right-click and select Properties on the shortcut menu. ^%2S,3*0
3.Select the Geometry tab. _,5)
4.Select the arrow next to the Placement drop-down list, and select Bezier. Click iV8O<en&i
Apply. :H`Z.>K
ghtTools Introductory Tutorial