LM1 - Beam propagation r`]&{0}23
LM2 - Photometry I)~&6@Jn
LM3 - Medical _(J 7^rN
LM4 - Defense ; 6Wlu3I
VE1- Hyper-realism [Rh[Z #6
VE2 - Human vision Cc:4n1|]>
VE3 - Visual Ergonomics ;!4Bw"Gg
VE4 - Visual Ergonomics - Defense 7@g8nv(p
WA1 - Optical Regulation Tests rs01@
WA2 - Static Distortion Visualization T`g.K6$b
WA3 - Dynamic Distortion Visualization )u7*YlU\I
AL - Architecture Lighting 8y}9X v
AV - Architecture Visualization uLYz!E+E
COL - Colorimetry ~mc7O
LXP - Light Expert W1X\!Y
OPTIM1 - Simulation Wizard nG;wQvc
OPTIM2 - PEO Interoperability JZp*"UzQr
SKY - Sky \Q"o\:IoIT
OSM - Optis Spectrum Measurement Pointer so|5HR|
LCA - Light & Color Analysis 4[za|t
VRL - VR Lab **rA/*Oc
D2 - Distributed 2 servers &x{CC@g/
D5 - Distributed 5 servers
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D10 - Distributed 10 servers ^(I4Do~}
D20 - Distributed 20 servers lkf(t&vL2
D50 - Distributed 50 servers aG7QLCL
D100 - Distributed 100 servers l-"c-2-!