| cyqdesign |
2010-01-25 11:24 |
DIALux中文使用手册下载
德国照明设计、计算软件DIALux Version 3中文使用手册下载,以下是DIALux中文使用手册目录。 ]!j%Ad _+.JTk 目录.......................................................................................4 R?IRE91 : 新增功能...............................................................................6 CeeAw_*@ 作业环境介绍........................................................................6 mVFo2^%v CAD窗口区.......................................................................7 g^^pPVK_ 组件区.............................................................................11 %>$Puy\U 灯具选项夹......................................................................12 74 &q2g{ 我的灯具库......................................................................13 q[GDK^-g
置入灯具.........................................................................14 J;=T"C& 家具区.............................................................................15 \!xCmQ 材质区.............................................................................16 6bPl(.(3 报表区.............................................................................18 5YneoM]Q 总览表区.........................................................................19 q}!h(-y}5n 检阅员对话框..................................................................20 AvPPsN0 编辑模式.........................................................................20 !6x7^E;c 置入空间组件......................................................................23 '4SDAa2f 使用空间组件..................................................................24 l6L?jiTl_ 使用拖曳和置入的方式(drag & drop).............................25 !*f$*,=^ 使用检阅员对话框...........................................................25 ":f]egq
- 置入家具.............................................................................25 \Hdsy="Dnh 置入家具.........................................................................25 Cv}^]_`Q 藉由检阅员对话框...........................................................25 R1*4 贴上材质.............................................................................25 VFzIBgJ3 藉由拖曳和置入...............................................................26 <uxLG;R 调整贴上的材质...............................................................26 Lx tgf2r 删除材质.........................................................................27 C}(@cn `L 置入材质至材质库...........................................................27 Bhv$
不同窗口的工作环境...........................................................28 x
FWhr#5, 编辑置入的对象...................................................................30 i(_A;TT6 移动对象.........................................................................30 SZEi+CRs0 移动和旋转对象(去除网格).........................................31 u`&lTJgF/O 旋转对象.........................................................................31 6]4#8tR1_ 缩放对象.........................................................................32 ]Axz}: 结合和储存对象...............................................................32 b\"w/'XX 移动对象的坐标...............................................................33 [F'|KcE3 编辑对象外观..................................................................34 V$sY3,J7A% 一致性测试......................................................................34 @Ns[qn;9 编辑 “多样对象”...................................................................36 8XG';K_ 窗户和门.........................................................................36 P#,;)HF 计算表面.........................................................................37 X6",Xr!{ 工作面.............................................................................37 zh|9\lf 计算点.............................................................................38 dFF=-_O> 使用统一眩光等级方法 (UGR) 计算................................39 </WeB3#6 置入UGR计算点和UGR计算面....................................40 ]8}51y8 调整UGR观察员和UGR面的位置................................40
?C#E_ 地面组件.........................................................................41 N0.|Mb"?t 置入和编辑灯具及灯具排列................................................42 DU0/if9. 个别的灯具......................................................................42 Pc_aEBq 灯具排列.........................................................................43 p[(I5p:L 置入灯具区域..................................................................46 tq}45{FH3 置入灯具排列..................................................................50 -(t7>s 排列灯具.........................................................................51 8AX_y3$ 圆形的灯具排列...............................................................52 M
`^[Y2 c 区分灯具.........................................................................52 P RWb6 调整灯具位置..................................................................53 w4vV#C4X 3D窗口的工作环境.............................................................53 Ps74SoD- 设定3D窗口...................................................................53 ,/D}a3JD 3D窗口内检查计算值.....................................................54 m3gv %h 3D窗口的存盘................................................................55 KWZhCS?[( 编辑空间.............................................................................57 ocFk#FW 编辑一个存在的空间.......................................................57 nuXL{tg6 复制已存在的空间...........................................................57 |Ha#2pt{bc 新增另一空间..................................................................58 b:D92pH 光迹追踪器..........................................................................59 lQ-<T<g 使用光迹追踪..................................................................59 =9X1 +x 基本设定.........................................................................59 lI 4tW= 平面的选项......................................................................59 8HQ.MXKP 光迹追踪的3D标准窗口.................................................61 N,c!1:b 开启POV-Ray................................................................61 DK\XC%~m POV-Ray的其它功能......................................................62 !:^q_q4 DXF 导入和导出..................................................................68 L%T(H< | |