切换到宽版
  • 广告投放
  • 稿件投递
  • 繁體中文
    • 5205阅读
    • 9回复

    [分享]A Brief  History of Lens Design [复制链接]

    上一主题 下一主题
    离线linlin911911
     
    发帖
    912
    光币
    129057
    光券
    0
    只看楼主 倒序阅读 楼主  发表于: 2010-06-21
    A Brief  History of Lens Design k @ Hu0x  
    Since about 1960, the way lenses are designed has changed profoundly  as a result of  the introduction of  electronic digital computers and numerical optimiz-ing methods. Nevertheless, many of  the older techniques remain valid. The lens designer still encounters terminology and methods that were developed even in previous centuries. Furthermore, the new methods often  have a strong classical heritage. Thus, it is appropriate to examine, at least briefly,  a history of  how the techniques of  lens design have evolved. qb! vI3  
    M6e"4Gh  
    A.2.1 Two Approaches to Optical Design tSg#2  
    &pCKz[Yf+  
    The equations describing the aberrations of  a lens are very nonlinear func-tions of  the lens constructional parameters (surface  curvatures, thicknesses, glass indices and dispersions, etc.). Boundary conditions and other constraints further complicate the situation. Thus, there are only a few  optical systems whose con-figurations  can be derived mathematically in an exact closed-form  solution, and these are all very simple. Examples are the classical reflecting  telescopes. ';1 c  
    This predicament has produced two separate and quite different  approaches to the practical task of  designing lenses. These are the analytical approach and the numerical approach. Historically the analytical dominated at first,  but the numer-ical now prevails. I@hC$o  
    Neither approach is sufficient  unto itself.  A lens designed analytically using aberration theory requires a numerical ray trace to evaluate its actual perfor-mance. In addition, an analytically designed lens can often  benefit  significantly from  a final  numerical optimization. Conversely, a lens designed numerically cannot be properly understood and evaluated without the insight provided by ab-erration theory. I[&!\Me[+w  
    YB 4R8}4  
    A.2.2 Analytical Design Methods ss[8d%V  
    ^Dh2_vbI  
    The first  lenses made in quantity were spectacle lenses (after  about 1285). =3}+f-6"'  
    Later (after  1608), singlet lenses began to be made in quantity for  telescopes and microscopes. Throughout the seventeenth and eighteenth centuries, optical instru-ments were designed primarily by trial and error. As might be expected, optical flaws  or aberrations remained. Note that, aberrations are fundamental  design shortcomings, not fabrication  errors. Eventually it became clear that understand-ing and correcting aberrations required greater physical understanding and a more rigorous analytical approach. G q 8/xxt  
    At first,  progress was slow and the methods largely empirical. Later, math-ematical methods were introduced, and these were much more effective.  The most outstanding early work on optical theory was done by Newton in 1666. Among the somewhat later pioneers were Fraunhofer,  Wollaston, Coddington, Hamilton,and Gauss. A major advance was made by Petzval in 1840. Petzval was a mathemati-cian, and he was the first  to apply mathematics to the general problem of  design-ing a lens with a sizable speed and field  for  a camera. The techniques he devised were new and fundamental.  His treatment of  field  curvature based on the Petzval sum is still used today. Just as unprecedented, he was able to completely design his very successful  Petzval Portrait lens on paper before  it was made. H&GM q5)B  
    In 1856, Seidel published the first  complete mathematical treatment of  geo- metrical imagery, or what we now call aberration theory. The five  primary or third-order monochromatic aberrations are thus known today as the Seidel aber-rations. They are: aqMZ%~7  
    1. Spherical aberration 6@T_1  
    2. Coma R ~cc]kp0  
    3. Astigmatism {_ #   
    4. Field curvature S4|)N,#  
    5. Distortion. HloP NE&}  
    There are also two primary chromatic aberrations. These are wavelength-de-pendent variations of  first-order  properties, and they are often  included with the Seidel aberrations. They are: Tv(s?T6f  
    6. Longitudinal chromatic aberration PKwx)! Rz  
    7. Lateral chromatic aberration. %o?fE4o'  
    Petzval, Seidel, and many others in subsequent years have now put aberra-tion theory and analytical lens design on a firm  theoretical basis.注释1 -<|E bh d3  
    Until about 1960, the only way to design lenses was by an analytical ap-proach based on aberration theory. Unfortunately,  by its nature, aberration theory gives only a series of  progressively better approximations to the real world. Thus, the optical designs derived from  aberration theory are themselves approximate and usually must be modified  to account for  the limitations in the process. I($u L@$  
