| 成龙 |
2009-09-15 14:42 |
How Many Rays Do I Need for Monte Carlo Optimization? /K.!sQ$ While it is important to ensure that a sufficient number of rays are traced to DF*:_B) distinguish the merit function value from the noise floor, it is often not necessary to ;{U@qQD7 trace as many rays during optimization as you might to obtain a given level of :gep:4&u accuracy for analysis purposes. What matters during optimization is that the 2(#7[mgPI changes the optimizer makes to the model affect the merit function in the same way BEre*J that the overall performance is affected. It is possible to define the merit function so -@0GcUE:r that it has less accuracy and/or coarser mesh resolution than meshes used for _N{RVeO analysis and yet produce improvements during optimization, especially in the early N _86t stages of a design. E.Jkf\ A rule of thumb for the first Monte Carlo run on a system is to have an average of at \uaJ@{Vug least 40 rays per receiver data mesh bin. Thus, for 20 bins, you would need 800 rays K|:@Z on the receiver to achieve uniform distribution. It is likely that you will need to .P7"e5ge define more rays than 800 in a simulation in order to get 800 rays on the receiver. fmb} 2h When using simplified meshes as merit functions, you should check the before and @T'i/}nl after performance of a design to verify that the changes correlate to the changes of Q|D @Yd\ the merit function during optimization. As a design reaches its final performance `Ch9~*p level, you will have to add rays to the simulation to reduce the noise floor so that 2AO~HxF sufficient accuracy and mesh resolution are available for the optimizer to find the $h*L=t( best solution.
|
|