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照明设计、计算软件
DIALux Version 3中文使用
手册下载,以下是DIALux中文使用手册目录。
[:Xn6)qz \A ;^ UxG 目录.......................................................................................4
0}6QO 新增功能...............................................................................6
E}Ljo 作业环境介绍........................................................................6
7Onk!NH CAD窗口区.......................................................................7
6(,ItMbI 组件区.............................................................................11
QaIi.*tic 灯具选项夹......................................................................12
CJ0$;et 我的灯具库......................................................................13
bd.j,4^ 置入灯具.........................................................................14
hJ<:-u+yk} 家具区.............................................................................15
2$iw/r 材质区.............................................................................16
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3D 报表区.............................................................................18
8u/3?Kc 总览表区.........................................................................19
,!jR:nApE 检阅员对话框..................................................................20
JThk Wx 编辑模式.........................................................................20
D\ n>*x 置入空间组件......................................................................23
<\+Po<)3j 使用空间组件..................................................................24
b_q!>&c 使用拖曳和置入的方式(drag & drop).............................25
8f|9W%jt 使用检阅员对话框...........................................................25
%f_FGh 置入家具.............................................................................25
]~$c~*0g 置入家具.........................................................................25
md.* 藉由检阅员对话框...........................................................25
?`za-+<r< 贴上材质.............................................................................25
sV]i/B 藉由拖曳和置入...............................................................26
~}epq6L> 调整贴上的材质...............................................................26
5%EaX?0h+ 删除材质.........................................................................27
[SKP|`I>I 置入材质至材质库...........................................................27
^ b=5 6~[ 不同窗口的工作环境...........................................................28
[^h/(a` 编辑置入的对象...................................................................30
MacL3f 移动对象.........................................................................30
Ma% E&.ed 移动和旋转对象(去除网格).........................................31
:8GlyN<E 旋转对象.........................................................................31
e!TG< (S 缩放对象.........................................................................32
|G[{{qZM5 结合和储存对象...............................................................32
9NJ=~Ub- 移动对象的坐标...............................................................33
GjG{qR 编辑对象外观..................................................................34
0=3FO}[u 一致性测试......................................................................34
UDhwnGTq(l 编辑 “多样对象”...................................................................36
$0S.@wUG 窗户和门.........................................................................36
S~]8K8"sT 计算表面.........................................................................37
$_4oN(WSz 工作面.............................................................................37
;4+qPWwq8W 计算点.............................................................................38
se4w~\/ 使用统一眩光等级方法 (UGR) 计算................................39
aa%Yk"V@ 置入UGR计算点和UGR计算面....................................40
dY/|/eOt<K 调整UGR观察员和UGR面的位置................................40
:_W0Af09 地面组件.........................................................................41
J[I"/sdk- 置入和编辑灯具及灯具排列................................................42
oVKsic? 个别的灯具......................................................................42
3(oZZz 灯具排列.........................................................................43
ZE5-i@1 置入灯具区域..................................................................46
CUAg{] 置入灯具排列..................................................................50
K8e4ax 排列灯具.........................................................................51
@h ,h=X 圆形的灯具排列...............................................................52
\9&YV;Ct 区分灯具.........................................................................52
yt]Oj*nn0K 调整灯具位置..................................................................53
F]dmc,Q 3D窗口的工作环境.............................................................53
yHa:?u6 设定3D窗口...................................................................53
a!s.850@ 3D窗口内检查计算值.....................................................54
X3&SL~&>g 3D窗口的存盘................................................................55
*y":@T 编辑空间.............................................................................57
\@iOnRuHn9 编辑一个存在的空间.......................................................57
f(@"[-[ 复制已存在的空间...........................................................57
G}Qk!r 新增另一空间..................................................................58
uIVTs9\ 光迹追踪器..........................................................................59
+35)=Uov 使用光迹追踪..................................................................59
)'/nS$\E: 基本设定.........................................................................59
r7]?g~zb 平面的选项......................................................................59
\4]zNV ~x 光迹追踪的3D标准窗口.................................................61
>*<6 zQf 开启POV-Ray................................................................61
< e7<t9 POV-Ray的其它功能......................................................62
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iq DXF 导入和导出..................................................................68
ai<MsQQ:= DXF导入.........................................................................68
l,^i5t' 基本DXF设定和图层选项..............................................68
0|K/=dh5+ 以DXF为底稿编辑空间..................................................69
ILu0J`;} 以DXF为背景在3D窗口编辑........................................70
}uV? DXF导出.........................................................................71
@?^LxqAWA 户外照明.............................................................................73
pJ)+}vascR 户外空间.........................................................................73
yccuTQvz 投光照明.........................................................................74
uZ=UBir 标准街道.........................................................................75
\h'E5LO 街道照明.........................................................................77
GWA!Ab'<U 选取欲计算的空间...........................................................77
7B:ZdDj 包括家具的计算...............................................................81
8R??J>h5\ 报表设定.............................................................................81
Ndug9j\2 使用者数据和设计案数据................................................81
[iO$ c]!H 全面设定.........................................................................83
XYxm8ee"j CAD窗口和标准值..........................................................83
F`ZIc7(.{ 报表.....................................................................................84
ftI+#0?[! 浏览计算结果..................................................................84
q|]0on~] 限定报表.........................................................................85
+{=_|3( 报表设定.........................................................................86
n.)[MC} DIALux 3新增报表项目..................................................87
/v;)H#; 灯具的
光源数据表格化....................................................88
zb~MF_ &gE 户外场景的表格化...........................................................88
#pm-nU%|_j 设定使用者输出标准.......................................................89
kUaGok? 将报表存盘为pdf 格式....................................................90
sP3.s_U^ 图形的导出......................................................................91
057G;u/ 设定与选项..........................................................................91
HC;I0&v> 自定义.............................................................................91
6E\\`FE4y 显示设定.........................................................................91
M~{P',l* 显示卡设定精灵...............................................................92
M_e$l`"G 选项.................................................................................95
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