    ue`F|  
    Today, most lenses are designed, not with analytical methods, but with com-puter-aided numerical methods. Nevertheless, the analytical methods remain ex-tremely valuable for  deriving or identifying  potentially useful  optical configurations  that can serve as starting points for  further  numerical optimization. ;BI{v^()s  
    Even more important, aberration theory can explain what is happening. It is only through aberration theory that a lens designer can understand the underlying op-eration of  lenses. 9)=as/o  
    >6aCBS?2  
    A.2.3 Numerical Evaluation Methods  F~{ 4)`  
    KR{kn[2|Q  
    Part of  the job of  designing a lens is evaluating its performance  as the design evolves. And of  course, the performance  of  the final  design must be thoroughly characterized. Aberration theory is useful  in giving approximate indications, but a rigorous image evaluation requires a different,  exact approach. m, *f6g  
    Note that unless or until a prototype model is made, the design exists only on paper. Thus, to evaluate the paper design, a mathematical procedure is neces-sary. The most exact mathematical evaluation procedure is numerical and as-sumes only trigonometry and Snell's law. SkK=VeD>8  
    Snell's law for  refraction  was discovered experimentally by Snell in 1621 and states that for  a ray incident on and refracted  by lens surface  i (even subscripts for  surfaces,  odd subscripts for  spaces), ,sincpf-_,  = «/+lsin<p/+1  (A.2.1) where nt_ x and ni+, are the refractive  indices of  the bounding media, and <p z _, and pl + J are the angles of  incidence and refraction  in the ray plane. The law of  reflection for  mirrors was known by the ancient Greeks, and is a special case of  Snell's law if ni+l equals Evaluating a lens numerically involves tracing many real (or trigonometric) bT8BJY%+  
    &Zf@vD  
    late 1940s, this manual approach to ray tracing began to change. One of  the first jobs given to these new machines was trigonometric ray tracing. But the early computers were hard to get time on, hard to program, expensive, and not all that fast.  Even as late as the early 1960s, a company doing lens design would have to make the economic decision whether it was cost-effective  to buy time on one of  the big computers, or better to hire someone to trace rays by hand with a desk cal-culator and seven- or eight-place trig tables. HHX9QebiST  
    That did not last much longer. The growth of  the capabilities of  computers has been explosive since about 1960, as has their availability. Soon, computers completely eliminated manual fay  tracing. By 1998, a fast  Pentium-Pro personal computer with the ZEMAX or similar program could trace about 600,000 skew ray surfaces  per second. And by the time you read this, 600,000 will be ancient history. wi9fYfuv3R  
    k_!z=6?[:  
    The author had his first  course in lens design in 1963. The professor,  Walter Wallin, who also ran his own lens design company, related that he was once asked in all seriousness, "But sir, did you specialize in this from  choice?" As with den-tistry, absolutely no one today gets nostalgic for  the "good old days" of  lens de-sign. ftK.jj1:  
    p1 o?^A&  
    A.2.4 Optical Design Using Computer-Aided Numerical Optimization H\O|Y@uVr  
    r*WdD/r|  
    The advent of  electronic digital computers did much more than allow rays to be easily traced. Since the mid-1950s, a few  pioneers had been working on new numerical algorithms to do what was then called by the misnomer automatic lens design. These methods, which we now call computer-aided lens design, became widely known in 1963. (OJ}|*\e  
    2 Commercial computer programs using these methods, such as ACCOS (Automatic Correction of  Centered Optical Systems), became available soon after.  Thus, starting in the mid-1960s, lens designers could use computers, not just to evaluate a lens, but to change lens parameters to improve optical performance. Uqkh@-6-  
    This was truly a revolution. Lens designers used to struggle with a design until image quality was "good enough." Now, when given a starting lens config-uration, the computer can by an iterative process optimize the lens. After  optimi-zation, image quality is the best that the lens can produce under the constraints of  basi c configuration,  required focal  length,//number, field  of  view, wavelengths, and so forth.  Furthermore, the preferred  criteria for  good image quality are based on trigonometrically traced real rays. Thus, computer optimization is as exact as ray tracing allows. 2[W Qq)\  
    The first  benefit  from  computer optimization was that many older designs D,X$66T ^  
    2 Donald P. Feder, "Automatic Optical Design," Applied  Optics, Vol. 2, No. 3, pp. 1209-1226, De-cember 1963. ']qC,;2  
    \f+R!  
