cyqdesign |
2010-01-25 11:24 |
DIALux中文使用手册下载
德国照明设计、计算软件DIALux Version 3中文使用手册下载,以下是DIALux中文使用手册目录。 3*)ig@e6 u[/m|z 目录.......................................................................................4 SD$h@p=!= 新增功能...............................................................................6 pV,P|>YTf 作业环境介绍........................................................................6 E7)=`kSl CAD窗口区.......................................................................7 /BV03B 组件区.............................................................................11 /iV}HV0 灯具选项夹......................................................................12 H0SQ"? 我的灯具库......................................................................13 MxcFvo*LCp 置入灯具.........................................................................14 %v7[[U{T 家具区.............................................................................15 tl'9IGlc 材质区.............................................................................16 G0;XaL: 报表区.............................................................................18 e-*.Ca 总览表区.........................................................................19 | j a- 检阅员对话框..................................................................20 'ao"9-c 编辑模式.........................................................................20 cEd+MCN 置入空间组件......................................................................23 w MP 使用空间组件..................................................................24 Bk\Gj`"7 使用拖曳和置入的方式(drag & drop).............................25 mzc
4/<th 使用检阅员对话框...........................................................25 k{$ ao 置入家具.............................................................................25 D<X.\})Md 置入家具.........................................................................25 Yx inE`u~ 藉由检阅员对话框...........................................................25 ${nX:!) 贴上材质.............................................................................25 #\ n8M 藉由拖曳和置入...............................................................26 'fNKlPMv4D 调整贴上的材质...............................................................26 0,Y5KE{ 删除材质.........................................................................27 TkO[rAC 置入材质至材质库...........................................................27 h=_0+\% 不同窗口的工作环境...........................................................28 0Ir<y 编辑置入的对象...................................................................30 [mr9(m[F 移动对象.........................................................................30 R
&4Z*?S 移动和旋转对象(去除网格).........................................31 JiU9CeD3 旋转对象.........................................................................31 Ze3X$%kWi 缩放对象.........................................................................32 ^~HQC* 结合和储存对象...............................................................32 FwZ>{~?3 移动对象的坐标...............................................................33 P7f,OY<@%o 编辑对象外观..................................................................34 ^T,Gu-2> 一致性测试......................................................................34 -+em!g' 编辑 “多样对象”...................................................................36 %-AE]-/HI 窗户和门.........................................................................36 -}6xoF? 计算表面.........................................................................37 g@Qgxsyk> 工作面.............................................................................37 V$rlA'+1v 计算点.............................................................................38 )&<=.q 使用统一眩光等级方法 (UGR) 计算................................39 iTg; 7~1pY 置入UGR计算点和UGR计算面....................................40 1#4PG'H 调整UGR观察员和UGR面的位置................................40 {Pu\?Cq 地面组件.........................................................................41 .ol'.t,S 置入和编辑灯具及灯具排列................................................42 r]Ff{la5 个别的灯具......................................................................42 4~OQhiJ 灯具排列.........................................................................43 hw~a:kD 置入灯具区域..................................................................46 lM[XS4/TRa 置入灯具排列..................................................................50 h}Wdh1.M3 排列灯具.........................................................................51 zn@N'R/ 圆形的灯具排列...............................................................52 xN@Pz)yo 区分灯具.........................................................................52 k%op>
& 调整灯具位置..................................................................53 zPKr/ 3D窗口的工作环境.............................................................53 ZB[Qs 设定3D窗口...................................................................53 K!mOr 3D窗口内检查计算值.....................................................54 nPgeLG"00 3D窗口的存盘................................................................55 \rV
B5|D? 编辑空间.............................................................................57 7RvUH-S[ 编辑一个存在的空间.......................................................57 P0-Fc@&Y 复制已存在的空间...........................................................57 DK&h
eVIoZ 新增另一空间..................................................................58 m G1IQ! 光迹追踪器..........................................................................59 @v*/R%rv t 使用光迹追踪..................................................................59 (?b@b[D~4 基本设定.........................................................................59 Wi}FY }f 平面的选项......................................................................59 Q9`QL3LQD 光迹追踪的3D标准窗口.................................................61 L~^*u_U] 开启POV-Ray................................................................61 lRP1&FH0 POV-Ray的其它功能......................................................62 VNtPKtx\ DXF 导入和导出..................................................................68 HOp-P8z DXF导入.........................................................................68 1Fi86 基本DXF设定和图层选项..............................................68 j` /&r*zNq 以DXF为底稿编辑空间..................................................69 ^R$'eG 4L? 以DXF为背景在3D窗口编辑........................................70 X+n`qiwq DXF导出.........................................................................71 N6[i{;K@N{ 户外照明.............................................................................73 NS,5/t 户外空间.........................................................................73 ozr9>b>M 投光照明.........................................................................74 M'1!<a-Mp 标准街道.........................................................................75 S|GWcSg 街道照明.........................................................................77 {hO`6mr&t 选取欲计算的空间...........................................................77 9><mp]E4 包括家具的计算...............................................................81 cDXsi#Raj 报表设定.............................................................................81 @oG)LT 使用者数据和设计案数据................................................81 v}v 5 全面设定.........................................................................83 vG2b:[W CAD窗口和标准值..........................................................83 GW2')}g 报表.....................................................................................84 ?Jtg3AY 浏览计算结果..................................................................84 8 )\M:s~7& 限定报表.........................................................................85 ]^\8U2q} 报表设定.........................................................................86 Kt.~aaG_ DIALux 3新增报表项目..................................................87 hD<f3_k 灯具的光源数据表格化....................................................88 s-VSH 户外场景的表格化...........................................................88 mi2o1"Jd$` 设定使用者输出标准.......................................................89 ~-F?Mc 将报表存盘为pdf 格式....................................................90 b]]N{: I 图形的导出......................................................................91 IGAzE( 设定与选项..........................................................................91 `$z)$VuP 自定义.............................................................................91 i`OrMzL 显示设定.........................................................................91 r5/R5Ga^ 显示卡设定精灵...............................................................92 y^FOsr 选项.................................................................................95 Z]:BYX' 2#_38=K=@
本部分内容设定了隐藏,需要回复后才能看到
|
|