Parameterize the Bumps cQ%HwYn
The Backlight Utility was helpful to build the backlight system quickly. However, uR[i9%=8L(
the bumps must be parameterized in order to get the desired output distribution. _\zfXHp
You can do this easily using the LightTools Properties dialog box. k2a^gCBC
1.In the System Navigator, expand the items LightGuide, CubePrimitive_1, 0rj* SC_
BottomSurface, and Zones. Then, select Texture, as shown in the following JJr<cZ4]
figure. XafyI*pOX
2.Right-click and select Properties on the shortcut menu. 7;V5hul
3.Select the Geometry tab. 12E"6E)
4.Select the arrow next to the Placement drop-down list, and select Bezier. Click jTJ[2WaS
Apply. NgQl;$
ghtTools Introductory Tutorial