Parameterize the Bumps CKx}.<_
The Backlight Utility was helpful to build the backlight system quickly. However, $RO=r90o
the bumps must be parameterized in order to get the desired output distribution. ~0:c{v;4
You can do this easily using the LightTools Properties dialog box. cV,URUD
1.In the System Navigator, expand the items LightGuide, CubePrimitive_1, epe}^Pl
BottomSurface, and Zones. Then, select Texture, as shown in the following ]>j_
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figure. 53xq%
2.Right-click and select Properties on the shortcut menu. KO7cZME
3.Select the Geometry tab. )`0 j\
4.Select the arrow next to the Placement drop-down list, and select Bezier. Click w Nnb@
Apply. \6L=^q=
ghtTools Introductory Tutorial