Parameterize the Bumps `6BQ6)7
The Backlight Utility was helpful to build the backlight system quickly. However, 221}xhn5
the bumps must be parameterized in order to get the desired output distribution. B5+$VQ
You can do this easily using the LightTools Properties dialog box. 5=Y(.}6
1.In the System Navigator, expand the items LightGuide, CubePrimitive_1, aimf,(+
BottomSurface, and Zones. Then, select Texture, as shown in the following "'XYW\bI
figure. ~qXwQ@
2.Right-click and select Properties on the shortcut menu. PR*EyM[T
3.Select the Geometry tab. m-#]v}0A
4.Select the arrow next to the Placement drop-down list, and select Bezier. Click orbz`IQc
Apply. u68ic1
ghtTools Introductory Tutorial