Parameterize the Bumps tk]_QX
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The Backlight Utility was helpful to build the backlight system quickly. However, (mOqv9pn
the bumps must be parameterized in order to get the desired output distribution. }R?v"6aBS
You can do this easily using the LightTools Properties dialog box. +aXMH T"U
1.In the System Navigator, expand the items LightGuide, CubePrimitive_1, QI
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BottomSurface, and Zones. Then, select Texture, as shown in the following TV$\v@\ =
figure. ]k3GFPw
2.Right-click and select Properties on the shortcut menu. 8k*
3.Select the Geometry tab. 4F1.D9u
4.Select the arrow next to the Placement drop-down list, and select Bezier. Click troy^H
Apply. tDuUAI54
ghtTools Introductory Tutorial