D3Q+K Check some of the User Defined Surface examples, say diffraction grating, saved under o 4F'z zhn?;Fi C:\Program Files\Zemax OpticStudio\DLL\Objects or C:\Program Files\Zemax\DLL\Objects D$ds[if$U, C$w%!
jE I am sorry for the late reply, if acoustic device has a equation that can describe how it deflects light then you could write up a surface like diffraction grating
寒门之士
2015-03-02 09:31
hopebox:Check some of the User Defined Surface examples, say diffraction grating, saved under vj?{={Y C:\Program Files\Zemax OpticStudio\DLL\Objects or C:\Program Files\Zemax\DLL\Objects !U`4 ....... (2015-02-24 17:48) ?N{\qF1Mz
>iTmILA 非常感谢您,我去试一试!
寒门之士
2015-03-02 09:37
hopebox:Check some of the User Defined Surface examples, say diffraction grating, saved under SS/vw% C:\Program Files\Zemax OpticStudio\DLL\Objects or C:\Program Files\Zemax\DLL\Objects b`e_}^,c ....... (2015-02-24 17:48) `n>/MY
WB:0}b0Gu 大神,您有没有关于自定义表面的资料啊,能不能给我分享一下?拜托了,好人
寒门之士
2015-03-02 20:02
hopebox:Check some of the User Defined Surface examples, say diffraction grating, saved under ";U~wZW_ C:\Program Files\Zemax OpticStudio\DLL\Objects or C:\Program Files\Zemax\DLL\Objects +~=a$xA[C ....... (2015-02-24 17:48) N:|``n>
]DnAW'm 对了,请问,您知道在zemax中如何表示角色散吗?
hopebox
2015-03-04 19:13
I don't think there are many resources on UDS but the chapter in the user manual about surface types. ZEMAX people would expect that the users learn it from the examples provided in the directory I mentioned in the previous reply. {n>.Y-= M?8sy About 角色散, I don't think there is a parameter that provides this information directly but you can make use of the relevant operand that returns the ray angle.
寒门之士
2015-03-08 14:29
hopebox:I don't think there are many resources on UDS but the chapter in the user manual about surface types. ZEMAX people would expect that the users learn it from the examples provided in the directory I mentioned in the previous reply. AxEdQRGk About 角色散, I don' .. (2015-03-04 19:13) # [i3cn
hopebox:I don't think there are many resources on UDS but the chapter in the user manual about surface types. ZEMAX people would expect that the users learn it from the examples provided in the directory I mentioned in the previous reply. D'%M#S0 About 角色散, I don' .. (2015-03-04 19:13) CXuMNa
hopebox: ^U*1_|Jh I don't think there are many resources on UDS but the chapter in the user manual about surface types. ZEMAX people would expect that the users learn it from the examples provided in the directory I mentioned in the previous reply.
JJs*2y About 角色散, I don't think there is a parameter that provides this information directly but you can make use of the relevant operand that returns the ray angle. *)?'!
Hj `\Fm*A 您能详细解释一下这个程序吗? F|'u0JQ)$ if (FD->cv == 0.0) b>#=7; { Q.3:"dT UD->ln = 0.0; 0DnOO0Nc UD->mn = 0.0; Vo.~1^ UD->nn = -1.0; ,_<|e\>~ if (Refract(FD->n1, FD->n2, &UD->l, &UD->m, &UD->n, UD->ln, UD->mn, UD->nn)) return(-FD->surf); 'R-g:X\{ return(0); \"L0d1DK) } 6kAGOjO /* okay, not a plane. */ WjSu4 a = (UD->n) * (UD->n) * FD->k + 1; ^B}q@/KV b = ((UD->n)/FD->cv) - (UD->x) * (UD->l) - (UD->y) * (UD->m); wZJbI[r c = (UD->x) * (UD->x) + (UD->y) * (UD->y); M
'%zA;Wl rad = b * b - a * c; \hEIQjfi if (rad < 0) return(FD->surf); /* ray missed this surface */ #_K<-m%9 if (FD->cv > 0) t = c / (b + sqrt(rad)); mC-wPi8 else t = c / (b - sqrt(rad)); O.\\)8xA (UD->x) = (UD->l) * t + (UD->x); <R~;|&o,$ (UD->y) = (UD->m) * t + (UD->y); 8<ev5af (UD->z) = (UD->n) * t + (UD->z); 8^_e>q*W UD->path = t; /?b{*<TK zc = (UD->z) * FD->cv; C9""sVs rad = zc * FD->k * (zc * (FD->k + 1) - 2) + 1; ]O~$|Wk casp = FD->cv / sqrt(rad); darbL_1 UD->ln = (UD->x) * casp; 5:5d=7WX UD->mn = (UD->y) * casp; <Ter\o5% UD->nn = ((UD->z) - ((1/FD->cv) - (UD->z) * FD->k)) * casp; Jt<J#M<}7 if (Refract(FD->n1, FD->n2, &UD->l, &UD->m, &UD->n, UD->ln, UD->mn, UD->nn)) return(-FD->surf); C(8!("tU 麻烦您了,谢谢!