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fang0705 2008-08-09 16:08

PATHS命令输出的意义?

Y'%_--  
--- PATHS ?r~](l   
                                             OBJECTS d>7bwG+k  
Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... #kGxX@0  
   1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 6UJBE<ntj  
   2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 6_a.`ehtj<  
   3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 "i*Gi \U  
   4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 iF]vIg#h  
   5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 oDas~0<oh  
   6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 }(XvI^K[^  
   7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 QfM*K.7Sl  
   8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 (.3L'+F  
在这个输出中,hit表示和物体接触过几次吗?后面几个又是什么意思,知道的能告诉我一声,或告诉我到哪里去找这些的意思.谢谢啦!
xpwj 2008-08-10 13:11
到ASAP中文入门里有
fang0705 2008-08-14 09:52
中文入门里没找到呀,其它几个的都有。能告诉我具体什么地方能找到么,谢谢啦!
hemet 2008-08-14 16:54
在example中的PATHS例子中 ]R{=|  
9~mi[l~  
!!++ w02HSQ  
!! PATHS02.INR OiY2l;68  
!! Title: Typical PATHS Output D2Go,1  
!! Category: Isolated Command z:R2Wksg  
!! Keywords: PATHS, Tracing, stray, ghost et]*5Y6  
!! Description: Typical output from the PATHS \>/:@4oK  
!! command for all currently defined rays. This Sb[rSczS~  
!! output shows the default LONG form and listing #(*WxVE  
!! according to total flux. Fk(0q/b  
!! Notes: (^Do#3  
!! 1)  Negative 'Hits' indicate incident rays that Lou4M  
!! either got absorbed by the Current object (typical) {nOK*7+ "  
!! or did not go through or interact with current [I4FU7mpH  
!! object (such as with STEP -1). %dT%r=%Y  
!! 2)  The default LONG form provides for decimal places v981nJ>w,  
!! under Current and Previous headings. This allows |_2ANWHz  
!! for further breakout of paths according to specific IL:"]`f*  
!! facets for edge-based objects. *Ucyxpu~$  
!! 3)  Negative 'Split/Scatter' numbers indicate scatter O x$|ZEh  
!! rays from that object number. Otherwise, they are O\KAvoQ%s  
!! specular split rays. They are traced back to the source [Iihk5TT  
!! from left to right (up to 10 levels possible). Refer to iK %Rq  
!! chart under PATHS command description for decimal number Ft.BfgJ$  
!! meanings. 4+ k:j=x  
!! Edit History (latest first) Z#MODf0H@  
!! 10/10/2000 - cp - modified format; added description Em"X5>;4  
!! 01/01/1996 - bro - creation AYZds >#Q  
!!-- =OZ_\vO  
4!}fCP ty  
--- PATHS b);}x1L.T  
                                             OBJECTS i)(Q Npv  
Path Rays SumTOTA Percent Hits Current Previous Split/Scatter ... VD#^Xy4% r  
   1   177 3.51E+01  98.23   -7   2.000   1.000    0.00 ,m b3H  
   2   461 2.85E-01   0.80   -9   2.000   1.000    1.10    1.10    0.00 610k#$  
   3   177 6.96E-02   0.19  -17   2.000   1.000    1.10    1.10    0.00 \!V6` @0KC  
   4   216 1.19E-01   0.33  -11   2.000   1.000    1.10    1.10    0.00 ;W*$<~_  
   5   215 1.06E-01   0.30  -13   2.000   1.000    1.10    1.10    0.00 Csc2yI%3  
   6    94 4.15E-02   0.12  -15   2.000   1.000    1.10    1.10    0.00 !yI)3;$*  
   7     8 4.71E-03   0.01  -10   2.000   1.000    1.10    1.10    0.00 L2h+[f  
   8     8 5.24E-03   0.01   -8   2.000   1.000    1.10    1.10    0.00 z"O-d<U5  
-------------------- w9PY^U.Y3e  
   8  1356 3.57E+01 GQZUC\cB  
V7@xr M  
    177 ray flags changed T+ t-0k  
   3397 rays now selected
hemet 2008-08-14 16:55
在加上HELP文档里的说明 si;]C~X*  
1st Digit    Definition    2nd/3rd Digits    Definition t3XMQ']  
0    Random Scatter    0 0    Hemispherical &sRJ'oc  
0    Random Scatter    # #    TOWARDS number -oo=IUk  
1    Ordinary Reflection    # #    DIFFRACT number *sG<w%%  
2    Ordinary Transmission    # #    DIFFRACT number 4yM8W\je  
3    Deterministic Scatter    0 0    Retro-reflected *Sf^()5C,  
3    Deterministic Scatter    0 1    Near Reflected HY:@=%R  
3    Deterministic Scatter    0 2    Near Transmitted C/Z"W@7#;  
4    Extraordinary Reflection    # #    DIFFRACT number N.`]D)57  
5    Extraordinary Transmission    ##    DIFFRACT number By_Ui6:D  
6    Volume Scatter    # #    MEDIA number ~Iu09t|a  
t}FMBG o[  
!!Copyright ?1998-2003 Breault Research Organization, Inc. All rights reserved
fang0705 2008-08-14 21:39
谢谢,我再看看.......
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