    were recomputed to achieve major performance  gains. Complex designs benefited most; the simpler ones were already fairly  well optimized. Older designs were also simplified  to ease production, use fewer  elements, use fewer  types of  glass, be smaller and lighter, and cost less. Even more interesting, the new optimizing techniques allow the develop-ment of  new design forms.  These may be extensions of  older forms,  but they also may be wholly new forms  discovered by the computer in its quest for  better solu- mhcJ0\@_  
    tions. Fast wide-angle lenses and sharp wide-range zoom lenses are only two ex-amples of  current lens types that were virtually unknown in 1960. +8~S28"Wg3  
    The numerical method of  designing lenses does have a limitation, however. Although the software  writers are very skillful  and their optical programs have amazing capabilities, the computer's basic design approach is still only a sophis-ticated search algorithm. In particular, the computer has no true optical under-standing or intelligence. This intelligence must be supplied by the designer M14pg0Q  
    through his selection of  the starting optical configuration,  through his control of  the computer program, and especially through his understanding of  the underlying optical theory.  R,y8~D  
    But it is exactly this human intelligence that today's fast  computers and in-teractive software  exploit. It is now a relatively easy matter for  the lens designer to try out different  optical ideas inside the computer. In only a short time, the de-signer can determine which of  his ideas are the better ones that should be pursued. u'=#~'6  
    Thus, the computer does not make the human designer obsolete. Rather, the computer plus optimizing software  change the way the work of  the lens designer is done and the quality of  the final  results. The computer removes the drudgery g :O.$  
    and becomes a powerful  new tool to be used by the designer for  new lens design creativity. z`TI<B  
    geometrical rays through the system from  the object to the image. For each ray, Snell's law is applied as the ray encounters each lens surface  in turn. The calcu-lations are repeated again and again at surface  after  surface  for  ray after  ray. The locations of  the piercing points of  these rays on the image surface  are then used to calculate various measures of  image quality. xvgIYc{  
    At first,  logarithms were used to do the calculations. After  the introduction of  mechanical desk calculators around 1930, direct trig tables were used. With a desk calculator, it took an experienced person about five  minutes to trace one me- ridional ray through one spherical surface  (assuming no errors). The time to trace a skew ray, which lay out of  the meridional plane, was more than twice as long, and thus tracing skew rays was rarely done in those days. Often  a prototype model was indeed made, so great was the computational burden and tedium (you can view a prototype as an analog computer). With the introduction and development of  electronic digital computers in the 注释1  For the reader interested in analytical lens design methods, see A. E. Conrady, Applied  Optics and Optical  Design, Vols. 1 and 2, and Rudolf  Kingslake, Lens Design Fundamentals. IQH;`+  
     
    分享到
    离线ccdk2000
    发帖
    670
    光币
    7
    光券
    0
    只看该作者 1楼 发表于: 2010-08-18
    离线wangbiyi
    发帖
    257
    光币
    1
    光券
    0
    只看该作者 2楼 发表于: 2010-10-02
    没有资源啊? 7_A(1Lx/l7  
    离线lxd4520
    发帖
    171
    光币
    1074
    光券
    0
    只看该作者 3楼 发表于: 2012-08-04
    没捡到附件! vW~_+:),e  
    离线wutongyu100
    发帖
    493
    光币
    316
    光券
    0
    只看该作者 4楼 发表于: 2012-08-11
    来学习的!
    离线feijiang
    发帖
    558
    光币
    6426
    光券
    2
    只看该作者 5楼 发表于: 2012-08-14
    这不是lens design真本书的前言么?
    离线bozai310
    发帖
    430
    光币
    1264
    光券
    0
    只看该作者 6楼 发表于: 2012-12-02
    学习一下
    离线superchichi
    发帖
    164
    光币
    14
    光券
    0
    只看该作者 7楼 发表于: 2012-12-14
    学习以下
    离线infrared
    发帖
    244
    光币
    950
    光券
    1
    只看该作者 8楼 发表于: 2013-02-28
    看了很有收获。
    在线jabil
    发帖
    2997
    光币
    7465
    光券
    0
    只看该作者 9楼 发表于: 2022-03-08
    nice information